Imperishable (Armor Magic Property)

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Imperishable (Armor Magic Property)

Enchant Cost: +8 (epic)

You must be level 21 or higher to equip, wield or wear an item with this property.

This armor protects its wearer from harmful negative and positive energy, including channeled divinity. The armor absorbs the first 60 points of positive (energy, uncommon) or negative (energy, uncommon) damage per attack that the wearer would normally take.

The wearer also has a 100% chance to ignore up to three points of Essence Suppression, Essence Omission, or Essence Destruction from any attack. Imperishable armor does not block healing of any kind and does not protect against positive or negative energy effects that do not deal damage or bestow Essence Suppression, Essence Omission, or Essence Destruction. This ability can be applied to armor of any sort, but not shields.

Creation: Creator (Feat), Epic Creator (Feat), Bailiwick Check (DC 65), a vital remnant (tier 6), and an item symbolic of the enchantment.