Dodge (Feat): Difference between revisions

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| Unlocks| [[Close-Quarters Thrower (Feat)]], [[Dodge, Epic (Feat)]], [[False Opening (Feat)]], [[Feral Combat Training (Feat)]],  
| Unlocks| [[Close-Quarters Thrower (Feat)]], [[Dodge, Epic (Feat)]], [[False Opening (Feat)]], [[Feral Combat Training (Feat)]],  


[[Friendly Switch (Feat)]], [[Gliding Steps (Feat)]], [[Mobility (Feat)]], [[Parting Shot (Feat)]],  
[[Friendly Switch (Feat)]], [[Mobility (Feat)]], [[Parting Shot (Feat)]],  


[[Scirocco (Feat)]], [[Shadow Dodge (Feat)]], [[Shot on the Run (Feat)]], [[Sidestep (Feat)]],  
[[Scirocco (Feat)]], [[Shadow Dodge (Feat)]], [[Shot on the Run (Feat)]], [[Sidestep (Feat)]],  

Revision as of 10:42, 6 April 2020


Your training and combat savvy allow you to react swiftly to avoid an opponents' attacks.

Prerequisites: Level 1

Related: Close-Quarters Thrower (Feat), Dodge, Epic (Feat), False Opening (Feat), Feral Combat Training (Feat),

Friendly Switch (Feat), Mobility (Feat), Parting Shot (Feat),

Scirocco (Feat), Shadow Dodge (Feat), Shot on the Run (Feat), Sidestep (Feat),

Sidestep, Improved (Feat), Spring Attack (Feat), Underfoot (Feat), Wand Dancer (Feat),

Whirlwind Attack (Feat)

Benefit: You gain a +1 dodge bonus to your AC. Any time you are made flat-footed, wobbly, or helpless, you also lose the benefits of this feat.