Rod of Wholesomeness

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Rod of Wholesomeness

Rod of Wholesomeness

CL 1 Magic Rod • Weak Transmutation
Cost: 500 gp
Weight: 4 lbs.

This rod is in the shape of a huge cooking utensil, most often a pair of cooking forks, although huge spatulas, tongs, spoons, and ladles are also sometimes seen. They appear clean and ready for use, shedding all dirt and debris with magical ease. When activated and touched to eligible material, the smell of wholesome cookery fills the air, and the sizzles and bubbles of cooking are clearly heard.

Wielders of this rod can utter a command word as a standard action to cast a Purify Food and Drink spell, using up one charge from the rod.

When activated, this rod does not create any food or drink. However, if there is available organic matter and liquids, this rod can be activated and touched to the eligible material. The magical effect makes spoiled, rotten, diseased, poisonous, or otherwise unsuitable or contaminated, natural food and water, pure and suitable for eating and drinking. A common use is converting vegetation which is suitable food for herbivores (hay, slops, silage, and similar dross) into food suitable for player characters. Each activation of the rod can purify and make wholesome one cubic foot of material per creator level of the rod. Powerful rods can provide food for an entire castle, making potent versions of these devices critical to siege and warfare planners!

This rod does not prevent subsequent natural decay or spoilage. Unholy Water and similar food and drink of significance is spoiled by Purify Food and Drink, but the spell has no effect on creatures of any type nor upon Magic Potions.

Water, urine, blood, sewage, and similar liquids weigh about 8 pounds per gallon. One cubic foot of eligible liquid contains roughly 8 gallons and weighs about 60 pounds. A cubic foot of wholesome food weighs around 50 pounds. A cubic foot of food and water is minimal rations for four medium creatures for one day. Small creatures eat half as much, Large creatures eat twice as much, and food requirements are doubled again for each size category above Large. (Two cubic feet per day for Huge, 4 cubic feet per day for Gargantuan, 8 cubic feet per day for Colossal, etc.)


You can purchase this rod at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the spell as described above, but also increases the cost, as follows:

Creator Level Cost Save DC Damage Dealt
1 500 gp  - -
2 1,125 gp  - -
3 1,875 gp  - -
4 2,750 gp  - -
5 3,750 gp  - -
6 5,000 gp  - -
7 6,250 gp  - -
8 8,000 gp  - -
9 10,000 gp  - -
10 12,500 gp  - -
11 15,500 gp  - -
12 18,750 gp  - -
13 22,750 gp  - -
14 28,000 gp  - -
15 35,500 gp  - -
16 48,250 gp  - -
17 65,000 gp  - -
18 90,000 gp  - -
19 120,000 gp  - -
20 160,000 gp  - -
Creator Level Cost Save DC Damage Dealt
21 212,500 gp  - -
22 285,000 gp  - -
23 377,500 gp  - -
24 500,000 gp  - -
25 650,000 gp  - -
26 875,000 gp  - -
27 1,150,000 gp  - -
28 1,550,000 gp  - -
29 2,050,000 gp  - -
30 2,725,000 gp  - -
31 3,600,000 gp  - -
32 4,725,000 gp  - -
33 6,250,000 gp  - -
34 8,275,000 gp  - -
35 11,025,000 gp  - -

This magic item does not require an attunement period, and grants its benefits immediately upon being worn or wielded.

Creation: Creator (Feat), Bailiwick Check (DC 12 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 250 gp (minus cost of symbolic item).