Template:Malady: Difference between revisions
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* '''Save-Type:''' choose one: Fort, Refl, Will | * '''Save-Type:''' choose one: Fort, Refl, Will | ||
* '''Save-Mod:''' Optional. Add or subtract from base DC. Example: -2 lowers DC by 2. | * '''Save-Mod:''' Optional. Add or subtract from base DC. Example: -2 lowers DC by 2. | ||
* '''Frequency:''' Optional. | * '''Frequency:''' Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases). | ||
* '''Effect:''' list effect. Example: {{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Standard-Dmg}} non-lethal damage per interval. | * '''Effect:''' list effect. Example: <nowiki>{{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Special-Standard-Dmg}}</nowiki> non-lethal damage per interval. | ||
* '''Fruition:''' list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls [[Prone]] and is [[Helpless]], etc. | * '''Fruition:''' list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls [[Prone]] and is [[Helpless]], etc. | ||
* '''F-Duration:''' list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc. | * '''F-Duration:''' list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc. |
Revision as of 14:57, 14 December 2017
Template for poisons and diseases. Call as follows:
{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }}
Where:
- Name: the name of the poison or disease or other malady. Example: Spider Venom
- Intensity: choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary.
- Save-Type: choose one: Fort, Refl, Will
- Save-Mod: Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
- Frequency: Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
- Effect: list effect. Example: {{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Special-Standard-Dmg}} non-lethal damage per interval.
- Fruition: list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls Prone and is Helpless, etc.
- F-Duration: list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc.