Talk:Epic Path: Difference between revisions

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:* not as confident that spells should be part of this. I'd probably make it more along the lines of metamagic feats.
:* not as confident that spells should be part of this. I'd probably make it more along the lines of metamagic feats.
::* some danger of same-iness between classes, without careful planning.
::* some danger of same-iness between classes, without careful planning.
* '''flat-footed''' - get rid of flat-footed AC, and just make it a condition that inflicts a static penalty to your AC. This would harm hi-dex characters, and help lo-dex characters, but mostly balance out, I think. 
:* also, have flanking cause the flat-footed condition. this is simple, and makes for consistency in rules (rogues need flat-footed to sneak attack, instead of flat-footed or flanking).
:* tying flanking to flat-footed would also mean a mob can't be both flat-footed AND flanked.  reducing types of stacking bonuses and penalties will simplify combat, which is a good thing.
:* PF2 suggests flat-footed is always a -2 to AC, replacing the +2 to-hit from flanking.  This feels small to me, but -4 feels too big.  I lean towards -3.


==Pets==
==Pets==

Revision as of 18:22, 20 March 2018