Deodorizing Agent

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  • Cost: 30 (or more, for higher level versions)
  • Weight: 1 lbs.
Coating a size Medium or Small creature with this milky, completely odorless substance requires only a minute or two out of combat, but cannot be attempted during a combat. Once applied, the Agent lasts until the end of your next full night's rest. A size Large creature requires 4 vials to gain any effect, size Huge eight, gargantuan 16, etc.

Note that Deodorizing Agent can be washed off with the application of a large amount of water, blood, fine sand, etc. A large bucket (five gallons) of such material applied to their person will negate all effects immediately. As such, this Agent is of little use in water. The GM adjudicates all unusual circumstances.

While affected by Deodorizing Agent, the creature has very little to no scent. Up to once per round per creature, any creature that attempts to use any scent-based sense against the coated creature in any way must make a Fortitude Save against the Save DC presented below. If they make this check, they may then roll their senses normally (and they may fail this roll normally). If they fail this check, they may not use their sense again against the coated creature until the current application wears off. Deodorizing Agent has no effect against any other sense (it does not turn you invisible), but it can be very effective when combined with Invisibility, or a Stealth Stance.

Higher level versions of this item offer improved damage and/or better saves (if applicable), but cost more, as described in the table below. The GM has final say over whether higher level versions are available in your location (or campaign).

You can purchase this item at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the item as described above, but also increases the cost, as follows:

Creator Level Cost Save DC Damage Dealt Man Off Man Def
1 50 gp  14 - d20+5 15
2 113 gp  15 - d20+6 16
3 188 gp  15 - d20+7 17
4 275 gp  16 - d20+9 19
5 375 gp  17 - d20+10 20
6 500 gp  18 - d20+12 22
7 625 gp  18 - d20+13 23
8 800 gp  19 - d20+15 25
9 1,000 gp  19 - d20+16 26
10 1,250 gp  20 - d20+18 28
11 1,550 gp  21 - d20+20 30
12 1,875 gp  22 - d20+21 31
13 2,275 gp  23 - d20+23 33
14 2,800 gp  24 - d20+25 35
15 3,550 gp  26 - d20+27 37
16 4,825 gp  27 - d20+29 39
17 6,500 gp  27 - d20+30 40
18 9,000 gp  28 - d20+32 42
19 12,000 gp  29 - d20+33 43
20 16,000 gp  30 - d20+35 45
Creator Level Cost Save DC Damage Dealt Man Off Man Def
21 21,250 gp  31 - d20+37 47
22 28,500 gp  32 - d20+38 48
23 37,750 gp  33 - d20+40 50
24 50,000 gp  34 - d20+42 52
25 65,000 gp  35 - d20+44 54
26 87,500 gp  36 - d20+46 56
27 115,000 gp  37 - d20+47 57
28 155,000 gp  38 - d20+49 59
29 205,000 gp  40 - d20+51 61
30 272,500 gp  41 - d20+53 63
31 360,000 gp  43 - d20+55 65
32 472,500 gp  44 - d20+56 66
33 625,000 gp  45 - d20+58 68
34 827,500 gp  46 - d20+60 70
35 1,102,500 gp  47 - d20+62 72

  • Crafting: Alchemy (DC 25)