Glorious (Armor Magic Property)

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Glorious (Armor Magic Property)

Enchant Cost: +5

Armor with the Glorious property shines brightly when worn, providing bright light in a radius of 60 feet, and dim light out an additional 60 feet, to 120 feet. This radiance can be suppressed down to as little as 10 feet of bright light (and 10 more feet of dim light), or turned completely off, with a swift action. Designs usually feature bright colors and a brilliant sheen even when not illuminated.

Once per day, the wearer can command the armor (as a swift action) to reveal any concealed or invisible creatures within a 20-foot radius, and prevent them from becoming invisible or concealed until the end of the current encounter.

Lastly, once per day, as a swift action, the wearer can increase the intensity of the light, granting themselves a 10-foot (2 square) aura attack, inflicting (Order 2 damage): 1d6+1 points of damage per character level (max 10d6+10 at character level 10) of light (energy, uncommon) damage to all creatures who begin their turn within or enter the aura. This aura persists until dismissed (as a seperate swift action) or the end of the encounter.

Creation: Creator (Feat), Bailiwick Check (DC 43), a bright remnant (tier 3), and an item symbolic of the enchantment.