Dweomermetals: Difference between revisions

From Epic Path
Jump to navigation Jump to search
Line 396: Line 396:


=== Peacemetal Weapons ===
=== Peacemetal Weapons ===
Wielders of peacemetal weapons that spend an action point gain a +2 bonus to all attack rolls for the remainder of the encounter.  Note that is in addition to the normal benefits of the action point.
Wielders of peacemetal weapons that spend an action point gain a +1 bonus to all attack rolls for the remainder of the encounter.  Note that is in addition to the normal benefits of the action point.


{| class="ep-default" style="text-align:center" width="95%"
{| class="ep-default" style="text-align:center" width="95%"
Line 406: Line 406:
|-
|-
! align="left" | Light Weapons
! align="left" | Light Weapons
| -1 Maneuver Defense || align="left" | When an action point is spent, +2 to all attacks for the rest of the encounter; +15 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=28-10 }}}}}} gp
| -1 Maneuver Defense || align="left" | When an action point is spent, +1 to all attacks for the rest of the encounter; +15 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=28-10 }}}}}} gp
|-
|-
! align="left" | One-Handed Weapons
! align="left" | One-Handed Weapons
| -1 Maneuver Defense || align="left" | When an action point is spent, +2 to all attacks for the rest of the encounter; +15 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=29-10 }}}}}} gp
| -1 Maneuver Defense || align="left" | When an action point is spent, +1 to all attacks for the rest of the encounter; +15 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=29-10 }}}}}} gp
|-
|-
! align="left" | Two-Handed Weapons
! align="left" | Two-Handed Weapons
| -1 Maneuver Defense || align="left" | When an action point is spent, +2 to all attacks for the rest of the encounter; +15 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=30-10 }}}}}} gp
| -1 Maneuver Defense || align="left" | When an action point is spent, +1 to all attacks for the rest of the encounter; +15 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=30-10 }}}}}} gp
|}
|}



Revision as of 15:08, 5 July 2020