Eyebite (Alchemist Extract): Difference between revisions

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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M
| Components|V, S, M
}}</onlyinclude> (A preserved eye, worth 1 gp.)
}}</onlyinclude> (A preserved eye for each victim, together worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|Weak
| Save-DC|Hybrid
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>
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}}</onlyinclude>
}}</onlyinclude>


| Description = You snarl the short, ugly sounds of this spell in an aggressive tone, first pointing at your victims, then biting savagely into the preserved eye you hold. It bursts messily, and your victims suffer....
| Description = You pop some preserved eyeballs into your mouth, spark an extract, and swig it. You swish around the vile mess in your mouth, the slimy texture making the eyes roll easily over one another, until you judge the extract is properly infused into the eyes. You then expel the eyes toward your victims with noisy accompaniment. The magical effect washes toward your targets, and your victims suffer....


: This spell inflicts {{circle|6}} of {{dmg|rugosic}} on its victims, as their core ability to sense the world is assaulted directly. Even worse, all victims suffer the [[dazzled]] condition.  A saving throw as defined above is allowed for half damage, but the dazzled condition is inflicted regardless of save.  
: This extract inflicts {{circle|8}} of {{dmg|rugosic}} on its victims, as their core ability to sense the world is assaulted directly. Even worse, all victims suffer the [[dazzled]] condition.  A saving throw as defined above is allowed for half damage, but the dazzled condition is inflicted regardless of save.  





Latest revision as of 12:56, 10 October 2019

Level: Alchemist 6
School: Necromancy

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A preserved eye for each victim, together worth 1 gp.)

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one target creature, plus one per 10 character levels (drop fractions; max 4 at level 30), must be within 30 feet of each other
Duration: Instantaneous
Saving Throw:
FortHalf
Save DC: 10 + caster stat modifier + 1/2 character level
Spell Resistance: Yes

Description

You pop some preserved eyeballs into your mouth, spark an extract, and swig it. You swish around the vile mess in your mouth, the slimy texture making the eyes roll easily over one another, until you judge the extract is properly infused into the eyes. You then expel the eyes toward your victims with noisy accompaniment. The magical effect washes toward your targets, and your victims suffer....
This extract inflicts (Circle 8 damage): 1d6+3 points of damage per character level (max 21d6+63 at character level 21) of rugosic (physical, uncommon) on its victims, as their core ability to sense the world is assaulted directly. Even worse, all victims suffer the dazzled condition. A saving throw as defined above is allowed for half damage, but the dazzled condition is inflicted regardless of save.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30