Starving Hyena

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Starving Hyena (CR 1)

Neutral - Medium - Animal
Lore: Know (Nature)
2 17
Basic DC Full DC
Initiative
Initiative Icon 2.png
3
Perception:
15 +5
Passive Active
Ambush:
10+
on a d20

Movement Types:

Defense

AC
Shield Icon 3.png
14
Man Def
Shield Icon 3.png
15
Monster Health
32 16 2
Hit Points Bloodied Hit Dice
Saving Throws
Fort: +5
Refl: +1
Will: +0

Strong Against:

Weak Against:

Offense

Size: Medium
5 ft. 5 ft.
Space Reach
To-Hit
+3
Sword Icon 3.png
Man Off
+4
Sword Icon 3.png
Action
0
Points

Standard Attack (Melee):

  • 1x Scavenging Bite +3 (1d6/x2)
    as piercing (physical, common)

Full Attack (Melee):

  • 2x Scavenging Bite +3 (1d6/x2)
    as piercing (physical, common)
    plus Hobble

Standard Attack (Ranged):

Full Attack (Ranged):

Siege Damage: Not siege capable

Statistics

14
STR
15
DEX
15
CON
2
INT
13
WIS
6
CHA

Skills:

Languages:

Feats:

Special Abilities

Hobble (Ex) Full Attack Action, After Bite, Free

When a hyena successfully bites an enemy during a full attack action, it is able to clamp its mighty jaws upon its foe's legs and savage them. Hobble adds 1d3 precision damage to a Hyena's bite (as more piercing (physical, common) damage) and, unless the foe succeeds on a DC 14 Reflex save, also inflicts the Unsteady condition for 1 round.

Cackling Laugh (Ex) Standard Action, 1/Enc

Once per encounter as a standard action, a hyena may emit a horrible cackling laugh. The cackle affects all enemies in a 30-foot radius. Affected creatures must make a Will save (DC 14) or suffer the Anxious condition for 1 round. Multiple uses of this ability (from multiple hyenas) do not stack. Instead, additional failed saves simply reset the clock on the 1-round duration. This is a sound-based fear effect.

Starving Hyena

Starving Hyena

Hyenas are primarily scavengers, preferring to eat prey someone else when to the trouble of killing. However, they are also comfortable in the role of predator, and are quite capable at doing so. Between their eerie calls to each other, which sound like a mockery of human laughter, their fast speed and their powerful jaws, hyenas are dangerous foes.

Hyenas stand about 2 1/2 feet tall at the shoulder, have golden brown fur with darker brown spots, not unlike a leopard. The males have a raised mane along their spines which are also dark brown in color.

Hyenas travel in packs and make use of their numbers and speed to surround and disable their foes. They are also excellent at hiding and ambushing unsuspecting prey.

Combat Tactics

Hyenas will attempt to sneak up on their victims using natural cover, and will try to get two of their members on the opposite side of the victims if possible. In the first round of combat, one or two hyenas will move in and use their Hyena Cackle ability, hoping to soften up their foes. The rest will then make charge attacks and bite, with flanks if at all possible. Each round after the first, one or two different hyenas will Cackle, and the rest will try for full attacks (with flanks if possible) to Hobble their victims.

If the fight is going poorly, Hyenas will flee, and come back a little later to see if any Hobbled victims have been left behind to become easy pickings.

Out of Combat

Hyenas largely prefer to scavenge food some other creature has already killed, but will become predatory if they require food, and can't get it an easier way. They rarely have permanent homes, and instead have territory which they wander and patrol. During the height of the day, they are often found in a shady spot under a large tree, or resting in tall grass near a water source.

Rewards

XP: 400

Treasure: Sellable Goods worth 219 gp.

Weight: 10 lbs.     Volume: 0.4 cu. ft.

Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.

Table 1: Remnant(s) Found
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
### Nothing to see here!
### Or here. Move along.
Table 2: Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
### Or here. Move along.
Table 3: Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)