Stormborn Bloodline: Difference between revisions

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| Bloodline-Arcana = Sorcerers with the xxx bloodline gain ....
| Bloodline-Arcana = Sorcerers with the Stormborn bloodline gain the ability to change the damage inflicted by their Bloodline Spells to be any of {{dmg|electricity}}, {{dmg|cold}} or {{dmg|sonic}} each time they cast such a spell, if they wish to do so. The special effects of such altered spells are left to the players and GM's to adjudicate.


  <!-- This is a passive ability, or always-on bonus granted by the bloodline.                                                -->
  <!-- This is a passive ability, or always-on bonus granted by the bloodline.                                                -->

Revision as of 00:04, 5 December 2019

Your ancestors were adherents of The Primal Storm, that raging, unending maelstrom. Storm resides in the high, heavy airs, howls and rages over dark seas that have never known the hard-rock crash of a shoreline, blows with polar cold over endless frozen wastes, and spumes furiously in your veins. Storm fills you like ice, ready to break forth like thunder, if only you dare call upon your birthright.

Bloodline Skill

A sorcerer with this bloodline gains a bonus Natural Talent in the Acrobatics skill. Natural talent skills can have any ability modifier added to them, in place of the ability modifier they normally use. In addition, natural talent skills never suffer from an Armor Check Penalty, even if the assigned ability modifier is STR or DEX.

Bonus Spells

Upon gaining a 3rd level in the sorcerer class, and at every odd-numbered sorcerer class level thereafter, the sorcerer's bloodline provides them a bonus spell known, in addition to the spells known granted by the sorcerer class. These bonus bloodline spells do not increase the number of spells the sorcerer may cast per day.

Bonus Feats

Upon gaining a 4th level in the sorcerer class, the character may choose one bonus feat from the list below. The sorcerer's bloodline grants them additional bonus feats for every 5 sorcerer class levels beyond 4th (i.e. 9th level, 14th level, 19th level, 24th level, 29th level, and 34th level). In all cases, the sorcerer must meet the prerequisites of the feat in order to select it.

Bloodline Arcana

Sorcerers with the Stormborn bloodline gain the ability to change the damage inflicted by their Bloodline Spells to be any of electricity (energy, common), cold (energy, common) or sonic (energy, common) each time they cast such a spell, if they wish to do so. The special effects of such altered spells are left to the players and GM's to adjudicate.

Bloodline Powers

Sorcerer bloodlines grant powers to the sorcerer at 1st, 6th, 11th, 16th, 21st, 26th, and 31st sorcerer class levels. These powers are:

  • 1st:
  • 6th:
  • 11th:
  • 16th:
  • 21st:
  • 26th:
  • 31st: