Healing Touch (Discovery): Difference between revisions

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[[Category:Epic Path]]
{{Template:Discovery
[[Category:Alchemist Discoveries]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Alchemist]] page.''
* ''Go back to the [[Alchemist Discoveries]] page.''


| IsBombMod=<onlyinclude>{{#ifeq:{{{transcludesection|IsBombMod}}}
| IsBombMod|
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=== Healing Touch ===
| Flavor =  
 
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Su
}}</onlyinclude>
 
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Alchemist 6, [[Spontaneous Healing (Discovery)|Spontaneous Healing]] discovery
}}</onlyinclude>
 
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|The alchemist gains the ability to heal other creatures.  As a [[standard action]], they may touch a creature within their reach and apply a single use of their [[Spontaneous Healing]] discovery to that creature; this counts against the alchemist's spontaneous healing limit for the day.  This ability only functions if the target is the same type of creature (humanoid, undead, and so on) as the alchemist.
 
In addition, upon taking this discovery, the alchemist's Spontaneous Healing discovery is altered to be instantaneous healing, instead of recurring healing.  This means that effects the alchemist might have that are triggered by instantaneous healing, such as the [[Dweomermetals#Ambergold|Ambergold dweomermetal]] on armor, are triggered by each use of Spontaneous Healing, even if the alchemist uses this discovery to give that healing to someone else.  Note that like bonuses are never added together, so if the alchemist and the healing target both have ambergold (or they both have some other identical effect that triggers off of instantaneous healing), only the higher value is used.
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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Use your Spontaneous Healing discovery to heal others with a touch.
}}</onlyinclude>
 
}}


'''Prerequisites''': Alchemist 6, [[Spontaneous Healing]] discovery or spontaneous healing class ability
'''Prerequisites''': Alchemist 6, [[Spontaneous Healing]] discovery or spontaneous healing class ability




'''Benefit''': The alchemist gains the ability to heal other creatures. As a standard action, he may touch a creature and apply 1 round's effect of his [[Spontaneous Healing]] discovery to that creature; this counts toward his spontaneous healing limit for the day. The alchemist's daily limit for hit points healed by spontaneous healing increases to 5 x his alchemist level. This ability only functions if the target is the same type of creature (humanoid, undead, and so on) as the alchemist.
'''Benefit''':

Revision as of 13:54, 21 November 2019

Ability Type: Su

Prerequisites: Alchemist 6, Spontaneous Healing discovery

Benefit: The alchemist gains the ability to heal other creatures. As a standard action, they may touch a creature within their reach and apply a single use of their Spontaneous Healing discovery to that creature; this counts against the alchemist's spontaneous healing limit for the day. This ability only functions if the target is the same type of creature (humanoid, undead, and so on) as the alchemist.

In addition, upon taking this discovery, the alchemist's Spontaneous Healing discovery is altered to be instantaneous healing, instead of recurring healing. This means that effects the alchemist might have that are triggered by instantaneous healing, such as the Ambergold dweomermetal on armor, are triggered by each use of Spontaneous Healing, even if the alchemist uses this discovery to give that healing to someone else. Note that like bonuses are never added together, so if the alchemist and the healing target both have ambergold (or they both have some other identical effect that triggers off of instantaneous healing), only the higher value is used.

Prerequisites: Alchemist 6, Spontaneous Healing discovery or spontaneous healing class ability


Benefit: