https://www.epicpath.org/index.php?title=Minor_Necklace_of_Adaptation&feed=atom&action=historyMinor Necklace of Adaptation - Revision history2024-03-28T09:58:35ZRevision history for this page on the wikiMediaWiki 1.38.2https://www.epicpath.org/index.php?title=Minor_Necklace_of_Adaptation&diff=136276&oldid=prevReese at 19:57, 16 January 20202020-01-16T19:57:49Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 19:57, 16 January 2020</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In addition, as long as the item is attuned to the wearer, they never need to drink any water, although they must still eat the normal amount of food they require each day. See the [[Survival]] skill for details of food requirements.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>In addition, as long as the item is attuned to the wearer, they never need to drink any water, although they must still eat the normal amount of food they require each day. See the [[Survival]] skill for details of food requirements.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As if these abilities are not amazing enough, this item also provides ER/2 against <del style="font-weight: bold; text-decoration: none;">non-lethal </del>[[Environmental Effects]] damage, no matter the source. No matter how hot or cold, how inimical the 'air' becomes to life, this item will shield you against such effects. This protection stacks with the effects of the [[Endurance (Feat)]], as well as the protections granted by such items as tents, cold or hot weather clothing, or the effects of some types of armor. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As if these abilities are not amazing enough, this item also provides ER/2 against [[Environmental Effects]] damage, no matter the source. No matter how hot or cold, how inimical the 'air' becomes to life, this item will shield you against such effects. This protection stacks with the effects of the [[Endurance (Feat)]], as well as the protections granted by such items as tents, cold or hot weather clothing, or the effects of some types of armor. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dangerous fogs, gases, and mist effects include, but are not limited to: {{Spell-Type|Obscuring}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>Dangerous fogs, gases, and mist effects include, but are not limited to: {{Spell-Type|Obscuring}}</div></td></tr>
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</table>Reesehttps://www.epicpath.org/index.php?title=Minor_Necklace_of_Adaptation&diff=129652&oldid=prevTbolling at 16:59, 25 August 20192019-08-25T16:59:19Z<p></p>
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</table>Tbollinghttps://www.epicpath.org/index.php?title=Minor_Necklace_of_Adaptation&diff=129651&oldid=prevTbolling at 16:54, 25 August 20192019-08-25T16:54:11Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 16:54, 25 August 2019</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| Item-Desc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-Desc}}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>| Item-Desc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-Desc}}}</div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>| Item-Desc| The '''<del style="font-weight: bold; text-decoration: none;">Least </del>Necklace of Adaptation''' constantly surrounds the attuned wearer in a gusty shell of clean, breathable air that fills a single five foot square. This shells means the wearer may never be subject to suffocation or drowning from surrounding materials, although it doesn't help against being choked or otherwise affected by creature attacks. </div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>| Item-Desc| The '''<ins style="font-weight: bold; text-decoration: none;">Minor </ins>Necklace of Adaptation''' constantly surrounds the attuned wearer in a gusty shell of clean, breathable air that fills a single five foot square. This shells means the wearer may never be subject to suffocation or drowning from surrounding materials, although it doesn't help against being choked or otherwise affected by creature attacks. </div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>If the wearer is somehow larger than size Medium, they gain all benefits of this item but must each round (when it matters) choose which of their squares holds their head, which is where the comfortable breathable air resides.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>If the wearer is somehow larger than size Medium, they gain all benefits of this item but must each round (when it matters) choose which of their squares holds their head, which is where the comfortable breathable air resides.</div></td></tr>
</table>Tbollinghttps://www.epicpath.org/index.php?title=Minor_Necklace_of_Adaptation&diff=129650&oldid=prevTbolling: Created page with "{{Magic-Item-Child <!-- USE THIS TEMPLATE TO CREATE EACH CHILD IN THE FAMILY, AFTER THE FIRST --> <!-- FOR THE FAMILY AND THE FIRST ITEM..."2019-08-25T16:53:50Z<p>Created page with "{{Magic-Item-Child <!-- USE THIS TEMPLATE TO CREATE EACH CHILD IN THE FAMILY, AFTER THE FIRST --> <!-- FOR THE FAMILY AND THE FIRST ITEM..."</p>
<p><b>New page</b></p><div>{{Magic-Item-Child<br />
<br />
<!-- USE THIS TEMPLATE TO CREATE EACH CHILD IN THE FAMILY, AFTER THE FIRST --><br />
<!-- FOR THE FAMILY AND THE FIRST ITEM, USE "Template:Magic-Item-Parent" --><br />
<br />
| Name=<onlyinclude>{{#ifeq:{{{transcludesection|Name}}}<br />
| Name| Minor Necklace of Adaptation<br />
<!-- The name of the child item --><br />
}}</onlyinclude><br />
<br />
| URL=<onlyinclude>{{#ifeq:{{{transcludesection|URL}}}<br />
| URL| Minor_Necklace_of_Adaptation<br />
<!-- This field should have the value "{{Subst:PAGENAMEE}}" until you save, then it will have the page URL --><br />
}}</onlyinclude><br />
<br />
| First-Page-URL=<onlyinclude>{{#ifeq:{{{transcludesection|First-Page-URL}}}<br />
| First-Page-URL| Least Necklace of Adaptation<br />
<!-- Copy the first item's page URL field value (after you've saved it) here. E.g. "Rod_of_Accessioning,_Minor" --><br />
}}</onlyinclude><br />
<br />
| Slot=<onlyinclude>{{#ifeq:{{{transcludesection|Slot}}}<br />
| Slot| Neck<br />
<!-- Armor, Belt, Body, Chest, Eyes, Feet, Hands, Head, Headband, Neck, Rings, Shoulders, Wrists<br />
Weapon, Rod, Staff, Wand, Shield, Slotless, Consumable --><br />
}}</onlyinclude><br />
<br />
| CL=<onlyinclude>{{#ifeq:{{{transcludesection|CL}}}<br />
| CL| 12<br />
<!-- 'Creator Level' value: 1 to 40. This is the CL of the first item in the family only --><br />
}}</onlyinclude><br />
<br />
| Nudge-Price=<onlyinclude>{{#ifeq:{{{transcludesection|Nudge-Price}}}<br />
| Nudge-Price| <br />
<!-- Multiplies base price by this value. 1 uses base price, but 1.25 increases base price by 25%.<br />
<br />
Base price is always WEAPON BASE PRICE, unless you leave the nudge value blank<br />
* See 'Template_talk:Magic-Item-Base-Price' for details<br />
<br />
IF BLANK, this nudge-price field will DEFAULT to:<br />
* Consumable: 0.02<br />
* Belt, Body, Chest, Eyes, Feet, Hands, Head, Headband, Neck, Rings, Shoulders, Wrists: 0.25<br />
* Armor, Shield, Wands: 0.5<br />
* Slotless: 0.75<br />
* Weapons, Rods, Staves: 1 --><br />
}}</onlyinclude><br />
<br />
| Weight=<onlyinclude>{{#ifeq:{{{transcludesection|Weight}}}<br />
| Weight| 1<br />
<!-- Just a number or decimal; "lbs" added automatically. Minimum weight is 0.1. --><br />
}}</onlyinclude><br />
<br />
| Item-Desc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-Desc}}}<br />
| Item-Desc| The '''Least Necklace of Adaptation''' constantly surrounds the attuned wearer in a gusty shell of clean, breathable air that fills a single five foot square. This shells means the wearer may never be subject to suffocation or drowning from surrounding materials, although it doesn't help against being choked or otherwise affected by creature attacks. <br />
<br />
If the wearer is somehow larger than size Medium, they gain all benefits of this item but must each round (when it matters) choose which of their squares holds their head, which is where the comfortable breathable air resides.<br />
<br />
This shell of air serves to disperse any obscuring spells or similar environment effects such as gases, fogs, and mists which intersect the wearers chosen square. This dispels and negates such obscuring effects in each square which intersects this area. Thus, the wearer of such an item may 'carve out' clear squares in such a hazardous fog as they move through it, although such squares may (or may not) fill in over time. The exact effects are left to the referee to adjudicate.<br />
<br />
In addition, as long as the item is attuned to the wearer, they never need to drink any water, although they must still eat the normal amount of food they require each day. See the [[Survival]] skill for details of food requirements.<br />
<br />
As if these abilities are not amazing enough, this item also provides ER/2 against non-lethal [[Environmental Effects]] damage, no matter the source. No matter how hot or cold, how inimical the 'air' becomes to life, this item will shield you against such effects. This protection stacks with the effects of the [[Endurance (Feat)]], as well as the protections granted by such items as tents, cold or hot weather clothing, or the effects of some types of armor. <br />
<br />
Dangerous fogs, gases, and mist effects include, but are not limited to: {{Spell-Type|Obscuring}}<br />
<br />
The GM adjudicates all unusual circumstances, of course.<br />
<br />
<!-- This text describes what this specific item does, and any color text specific only to this item --><br />
}}</onlyinclude><br />
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| Item-ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|Item-ShortDesc}}}<br />
| Item-ShortDesc| Provides air and water, disperses gases in a single square, and provides ER/1 against non-lethal Environmental damage.<br />
}}</onlyinclude><br />
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}}</div>Tbolling