Difference between revisions of "Endure Pain (Feat)"

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m (Text replacement - " CR " to " CR (challenge rating) ")
 
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| Benefit=If you take [[Non-Lethal Damage]] from any source, or damage of any sort from [[Environmental Effects]], you may attempt a Fortitude saving throw against an Average DC for the CR (challenge rating) of the creature or environmental effect inflicting the damage to reduce that damage by half.  
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| Benefit = If you take damage of any sort from [[Environmental Effects]], you may attempt a Fortitude saving throw against an [[Save DC|Average DC]] for the CR (challenge rating) of the environmental effect inflicting the damage to reduce that damage by half.  This is a bonus saving throw, and is in addition to any saving throw the environmental effect would normally allow.  Any mitigation you might possess (such as ER or DR) occurs after the damage is reduced by half (assuming you succeed on the saving throw).
  
'''Special''': The Endurance feat grants a +1 bonus on this saving throw, which bonus increases at to +2 at 20th level,  and +3 at 30th level.
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'''Special:''' If you also have the [[Endurance (Feat)|Endurance]] feat, you may add a +1 bonus on this saving throw.  This bonus increases to +2 at 11th level,  +3 at 21st level, and +4 at 31st level.
  
  
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|May make a saving throw to reduce nonlethal and/or Environmental damage.
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| ShortDesc|Make a bonus Fort save to reduce any environmental damage by half.
 
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Latest revision as of 16:09, 16 January 2020


Through violent and torturous conditioning, you have built up a resistance to pain.

Prerequisites: -

Benefit: If you take damage of any sort from Environmental Effects, you may attempt a Fortitude saving throw against an Average DC for the CR (challenge rating) of the environmental effect inflicting the damage to reduce that damage by half. This is a bonus saving throw, and is in addition to any saving throw the environmental effect would normally allow. Any mitigation you might possess (such as ER or DR) occurs after the damage is reduced by half (assuming you succeed on the saving throw).

Special: If you also have the Endurance feat, you may add a +1 bonus on this saving throw. This bonus increases to +2 at 11th level, +3 at 21st level, and +4 at 31st level.