Smoldering (Melee Weapon Magic Property): Difference between revisions

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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description| The wielder of this weapon may activate this property with a swift action, causing the weapon to become sheathed in fire, dealing {{WeapAug|Fire}} on a successful hit. The fire does not harm the wielder.  The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first.
| Description| The wielder of this weapon may activate this property with a [[swift action]], causing the weapon to become sheathed in fire, dealing {{Hi|{{WeapAug|Fire|2}}}} on a successful hit. The fire does not harm the wielder.  The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first.


The fire damage granted by this property is bonus damage, which is not increased by a critical hit.  However, upon a successful critical hit, the wielder inflicts the [[Singed]] condition on the target, in addition to the weapon's normal critical damage. The damage inflicted by Singed is based on the character level of the wielder.
The fire damage granted by this property is [[bonus damage]], which is not increased by a critical hit.  However, upon a successful critical hit, the wielder inflicts the [[Singed]] condition on the target, in addition to the weapon's normal critical damage. The damage inflicted by Singed is based on the character level of the wielder.  The condition persists until the end of the target's next turn, or can be ended as described on the condition page.


While the Smouldering effect is active, the weapon is shrouded in a white smoke that is backlit by the occasional lick of flame or dancing ember.  While this does not count as a light source, using stealth while this property is active is nonetheless quite difficult.
While the Smouldering effect is active, the weapon is shrouded in a white smoke that is backlit by the occasional lick of flame or dancing ember.  While this does not count as a light source, using stealth while this property is active inflicts a -5 penalty.
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| StealthEffect=<onlyinclude>{{#ifeq:{{{transcludesection|StealthEffect}}}
<!-- INCLUDE IN DESCRIPTION ANY AFFECTS TO SKILLS; REMEMBER BONUS TYPE (enhancement or competence) -->
| StealthEffect|-5
  <!-- Values: N (for no, stealth is impossible), or any number from -20 to +20; negatives are penalties to stealth, positives are bonuses to stealth  -->
}}</onlyinclude>


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Adds +1d6 fire damage to all attacks, and inflicts [[singed]] on a critical.
| ShortDesc|Adds {{WeapAug|Fire|5}}, and inflicts [[singed]] on a critical.
}}</onlyinclude>
}}</onlyinclude>


}}
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Latest revision as of 15:00, 2 June 2019

Smoldering (Melee Weapon Magic Property)

Enchant Cost: +1

The wielder of this weapon may activate this property with a swift action, causing the weapon to become sheathed in fire, dealing 1d6+2 points of bonus Fire (energy, common) damage on a successful hit. The fire does not harm the wielder. The property's effect remains active until another swift action is expended to turn it off, the weapon is sheathed, or until the wielder takes a full night's rest, whichever occurs first.

The fire damage granted by this property is bonus damage, which is not increased by a critical hit. However, upon a successful critical hit, the wielder inflicts the Singed condition on the target, in addition to the weapon's normal critical damage. The damage inflicted by Singed is based on the character level of the wielder. The condition persists until the end of the target's next turn, or can be ended as described on the condition page.

While the Smouldering effect is active, the weapon is shrouded in a white smoke that is backlit by the occasional lick of flame or dancing ember. While this does not count as a light source, using stealth while this property is active inflicts a -5 penalty.

Creation: Creator (Feat), Bailiwick Check (DC 17), a languid remnant (tier 1), and an item symbolic of the enchantment.