Feet Slot Magic Items: Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "Maneuver Check" to "Maneuver Offense")
(Replaced content with "Category:Epic Path Category:Magic Items {| class="ep-default sortable" style="text-align:left" width="95%" |- ! width="20%" | Magic Item Name || width="7%" align...")
Line 2: Line 2:
[[Category:Magic Items]]
[[Category:Magic Items]]


{| class="ep-default sortable" style="text-align:left" width="90%"
{| class="ep-default sortable" style="text-align:left" width="95%"
|- style="Background:#DEB887; Color:#000;"
|-  
! width="200" | Magic Item Name || width="100" | Cost || width="100" | Slot || Description
! width="20%" | Magic Item Name || width="7%" align="center" | Slot || width="10%" align="center" | Cost || width="12%" align="center" | Aura || Description
|-
|-
| [[Horseshoes of Crushing Blows (Magic Item)|Horseshoes of Crushing Blows]] || varies || Feet || Provides a mount or animal companion with enhancement bonuses, magic weapon properties and dweomermetal benefits for its natural attacks
|-
| [[Boots of the Cat (Magic Item)|Boots of the Cat]] || 1,000 gp || Feet || wearer always takes the minimum damage possible from falls and is never knocked prone from a fall
|-
| [[Daredevil Boots (Magic Item)|Daredevil Boots]] || 1,400 gp || Feet || wearer gains a +5 competence bonus to Acrobatics to move through threatened or enemy-occupied squares
|-
| [[Boots of the Enduring March (Magic Item)|Boots of the Enduring March]] || 1,500 gp || Feet || makes the checks to endure forced marches longer than 8 hours much easier, and a fatigued result is converted to non-lethal damage instead
|-
| [[Feather Step Slippers (Magic Item)|Feather Step Slippers]] || 2,000 gp || Feet || wearer can ignore the movement penalties caused by difficult terrain, even allowing a 5-foot step in difficult terrain
|-
| [[Boots of Friendly Terrain (Magic Item)|Boots of Friendly Terrain]] || 2,400 gp || Feet || wearer leaves no footprints and cannot be tracked
|-
| [[Boots of the Winterlands (Magic Item)|Boots of the Winterlands]] || 2,500 gp || Feet || wearer enjoys the effects of an Endure Elements spell, and can traverse snow and ice at normal speeds, leaving no tracks
|-
| [[Boots of Elvenkind (Magic Item)|Boots of Elvenkind]] || 2,500 gp || Feet || grants the wearer a +5 competence bonus to Acrobatics
|-
| [[Acrobat Slippers (Magic Item)|Acrobat Slippers]] || 3,000 gp || Feet || wearer retains his Dex bonus when climbing, running or moving on narrow or slippery surfaces, is more resistant to trips, falling and being knocked prone
|-
| [[Horseshoes of Speed (Magic Item)|Horseshoes of Speed]] || 3,000 gp || Feet || grants a hooved mount or animal companion an additional 30 feet of base land speed
|-
| [[Boots of the Mire (Magic Item)|Boots of the Mire]] || 3,500 gp || Feet || wearer can move through swampy terrain, mud and water up to 5 feet deep with no movement penalty, and is more resistant to disease and poison
|-
| [[Burglar Boots, Minor (Magic Item)|Burglar Boots, Minor]] || 4,000 gp || Feet || grants the wearer a +5 competence bonus on Perception checks to spot hazards on the floor with 10 feet, and helps wearer resist such hazards
|-
| [[Sandals of Quick Reaction (Magic Item)|Sandals of Quick Reaction]] || 4,000 gp || Feet || when acting during a surprise round, wearer gets both a standard and a move action
|-
| [[Slippers of Cloudwalking (Magic Item)|Slippers of Cloudwalking]] || 4,400 gp || Feet || wearer can walk on top of fog, mist or clouds, magical or non-magical, for up to 10 (non-consecutive) minutes per day
|-
| [[Slippers of Spider Climbing (Magic Item)|Slippers of Spider Climbing]] || 4,800 gp || Feet || grants the wearer a greater climb speed of 20 feet for up to 10 minutes per day
|-
| [[Sandals of the Lightest Step (Magic Item)|Sandals of the Lightest Step]] || 5,000 gp || Feet || up to 5 times per day, the wearer can walk on the air, as the air walk spell, for 1 round
|-
| [[Boots of Striding and Springing (Magic Item)|Boots of Striding and Springing]] || 5,500 gp || Feet || increases the wearer's base land speed by 10 feet, and grants a +5 competence bonus to acrobatics for purposes of jumping
|-
| [[Horseshoes of a Zephyr (Magic Item)|Horseshoes of a Zephyr]] || 6,000 gp || Feet || allows a hooved mount or animal companion to traverse unstable, liquid or difficult terrain unimpeded, leaving no tracks
|-
| [[Haunted Shoes (Magic Item)|Haunted Shoes]] || 6,480 gp || Feet || once per day, wearer can gain partial concealment (20% miss chance) for 3 minutes, and twice per day, can summon 1d4 unseen servants
|-
| [[Jaunt Boots (Magic Item)|Jaunt Boots]] || 7,200 gp || Feet || three times per day, the wearer can add 10 feet to a 5-foot step as a free action. this extra movement does not provoke attacks of opportunity
|-
| [[Boots of Levitation (Magic Item)|Boots of Levitation]] || 7,500 gp || Feet || on command, the wearer can levitate, as per the Levitate spell
|-
| [[Boots of Escape (Magic Item)|Boots of Escape]] || 8,000 gp || Feet || once per day, if the wearer is grappled, pinned or entangled, she can teleport herself up to 30 feet away
|-
| [[Earth Root Boots (Magic Item)|Earth Root Boots]] || 8,000 gp || Feet || for each round the wearer moves no more than 5 feet, she gains a cumulative +1 circumstance bonus to Maneuver Defense and reduces forced movement by 1 square
|-
| [[Nightmare Boots (Magic Item)|Nightmare Boots]] || 8,500 gp || Feet || three times per day as a swift action, the wearer can command the boots to smoke, granting partial concealment (20% miss chance) for 1 round
|-
| [[Nightmare Horseshoes (Magic Item)|Nightmare Horseshoes]] || 9,000 gp || Feet || allows a hooved mount or animal companion to use the smoke supernatural ability of a Nightmare, nauseating nearby enemies up to 10 rounds per day
|-
| [[Caltrop Boots (Magic Item)|Caltrop Boots]] || 10,000 gp || Feet || wearer can cause boots to leave a trail of caltrops in each square the wearer leaves that round, for up to 10 rounds per day
|-
| [[Tremor Boots (Magic Item)|Tremor Boots]] || 10,000 gp || Feet || the wearer gains tremorsense with a range of 20 feet as long as he is standing on solid ground
|-
| [[Boots of the Mastodon (Magic Item)|Boots of the Mastodon]] || 10,500 gp || Feet || wearer gains a +2 competence bonus to Maneuver Offense for Overrun manuevers, and a +2 dodge bonus to AC when performing an overrun. Once per day, can make a trample attack
|-
| [[Shoes of the Lightning Leaper (Magic Item)|Shoes of the Lightning Leaper]] || 10,500 gp || Feet || once per day, the wearer can transform into a bolt of lightning, moving 50 feet in a straight line and appearing at the far end, damaging creature between
|-
| [[Boots of Speed (Magic Item)|Boots of Speed]] || 12,000 gp || Feet || wearer can gain the effects of Haste for up to 10 non-consecutive rounds per day
|-
| [[Verdant Boots (Magic Item)|Verdant Boots]] || 12,000 gp || Feet || three times per day, wearer can command the boots to cause a bush to spring into existance in his square, granting cover and providing food
|-
| [[Winged Boots (Magic Item)|Winged Boots]] || 16,000 gp || Feet || three times per day, the wearer can fly, as the fly spell, for up to 5 minutes
|-
| [[Shoes of the Firewalker (Magic Item)|Shoes of the Firewalker]] || 21,000 gp || Feet || the wearer gains ER 10/fire and can walk on top of lava and magma as if subject to the Water Walk spell
|-
| [[Dryad Sandals (Magic Item)|Dryad Sandals]] || 24,000 gp || Feet || wearer can move through natural woodlands without impediment and step inside a tree for up to 9 hours once per day
|-
| [[Horseshoes of the Mist (Magic Item)|Horseshoes of the Mist]] || 27,000 gp || Feet || allows a hooved mount or animal companion to grant itself and its rider a gaseous form, as the Gaseous Form spell, for up to 10 non-consecutive minutes per day
|-
| [[Getaway Boots (Magic Item)|Getaway Boots]] || 30,000 gp || Feet || wearer can teleport himself back to an attuned location once per day as a full round action
|-
| [[Horseshoes of Glory (Magic Item)|Horseshoes of Glory]] || 39,600 gp || Feet || allows a hooved mount or animal companion to become one size larger or become a magical beast, and gain some DR, for up to 10 minutes
|-
| [[Burglar Boots, Major (Magic Item)|Burglar Boots, Major]] || 46,000 gp || Feet || grants the wearer a +10 competence bonus on Perception checks to spot hazards on the floor with 10 feet, and helps wearer resist such hazards
|-
| [[Boots of Teleportation (Magic Item)|Boots of Teleportation]] || 49,000 gp || Feet || wearer can teleport up to 3 times per day, as the Teleport spell
|-
| [[Slippers of the Triton (Magic Item)|Slippers of the Triton]] || 56,000 gp || Feet || wearer can breathe underwater and gains a swim speed of 30 feet. If wearer already has a swim speed, it is increased by 10 feet.
|}
|}

Revision as of 14:27, 6 June 2017


Magic Item Name Slot Cost Aura Description