Shot on the Run (Feat)

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You can move, fire a ranged weapon, and move again before your foes can react.

Prerequisites: Level 6, Dodge (Feat), Mobility (Feat), Point-Blank Shot (Feat)

Related: Parting Shot (Feat)

Benefit: As a full-round action, you can move up to your speed and make a single ranged attack (including thrown or projectile weapons, magic items, or casting a Ray spell, but NOT an AOE spell) at any point during your movement. This may be used to leave cover, attack, and move back into cover.


Normal: You cannot move before and after an attack with a ranged attack.