Shadow Mastiff: Difference between revisions
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m (Text replacement - "QuaAtkVSTouchAC" to "Qua-Atk-Is-Touch") |
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<!-- Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it --> | <!-- Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it --> | ||
| Ability-1-Description = In any condition of illumination other than full daylight, a shadow mastiff can disappear into the shadows, giving it total concealment (50% miss chance). Artificial illumination, such as from a [[ | | Ability-1-Description = In any condition of illumination other than full daylight, a shadow mastiff can disappear into the shadows, giving it total concealment (50% miss chance). Artificial illumination, such as from a [[lightstone]] or a [[Light (Sorcerer/Wizard Spell)]], does not negate this ability. A [[Daylight (Sorcerer/Wizard Spell)]], however, will. | ||
<!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables | <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables: | ||
{{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | |||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
| | {{Maneuver-Offense}} {{Secondary-Dmg}} | ||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
{{Ranged-Dmg}} | |||
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POISON / DISEASE FORMAT | |||
{{Malady | |||
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<!-- SPECIAL ABILITY 2 --> | <!-- SPECIAL ABILITY 2 --> | ||
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| Ability-2-Description = If a shadow mastiff is targeted or damaged by an attack of any sort from beyond their melee reach, and their Shadow Blend ability is working, they may use [[Greater Teleport]], up to 60 feet, once per encounter as a move action, to move adjacent to the enemy who dared to attack them. If they attack the enemy with their Shadowy Maw attack in the same round as they use Shadowy Lunge, the target is made [[flat-footed]] prior to Shadowy Lunge's attack roll. | | Ability-2-Description = If a shadow mastiff is targeted or damaged by an attack of any sort from beyond their melee reach, and their Shadow Blend ability is working, they may use [[Greater Teleport]], up to 60 feet, once per encounter as a move action, to move adjacent to the enemy who dared to attack them. If they attack the enemy with their Shadowy Maw attack in the same round as they use Shadowy Lunge, the target is made [[flat-footed]] prior to Shadowy Lunge's attack roll. | ||
<!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables | <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables: | ||
| | {{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | ||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
{{Maneuver-Offense}} {{Secondary-Dmg}} | |||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
{{Ranged-Dmg}} | |||
POISON / DISEASE FORMAT | |||
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<!-- SPECIAL ABILITY 3 --> | <!-- SPECIAL ABILITY 3 --> | ||
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:Creatures subjected to ''Menace'' can only be forced to save against it up to once per round. Once a creature has rolled a save against ''Menace'', succeed or fail, that creature can ignore the subsequent uses of ''Menace'' (but not its effects) until the following round. | :Creatures subjected to ''Menace'' can only be forced to save against it up to once per round. Once a creature has rolled a save against ''Menace'', succeed or fail, that creature can ignore the subsequent uses of ''Menace'' (but not its effects) until the following round. | ||
<!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables | <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables: | ||
{{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | |||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
| | {{Maneuver-Offense}} {{Secondary-Dmg}} | ||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
{{Ranged-Dmg}} | |||
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POISON / DISEASE FORMAT | |||
{{Malady | |||
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<!-- SPECIAL ABILITY 4 --> | <!-- SPECIAL ABILITY 4 --> | ||
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<!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded--> | <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded--> | ||
| Ability-4-Description = A shadow mastiff that hits with its Shadowy Maw attack can attempt to [[trip]] the opponent as a free action without provoking an attack of opportunity, rolling their [[Maneuver Offense]] (1d20 + {{Maneuver-Offense}}) against their target's [[Maneuver Defense]]. If the attempt fails, the opponent cannot attempt to trip the shadow mastiff in return. | | Ability-4-Description = A shadow mastiff that hits with its Shadowy Maw attack can attempt to [[trip]] the opponent as a free action without provoking an attack of opportunity, rolling their [[Maneuver Offense]] (1d20 + {{Maneuver-Offense|n=+2}}) against their target's [[Maneuver Defense]]. If the attempt fails, the opponent cannot attempt to trip the shadow mastiff in return. | ||
<!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables: | |||
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{{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | |||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
{{Maneuver-Offense}} {{Secondary-Dmg}} | |||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
| | {{Ranged-Dmg}} | ||
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POISON / DISEASE FORMAT | |||
{{Malady | |||
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<!-- SPECIAL ABILITY 5 --> | <!-- SPECIAL ABILITY 5 --> | ||
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| Ability-5-Description = | | Ability-5-Description = | ||
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| | {{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | ||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
{{Maneuver-Offense}} {{Secondary-Dmg}} | |||
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{{CR}} {{Quaternary-Dmg}} | |||
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POISON / DISEASE FORMAT | |||
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<!-- SPECIAL ABILITY 6 --> | <!-- SPECIAL ABILITY 6 --> | ||
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| Ability-6-Description = | | Ability-6-Description = | ||
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| | {{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | ||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
| | {{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | ||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
{{Maneuver-Offense}} {{Secondary-Dmg}} | |||
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{{CR}} {{Quaternary-Dmg}} | |||
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<!-- SPECIAL ABILITY 7 --> | <!-- SPECIAL ABILITY 7 --> | ||
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| Ability-7-Description = | | Ability-7-Description = | ||
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| | {{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | ||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
{{Maneuver-Offense}} {{Secondary-Dmg}} | |||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
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<!-- SPECIAL ABILITY 8 --> | <!-- SPECIAL ABILITY 8 --> | ||
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| Ability-8-Description = | | Ability-8-Description = | ||
<!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables: | |||
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| | {{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | ||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
| | {{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | ||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
| | {{Maneuver-Offense}} {{Secondary-Dmg}} | ||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
{{Ranged-Dmg}} | |||
POISON / DISEASE FORMAT | |||
{{Malady | |||
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--> | |||
<!-- SPECIAL ABILITY 9 --> | <!-- SPECIAL ABILITY 9 --> | ||
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| Ability-9-Description = | | Ability-9-Description = | ||
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| | {{To-Hit}} {{Skill-DC|Easy}} {{Special-Standard-Dmg}} | ||
{{Touch-Attack}} {{Skill-DC|Average}} {{Special-Swift-Dmg}} | |||
{{Save-DC}} {{Skill-DC|Challenging}} {{Special-Alpha-Dmg}} | |||
{{Hit-Points}} {{Skill-DC|Hard}} {{Ability-Dmg}} | |||
{{Bloodied-Hit-Points}} {{Skill-DC|Impossible}} {{Siege-Dmg}} | |||
{{Hit-Dice}} {{Primary-Dmg}} | |||
{{Maneuver-Offense}} {{Secondary-Dmg}} | |||
{{Maneuver-Defense}} {{Tertiary-Dmg}} | |||
{{CR}} {{Quaternary-Dmg}} | |||
{{Ranged-Dmg}} | |||
POISON / DISEASE FORMAT | |||
{{Malady | |||
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}} | |||
--> | |||
<!-- COMBAT TACTICS --> | <!-- COMBAT TACTICS --> | ||