Template:Malady: Difference between revisions
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(Created page with "::: '''{{{Name|Malady Name}}}''' (Injury vector; [[{{{Intensity|Poisoned}}}]] intensity) ::: '''''Save:''''' {{{Save-Type|Fort}}} DC {{Save-DC}}; '''''Frequency:''''' 1/{{#swi...") |
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::: '''{{{Name|Malady Name}}}''' (Injury vector; [[{{{Intensity|Poisoned}}}]] intensity) | <noinclude> | ||
::: '''''Save:''''' {{{Save-Type|Fort}}} DC {{Save-DC}}; '''''Frequency:''''' 1/{{#switch:{{{Frequency|}}}|rounds=round|minutes=minute|hours=hour|days=day|moons=full moon|years=year|#default=round}} for 3 {{#switch:{{{Frequency|}}}|rounds=rounds|minutes=minutes|hours=hours|days=days|moons=moon cycles|years=years|#default=rounds}} | Template for poisons and diseases. Call as follows: | ||
::: '''''Effect:''''' {{#if:{{{Effect|}}}|{{{Effect}}}|{{Ability-Dmg}} [[{{#switch:{{{Intensity}}}|Tainted|Infected=Ability Dilution|Poisoned|Diseased=Ability Damage|Blighted|Plagued=Ability Drain|#default=Ability Damage}}|STR {{#switch:{{{Intensity}}}|Tainted|Infected=Dilution|Poisoned|Diseased=Damage|Blighted|Plagued=Drain|#default=Damage}}]] and {{Standard-Dmg}} non-lethal damage per interval.}} | |||
::: '''''Fruition:''''' {{{Fruition|-}}}; '''''Fruition Duration:''''' {{{F-Duration|-}}} | <pre> | ||
{{Malady | |||
| Name = | |||
| Intensity = | |||
| Save-Type = | |||
| Save-Mod = | |||
| Frequency = | |||
| Effect = | |||
| Fruition = | |||
| F-Duration = | |||
}} | |||
</pre> | |||
Where: | |||
* '''Name:''' the name of the poison or disease or other malady. Example: Spider Venom | |||
* '''Intensity:''' choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary. | |||
* '''Save-Type:''' choose one: Fort, Refl, Will | |||
* '''Save-Mod:''' Optional. Add or subtract from base DC. Example: -2 lowers DC by 2. | |||
* '''Frequency:''' Optional. Vvalues: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases). | |||
* '''Effect:''' list effect. Example: {{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Standard-Dmg}} non-lethal damage per interval. | |||
* '''Fruition:''' list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls [[Prone]] and is [[Helpless]], etc. | |||
* '''F-Duration:''' list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc. | |||
</noinclude><includeonly> | |||
::: <span style="color:#584500; font-size:115%">'''{{{Name|Malady Name}}}'''</span> (Injury vector; [[{{{Intensity|Poisoned}}}]] intensity) | |||
::: '''''Save:''''' {{{Save-Type|Fort}}} DC {{Save-DC}}; '''''Frequency:''''' 1/{{#switch:{{{Frequency|}}}|rounds=round|minutes=minute|hours=hour|days=day|moons=full moon|years=year|#default=round}} for 3 {{#switch:{{{Frequency|}}}|rounds=rounds|minutes=minutes|hours=hours|days=days|moons=moon cycles|years=years|#default=rounds}} | |||
::: '''''Effect:''''' {{#if:{{{Effect|}}}|{{{Effect}}}|{{Ability-Dmg}} [[{{#switch:{{{Intensity}}}|Tainted|Infected=Ability Dilution|Poisoned|Diseased=Ability Damage|Blighted|Plagued=Ability Drain|#default=Ability Damage}}|STR {{#switch:{{{Intensity}}}|Tainted|Infected=Dilution|Poisoned|Diseased=Damage|Blighted|Plagued=Drain|#default=Damage}}]] and {{Special-Standard-Dmg}} non-lethal damage per interval.}} | |||
::: '''''Fruition:''''' {{{Fruition|-}}}; '''''Fruition Duration:''''' {{{F-Duration|-}}}</includeonly> |
Revision as of 14:56, 14 December 2017
Template for poisons and diseases. Call as follows:
{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }}
Where:
- Name: the name of the poison or disease or other malady. Example: Spider Venom
- Intensity: choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary.
- Save-Type: choose one: Fort, Refl, Will
- Save-Mod: Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
- Frequency: Optional. Vvalues: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
- Effect: list effect. Example: 1d2 STR dilution and Template:Standard-Dmg non-lethal damage per interval.
- Fruition: list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls Prone and is Helpless, etc.
- F-Duration: list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc.