Talk:Epic Path: Difference between revisions
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:* not as confident that spells should be part of this. I'd probably make it more along the lines of metamagic feats. | :* not as confident that spells should be part of this. I'd probably make it more along the lines of metamagic feats. | ||
::* some danger of same-iness between classes, without careful planning. | ::* some danger of same-iness between classes, without careful planning. | ||
* '''flat-footed''' - get rid of flat-footed AC, and just make it a condition that inflicts a static penalty to your AC. This would harm hi-dex characters, and help lo-dex characters, but mostly balance out, I think. | |||
:* also, have flanking cause the flat-footed condition. this is simple, and makes for consistency in rules (rogues need flat-footed to sneak attack, instead of flat-footed or flanking). | |||
:* tying flanking to flat-footed would also mean a mob can't be both flat-footed AND flanked. reducing types of stacking bonuses and penalties will simplify combat, which is a good thing. | |||
:* PF2 suggests flat-footed is always a -2 to AC, replacing the +2 to-hit from flanking. This feels small to me, but -4 feels too big. I lean towards -3. | |||
==Pets== | ==Pets== |