Grabbed

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Condition Severity: Weak


   An enemy has grabbed one of your arms, in an attempt to initiate a grapple with you.

Effects

  • While Grabbed, you can still perform most attacks at your normal to-hit bonuses, except as described below:
  • Attacks against any other creature besides the one that grabbed you, or attacks using a two-handed weapon or off-hand weapon (against any creature) suffer a -4 penalty to all to-hit rolls.
  • If you wish to cast a spell, you must make a Concentration check against a DC equal to the grabbing creature's Maneuver Defense, or else the spell fails. If the spell does not include the creature that grabbed you as one of its targets, this check is made with a -4 penalty.
  • This check is not required if you are casting a spell that does not have a somatic component (or have its somatic component removed via the Still Spell metamagic feat, or the spell has a range of "Touch" (but not "Ranged Touch").
  • If you move from your space using any movement type other than Teleport or Forced Movement, the creature that grabbed you may move to a space adjacent to the space you end your move in, as a free action, if they wish. If they choose to move with you, they must move the fewest squares possible to end up adjacent to you, but can otherwise choose which adjacent space they end up in. The grabbing creature's movement is considered forced movement and does not provoke attacks of opportunity.
Grabbing Monsters:
  • A grabbed monster may only perform attacks against the creature that is grabbing it, or else it suffers a -4 penalty with any to-hit rolls made against any other creature.
  • A grabbed monster that wishes to use an ability that is Spell-Like ("Sp") must target the creature grabbing it, or include the grabbing creature as a target.
  • If a grabbed monster attempts to move using any type of movement other than Teleport or Forced Movement, the grabbing creature may follow along with that monster's movement as described above.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • The grabbed condition automatically ends if the grabbing creature moves (or is moved) to a space where they can no longer reach the grabbed creature with their natural reach (increased reach from weapons does not apply).
  • The grabbed condition automatically ends at the start of the grabbing creature's next turn.

Array

GrabbedGrappledPinned