Sorcerer/Wizard Spells Level 5
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Level 5 Sorcerer/Wizard Spells
Name | School | Cast Time | Description |
---|---|---|---|
Absorb Toxicity | Necromancy | Std | You become immune to poisons, absorb one, and then spread it to others. |
Acidic Spray | Conjuration | Std | Deals heavy Acid damage and inflicts the Singed condition. |
Astral Projection, Lesser | Necromancy | Std | Limited astral travel. |
Blight | Necromancy | Std | Inflicts heavy Necrotic damage, to which Animals and Plants have a penalty. |
Blood Boil | Evocation | Std | Ray attack heats target creature, causing damage, Ability Dilution, and a Synergy risk. |
Calm Air | Abjuration | Std | You calm the air and disperse fog, dust, and other particles. |
Caustic Blood | Transmutation | Std | You imbue your blood with corrosive acid. |
Cloudkill | Conjuration | Std | Obscures vision and inflicts poison damage. |
Cone of Cold | Evocation | Std | Inflicts intense cold damage in a large cone. |
Corrosive Consumption | Transmutation | Std | Ray causes targets form to transform into acid...with dire results. |
Damnation Stride | Enchantment | Std | Teleports you a short distance and leaves behind a burst of fire. |
Daywalker | Necromancy | Std | Turns an ally into a pseudo-undead, with potent benefits. |
Dismissal | Enchantment | Std | Your scorn hurts. Make a ray attack with dire consequences. |
Dominate Person | Enchantment | Std | Controls Humanoid telepathically. |
Echolocation | Transmutation | Std | Grants you Echolocation. |
Elemental Body II | Transmutation | Std | Turns you into a creature associated with Air, Earth, Fire, or Water. |
Feeblemind | Enchantment | Std | Subject's INT and CHA are destroyed, inflicting heavy Psychic damage and Ability Drain. |
Fulgere | Abjuration | Std | The power of a volcano inflicts Scouring damage on your foes and punishes your attackers. |
Hold Monster | Enchantment | Std | Briefly paralyzes one creature of any type. |
Hostile Juxtaposition | Conjuration | Std | You create a dimensional link with a targeted creature, and switch spots with it. |
Hungry Earth | Transmutation | Std | All solid surfaces bite savagely at creatures adjacent to them. |
Icy Prison | Evocation | Std | Thick ice hampers and damages the target. |
Interposing Hand of the Magus | Evocation | Std | Hand provides cover against 1 opponent, or damage against several. |
Life Bubble | Abjuration | Std | Protects creatures from some types of sustained environmental effects. |
Mind Fog | Illusion | Std | Illusory fog obscures vision and causes fictive damage. |
Nightmare | Illusion | Std | Sends vision dealing heavy psychic damage and fatigue. |
Overland Flight | Transmutation | Std | You fly with tremendous stability and power, and are able to cruise long distances with ease. |
Persistent Image | Illusion | Std | As Minor Image (Sorcerer/Wizard Spell), but much stronger. |
Phantasmal Web | Illusion | Std | Catches subjects in an illusory web. |
Pillar of Stone | Conjuration | Std | Creates durable stone pillars. |
Planar Adaptation | Transmutation | Std | Resist harmful effects of environmental damage of another plane. |
Polymorph | Transmutation | Std | Assume form of a Small or Medium Monster of any sort, with weak Ranged abilities. |
Rolling Stone | Abjuration | Std | Rolling ball of stone deals Abrasion and Crushing Damage. |
Sending | Evocation | Std | Delivers short message anywhere, instantly. |
Sonic Thrust | Abjuration | Std | Ray of sound damages and moves targets. |
Stoneskin, Communal | Enchantment | Std | As Stoneskin, but you may protect multiple creatures. |
Suffocation | Necromancy | Std | Target suffers heavy winded damage. |
Summon Monster V | Universal | Std | Summons one Summoned Monster to fight for you. |
Teleport | Conjuration | Ritual | Instantly transports you as far as 50 miles per hour you spend casting. |
Uncommon Stoneskin | Enchantment | Std | Ignores a scaling number of points of damage per attack from a specified Uncommon Physical damage type. |
Wall of Sound | Enchantment | Std | Sonic wall damages creatures. |