Liquid Ice

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  • Cost: base 75 gp (or more, for higher level versions)
  • Weight: 1 lbs.
Liquid Ice is very similar to Alchemist Fire, except the opposite. Liquid Ice is available at nearly any level of power, for a price. Any flask of liquid ice can be thrown with a range increment of 10 feet, and it acts as a Touch Attack when used this way. This alchemical creation may also be fired as ammunition from a sling, slingstaff, or stonebow. When used as ammunition, it is treated as a ranged Touch Attack. In no case does Liquid Ice serve as a splash weapon, it's formula is too gelid for that.

At level 1, a direct hit deals 1d6+2 points of cold (energy, common) damage to the target. A burning target may use a standard action to end the condition inflicted by the Liquid Ice (if any). Alternatively, an adjacent ally can expend a move action to remove the condition.

Higher level versions of this item offer improved damage and/or better saves (if applicable), but cost more, as described in the table below. The GM has final say over whether higher level versions are available in your location (or campaign).

If targeted at a body of still water (a quiet pond, a still lake or pool, etc) the GM may declare that up to one 5 foot square per CR of the Liquid Ice of the surface is frozen over and becomes available for movement with a Walk speed, with a durability of 1 per square. Since simple walking cannot inflict siege damage, this ice will support any weight...subject to GM fiat. Use carefully. The shape of the frozen surface is set by the GM.

You can purchase this item at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the item as described above, but also increases the cost, as follows:

Creator Level Cost Save DC Damage Dealt Man Off Man Def
1 75 gp  - 1d6+2 - -
2 169 gp  - 2d6+4 - -
3 281 gp  - 3d6+6 - -
4 413 gp  - 4d6+8 - -
5 563 gp  - 5d6+10 - -
6 750 gp  - 6d6+12 - -
7 938 gp  - 7d6+14 - -
8 1,200 gp  - 8d6+16 - -
9 1,500 gp  - 9d6+18 - -
10 1,875 gp  - 10d6+20 - -
11 2,325 gp  - 11d6+22 - -
12 2,813 gp  - 12d6+24 - -
13 3,413 gp  - 13d6+26 - -
14 4,200 gp  - 14d6+28 - -
15 5,325 gp  - 15d6+30 - -
16 7,238 gp  - 16d6+32 - -
17 9,750 gp  - 17d6+34 - -
18 13,500 gp  - 18d6+36 - -
19 18,000 gp  - 19d6+38 - -
20 24,000 gp  - 20d6+40 - -
Creator Level Cost Save DC Damage Dealt Man Off Man Def
21 31,875 gp  - 21d6+42 - -
22 42,750 gp  - 22d6+44 - -
23 56,625 gp  - 23d6+46 - -
24 75,000 gp  - 24d6+48 - -
25 97,500 gp  - 25d6+50 - -
26 131,250 gp  - 26d6+52 - -
27 172,500 gp  - 27d6+54 - -
28 232,500 gp  - 28d6+56 - -
29 307,500 gp  - 29d6+58 - -
30 408,750 gp  - 30d6+60 - -
31 540,000 gp  - 31d6+62 - -
32 708,750 gp  - 32d6+64 - -
33 937,500 gp  - 33d6+66 - -
34 1,241,250 gp  - 34d6+68 - -
35 1,653,750 gp  - 35d6+70 - -