Giant Snapping Turtle (Mount)

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  • Cost (Combat Trained): 11,000 gp
  • Cost (Riding Trained): 5,500 gp
  • Weight: 42,000 lbs.
Giant turtles exist throughout mythology as wise bearers of the world's burdens (and sometimes, as bearers of the actual world). And now, for a very reasonable-sounding price, you can add to those burdens. Ride around with your whole party on top, or get a howdah and ride around while partying. But don't let their docile, plodding movements fool you. Giant snapping turtles are no joke in combat, under the command of a skilled rider, and they can move surprisingly fast, for all that they appear clumsy.
The Giant Snapping Turtle is a Heavy role, which makes them considerably more difficult to control as a mount than creatures that do not have a role.
This mount grants its rider the following bonuses:
Mounted CR: 12
Size: Gargantuan (can carry up to sized-Huge riders)
Intelligence: 3
Movement: Walk 20 ft., Lesser Swim 60 ft.
Bonus Damage:
(if Combat Trained)
+7 bonus damage to all of the rider's melee attacks made while riding.
Carrying Capacity: 8,000 lbs.
Unlockable Special Abilities:

Mutual Respect

  • Requires: 1 point(s) of CR
  • Benefit: Over time, even the most monstrous of mounts can be taught to respect their rider, even if they never come to actually like them. When this special ability is unlocked, the penalty to Handle Animal and Ride checks caused by this mount's role (e.g. Threat, Heavy, etc.) is reduced by -5.
This special ability can be purchased more than once. Each time it is purchased, the penalty is increased by an additional -5. The penalty can never be reduced beyond 0 (i.e. it can never become a bonus).