Sap Adept (Feat)

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You know just where to hit to knock the sense out of your foe.

Prerequisites: Sneak attack +1d6

Benefit: Whenever you use a bludgeoning (physical, common) weapon to deal sneak attack damage against an opponent with any of the Secured, Subdued, or Sapped conditions, you gain a +2 bonus to each die you roll for sneak attack damage. For example, if you normally deal 4d6 points of sneak attack damage, this feat would improve that to 4d6+8 points. This bonus does not apply to your weapon's base damage dice, only your sneak attack dice.