Template:Malady: Difference between revisions

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* '''Save-Type:'''    choose one: Fort, Refl, Will
* '''Save-Type:'''    choose one: Fort, Refl, Will
* '''Save-Mod:'''    Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
* '''Save-Mod:'''    Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
* '''Frequency:'''    Optional. Vvalues: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
* '''Frequency:'''    Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
* '''Effect:'''      list effect. Example: {{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Standard-Dmg}} non-lethal damage per interval.
* '''Effect:'''      list effect. Example: <nowiki>{{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Special-Standard-Dmg}}</nowiki> non-lethal damage per interval.
* '''Fruition:'''    list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls [[Prone]] and is [[Helpless]], etc.
* '''Fruition:'''    list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls [[Prone]] and is [[Helpless]], etc.
* '''F-Duration:'''  list when the fruition expires if not healed (if ever).  Examples: full night's rest; 1d4 days; permanent until healed, etc.
* '''F-Duration:'''  list when the fruition expires if not healed (if ever).  Examples: full night's rest; 1d4 days; permanent until healed, etc.

Revision as of 14:57, 14 December 2017

Template for poisons and diseases. Call as follows:

{{Malady
| Name = 
| Intensity = 
| Save-Type = 
| Save-Mod = 
| Frequency = 
| Effect = 
| Fruition = 
| F-Duration = 
}}

Where:

  • Name: the name of the poison or disease or other malady. Example: Spider Venom
  • Intensity: choose one: Tainted, Poisoned, Blighted, Infected, Diseased, Plagued. No linking brackets necessary.
  • Save-Type: choose one: Fort, Refl, Will
  • Save-Mod: Optional. Add or subtract from base DC. Example: -2 lowers DC by 2.
  • Frequency: Optional. Values: rounds, minutes, hours, days, moons, years. Skip to use defaults (rounds for poisons, days for diseases).
  • Effect: list effect. Example: {{Ability-Dmg}} [[Ability Dilution|STR dilution]] and {{Special-Standard-Dmg}} non-lethal damage per interval.
  • Fruition: list fruition. Examples: all non-lethal damage becomes lethal; victim dies; victim falls Prone and is Helpless, etc.
  • F-Duration: list when the fruition expires if not healed (if ever). Examples: full night's rest; 1d4 days; permanent until healed, etc.