Psychoactive Bomb (Discovery): Difference between revisions

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[[Category:Epic Path]]
{{Template:Discovery
[[Category:Alchemist Discoveries]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Alchemist]] page.''
* ''Go back to the [[Alchemist Discoveries]] page.''


| IsBombMod=<onlyinclude>{{#ifeq:{{{transcludesection|IsBombMod}}}
| IsBombMod|Y
}}</onlyinclude>


=== Psychoactive Bomb ===
| GrandDiscovery=<onlyinclude>{{#ifeq:{{{transcludesection|GrandDiscovery}}}
| GrandDiscovery|
}}</onlyinclude>


'''Prerequisites''': Alchemist 6
| Flavor =


| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Su
}}</onlyinclude>


'''Benefit''': Psychoactive bombs are mixed with neurotoxic extracts that heighten certain sensations.
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Alchemist 6
}}</onlyinclude>


A creature struck by a psychoactive bomb also suffers the [[Influenced]] condition.
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|Psychoactive bombs are mixed with neurotoxic extracts that heighten certain sensations.  A creature that takes a direct hit from a confusion bomb takes damage from the bomb and must make a Fortitude save (DC of 10 + 1/2 alchemist's level + INT modifier). If it fails the saving throw, it becomes [[Influenced]] until the end of the current encounter. The bomb affects indirect targets in the bomb's radius normally.
}}</onlyinclude>


The psychoactive effects of this bomb only affect the primary target of the bomb. Other creatures who are in the damage radius only take damage.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Your bombs make it easier to manipulate others.
}}</onlyinclude>


'''Note''': This is a bomb modifier discovery, and may not be combined with any other bomb modifier discoveries, until the Alchemist learns the Eureka class ability at level 22.
}}

Revision as of 11:49, 20 July 2018

Ability Type: Su

Prerequisites: Alchemist 6

Benefit: Psychoactive bombs are mixed with neurotoxic extracts that heighten certain sensations. A creature that takes a direct hit from a confusion bomb takes damage from the bomb and must make a Fortitude save (DC of 10 + 1/2 alchemist's level + INT modifier). If it fails the saving throw, it becomes Influenced until the end of the current encounter. The bomb affects indirect targets in the bomb's radius normally.

Note: This is a 'bomb modifier' discovery, and may not be combined with any other 'bomb modifier' discoveries, until the alchemist learns the Eureka Bombs class feature at level 17.