Template:Malady: Difference between revisions

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Where:
Where:
* '''Name:'''        the name of the poison or disease or other malady. Example: Spider Venom
* '''Name:'''        the name of the poison or disease or other malady. Example: Spider Venom.
* '''Vector:'''      choose one: Injury, Ingestion, Inhalation, Contact
* '''Intensity:'''    choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary.
* '''Intensity:'''    choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary.
* '''Save-Type:'''    choose one: Fort, Refl, Will
* '''Save-Type:'''    choose one: Fort, Refl, Will (default is Fort).
* '''Save-CR:'''      Optional. Set CR of the saving throw.
* '''Save-Mod:'''    Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
* '''Save-Mod:'''    Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
* '''Frequency:'''    Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
* '''Frequency:'''    Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
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</noinclude><includeonly>
</noinclude><includeonly>
::: <span style="color:#584500; font-size:115%">'''{{{Name|Malady Name}}}'''</span>&nbsp;&nbsp;&nbsp; (Injury vector; [[{{{Intensity|Poisoned}}}]] intensity)
: <span style="color:#584500; font-size:115%">'''{{{Name|Malady Name}}}'''</span>&nbsp;&nbsp;&nbsp; ({{{Vector|Injury}}} vector; [[{{{Intensity|Poisoned}}}]] intensity)
::: '''''Save:''''' {{{Save-Type|Fort}}} DC {{Save-DC}};&nbsp;&nbsp;&nbsp;&nbsp; '''''Frequency:''''' 1/{{#switch:{{{Frequency|}}}|rounds=round|minutes=minute|hours=hour|days=day|moons=full moon|years=year|#default=round}} for 3 {{#switch:{{{Frequency|}}}|rounds=rounds|minutes=minutes|hours=hours|days=days|moons=moon cycles|years=years|#default=rounds}}
: '''''Save:''''' {{#switch:{{{Save-Type}}}|Fort=Fort|Refl=Refl|Will=Will|#default=Fort}} DC {{#if:{{{Save-CR|}}}|{{#iferror:{{#expr:{{{Save-CR}}}}}|{{{Save-CR|Varies}}}|{{Save-DC|{{{Save-CR}}}}}}}|{{#if:{{{Save-Mod|}}}|{{#iferror:{{#expr:{{{Save-Mod}}}}}|{{Save-DC}}|{{Save-DC|{{{Save-Mod}}}}}}}|{{Save-DC}}}}}};&nbsp;&nbsp;&nbsp;&nbsp; '''''Frequency:''''' 1/{{#if:{{{Frequency|}}}|{{#switch:{{{Frequency|}}}|rounds=round|minutes=minute|hours=hour|days=day|moons=full moon|years=year|#default=round}} for 3 {{#switch:{{{Frequency|}}}|rounds=rounds|minutes=minutes|hours=hours|days=days|moons=moon cycles|years=years|#default=rounds}}|{{#switch:{{{Intensity}}}|Tainted|tainted|Poisoned|poisoned|Blighted|blighted=round for 3 rounds|Infected|infected|Diseased|diseased|Plagued|plagued=day for 3 days}}}}
::: '''''Effect:''''' {{#if:{{{Effect|}}}|{{{Effect}}}|{{Ability-Dmg}} [[{{#switch:{{{Intensity}}}|Tainted|Infected=Ability Dilution|Poisoned|Diseased=Ability Damage|Blighted|Plagued=Ability Drain|#default=Ability Damage}}|STR {{#switch:{{{Intensity}}}|Tainted|Infected=Dilution|Poisoned|Diseased=Damage|Blighted|Plagued=Drain|#default=Damage}}]] and {{Special-Standard-Dmg}} non-lethal damage per interval.}}
: '''''Effect:''''' {{#if:{{{Effect|}}}|{{{Effect}}}|{{Ability-Dmg}} [[{{#switch:{{{Intensity}}}|Tainted|tainted|Infected|infected=Ability Dilution|Poisoned|poisoned|Diseased|diseased=Ability Damage|Blighted|blighted|Plagued|plagued=Ability Drain|#default=Ability Damage}}|STR {{#switch:{{{Intensity}}}|Tainted|tainted|Infected|infected=Dilution|Poisoned|poisoned|Diseased|diseased=Damage|Blighted|blighted|Plagued|plagued=Drain|#default=Damage}}]] and {{Special-Standard-Dmg}} points of [[non-lethal damage]] per interval.}}
::: '''''Fruition:''''' {{{Fruition|-}}};&nbsp;&nbsp;&nbsp;&nbsp; '''''Fruition Duration:''''' {{{F-Duration|-}}}</includeonly>
: '''''Fruition:''''' {{{Fruition|-}}}
::'''''Fruition Duration:''''' {{{F-Duration|-}}}</includeonly>

Latest revision as of 18:02, 11 February 2021

Template for poisons and diseases. Call as follows:

{{Malady
| Name = 
| Intensity = 
| Save-Type = 
| Save-Mod = 
| Frequency = 
| Effect = 
| Fruition = 
| F-Duration = 
}}

Where:

  • Name: the name of the poison or disease or other malady. Example: Spider Venom.
  • Vector: choose one: Injury, Ingestion, Inhalation, Contact
  • Intensity: choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary.
  • Save-Type: choose one: Fort, Refl, Will (default is Fort).
  • Save-CR: Optional. Set CR of the saving throw.
  • Save-Mod: Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
  • Frequency: Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
  • Effect: list effect. Example: {{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Special-Standard-Dmg}} non-lethal damage per interval.
  • Fruition: list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls Prone and is Helpless, etc.
  • F-Duration: list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc.