Template:Monster: Difference between revisions

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: '''Standard Attack:'''{{#ifeq:{{{Override-Pri-Atk--Std-Atk-Qty}}}|0||{{#!:
: '''Standard Attack:'''{{#ifeq:{{{Override-Pri-Atk--Std-Atk-Qty}}}|0||{{#!:
::*
::*
}} {{#if: {{{Override-Pri-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Pri-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Pri-Atk--Std-Atk-Qty}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{PriAtkName|Unnamed Attack 1}}} {{#if:{{{PriAtkIsAuto-Hit|}}}|({{{PriAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{PriAtkVSTouchAC}}}|Y|+{{#expr:{{#var:PrimaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:PrimaryToHit}}}}}} ({{#if: {{{Override-Pri-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Pri-Atk--Std-Atk-Damage--Notes}}}|{{#var:PriDamage-StdAtk}}{{#var:Pri-Atk-Crit-Range}}}}) as {{#ifexist: {{{Pri-Atk-Dmg-Type}}}|[[{{{Pri-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{PriAtkNotes|}}}|&#59; {{{PriAtkNotes}}}|}}}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Sec-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Sec-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Pri-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Pri-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Pri-Atk--Std-Atk-Qty}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{PriAtkName|Unnamed Attack 1}}} {{#if:{{{PriAtkIsAuto-Hit|}}}|({{{PriAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Pri-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:PrimaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:PrimaryToHit}}}}}} ({{#if: {{{Override-Pri-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Pri-Atk--Std-Atk-Damage--Notes}}}|{{#var:PriDamage-StdAtk}}{{#var:Pri-Atk-Crit-Range}}}}) as {{#ifexist: {{{Pri-Atk-Dmg-Type}}}|[[{{{Pri-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{PriAtkNotes|}}}|&#59; {{{PriAtkNotes}}}|}}}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Sec-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Sec-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
::*
::*
}} {{#if: {{{Override-Sec-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Sec-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Sec-Atk--Std-Atk-Qty}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{SecAtkName|Unnamed Attack 2}}} {{#if:{{{SecAtkIsAuto-Hit|}}}|({{{SecAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{SecAtkVSTouchAC}}}|Y|+{{#expr:{{#var:SecondaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:SecondaryToHit}}}}}} ({{#if: {{{Override-Sec-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Sec-Atk--Std-Atk-Damage--Notes}}}|{{#var:SecDamage-StdAtk}}{{#var:Sec-Atk-Crit-Range}}}}) as {{#ifexist: {{{Sec-Atk-Dmg-Type}}}|[[{{{Sec-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{SecAtkNotes|}}}|&#59; {{{SecAtkNotes}}}|}}|}}}}|}}{{#if: {{{TerAtkName|}}}|{{#ifeq:{{{Override-Ter-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Ter-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Sec-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Sec-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Sec-Atk--Std-Atk-Qty}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{SecAtkName|Unnamed Attack 2}}} {{#if:{{{SecAtkIsAuto-Hit|}}}|({{{SecAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Sec-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:SecondaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:SecondaryToHit}}}}}} ({{#if: {{{Override-Sec-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Sec-Atk--Std-Atk-Damage--Notes}}}|{{#var:SecDamage-StdAtk}}{{#var:Sec-Atk-Crit-Range}}}}) as {{#ifexist: {{{Sec-Atk-Dmg-Type}}}|[[{{{Sec-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{SecAtkNotes|}}}|&#59; {{{SecAtkNotes}}}|}}|}}}}|}}{{#if: {{{TerAtkName|}}}|{{#ifeq:{{{Override-Ter-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Ter-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
::*
::*
}} {{#if: {{{Override-Ter-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ter-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Ter-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{TerAtkName|Unnamed Attack 3}}} {{#if:{{{TerAtkIsAuto-Hit|}}}|({{{TerAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{TerAtkVSTouchAC}}}|Y|+{{#expr:{{#var:TertiaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:TertiaryToHit}}}}}} ({{#if: {{{Override-Ter-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Ter-Atk--Std-Atk-Damage--Notes}}}|{{#var:TerDamage-StdAtk}}{{#var:Ter-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ter-Atk-Dmg-Type}}}|[[{{{Ter-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{TerAtkNotes|}}}|&#59; {{{TerAtkNotes}}}|}}|}}}}|}}{{#if: {{{QuaAtkName|}}}|{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Qua-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Qua-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Ter-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ter-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Ter-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{TerAtkName|Unnamed Attack 3}}} {{#if:{{{TerAtkIsAuto-Hit|}}}|({{{TerAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ter-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:TertiaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:TertiaryToHit}}}}}} ({{#if: {{{Override-Ter-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Ter-Atk--Std-Atk-Damage--Notes}}}|{{#var:TerDamage-StdAtk}}{{#var:Ter-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ter-Atk-Dmg-Type}}}|[[{{{Ter-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{TerAtkNotes|}}}|&#59; {{{TerAtkNotes}}}|}}|}}}}|}}{{#if: {{{QuaAtkName|}}}|{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Qua-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Qua-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
::*
::*
}} {{#if: {{{Override-Qua-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Qua-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Qua-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{QuaAtkName|Unnamed Attack 4}}} {{#if:{{{QuaAtkIsAuto-Hit|}}}|({{{QuaAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{QuaAtkVSTouchAC}}}|Y|+{{#expr:{{#var:QuaternaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:QuaternaryToHit}}}}}} ({{#if: {{{Override-Qua-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Qua-Atk--Std-Atk-Damage--Notes}}}|{{#var:QuaDamage-StdAtk}}{{#var:Qua-Atk-Crit-Range}}}}) as {{#ifexist: {{{Qua-Atk-Dmg-Type}}}|[[{{{Qua-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{QuaAtkNotes|}}}|&#59; {{{QuaAtkNotes}}}|}}|}}}}|}}|}}
}} {{#if: {{{Override-Qua-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Qua-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Qua-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{QuaAtkName|Unnamed Attack 4}}} {{#if:{{{QuaAtkIsAuto-Hit|}}}|({{{QuaAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Qua-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:QuaternaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:QuaternaryToHit}}}}}} ({{#if: {{{Override-Qua-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Qua-Atk--Std-Atk-Damage--Notes}}}|{{#var:QuaDamage-StdAtk}}{{#var:Qua-Atk-Crit-Range}}}}) as {{#ifexist: {{{Qua-Atk-Dmg-Type}}}|[[{{{Qua-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{QuaAtkNotes|}}}|&#59; {{{QuaAtkNotes}}}|}}|}}}}|}}|}}


: '''Full Attack:'''{{#ifeq:{{{Override-Pri-Atk--Full-Atk-Qty}}}|0||{{#!:
: '''Full Attack:'''{{#ifeq:{{{Override-Pri-Atk--Full-Atk-Qty}}}|0||{{#!:
::*
::*
}} {{#if: {{{Override-Pri-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Pri-Atk--Full-Atk-Qty|}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Pri-Atk--Full-Atk-Qty}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}}}x  {{{PriAtkName|Unnamed Attack 1}}} {{#if:{{{PriAtkIsAuto-Hit|}}}|({{{PriAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{PriAtkVSTouchAC}}}|Y|+{{#expr:{{#var:PrimaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:PrimaryToHit}}}}}} ({{#if: {{{Override-Pri-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Pri-Atk--Full-Atk-Damage--Notes}}}|{{#var:PriDamage-FullAtk}}{{#var:Pri-Atk-Crit-Range}}}}) as {{#ifexist: {{{Pri-Atk-Dmg-Type}}}|[[{{{Pri-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{PriAtkNotes-FullAtkOnly|}}}|&#59; {{{PriAtkNotes-FullAtkOnly}}}|{{#if:{{{PriAtkNotes|}}}|&#59; {{{PriAtkNotes}}}|}}}}}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Sec-Atk--Full-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Sec-Atk--Full-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Pri-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Pri-Atk--Full-Atk-Qty|}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Pri-Atk--Full-Atk-Qty}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}}}x  {{{PriAtkName|Unnamed Attack 1}}} {{#if:{{{PriAtkIsAuto-Hit|}}}|({{{PriAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Pri-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:PrimaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:PrimaryToHit}}}}}} ({{#if: {{{Override-Pri-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Pri-Atk--Full-Atk-Damage--Notes}}}|{{#var:PriDamage-FullAtk}}{{#var:Pri-Atk-Crit-Range}}}}) as {{#ifexist: {{{Pri-Atk-Dmg-Type}}}|[[{{{Pri-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{PriAtkNotes-FullAtkOnly|}}}|&#59; {{{PriAtkNotes-FullAtkOnly}}}|{{#if:{{{PriAtkNotes|}}}|&#59; {{{PriAtkNotes}}}|}}}}}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Sec-Atk--Full-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Sec-Atk--Full-Atk-Qty}}}|1|0}}|{{#!:
::*
::*
}} {{#if: {{{Override-Sec-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Sec-Atk--Full-Atk-Qty|}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Sec-Atk--Full-Atk-Qty}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{SecAtkName|Unnamed Attack 2}}} {{#if:{{{SecAtkIsAuto-Hit|}}}|({{{SecAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{SecAtkVSTouchAC}}}|Y|+{{#expr:{{#var:SecondaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:SecondaryToHit}}}}}} ({{#if: {{{Override-Sec-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Sec-Atk--Full-Atk-Damage--Notes}}}|{{#var:SecDamage-FullAtk}}{{#var:Sec-Atk-Crit-Range}}}}) as {{#ifexist: {{{Sec-Atk-Dmg-Type}}}|[[{{{Sec-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{SecAtkNotes-FullAtkOnly|}}}|&#59; {{{SecAtkNotes-FullAtkOnly}}}|{{#if:{{{SecAtkNotes|}}}|&#59; {{{SecAtkNotes}}}|}}}}|}}}}|}}{{#if: {{{TerAtkName|}}}|{{#ifeq:{{{Override-Ter-Atk--Full-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Ter-Atk--Full-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Sec-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Sec-Atk--Full-Atk-Qty|}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Sec-Atk--Full-Atk-Qty}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{SecAtkName|Unnamed Attack 2}}} {{#if:{{{SecAtkIsAuto-Hit|}}}|({{{SecAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Sec-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:SecondaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:SecondaryToHit}}}}}} ({{#if: {{{Override-Sec-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Sec-Atk--Full-Atk-Damage--Notes}}}|{{#var:SecDamage-FullAtk}}{{#var:Sec-Atk-Crit-Range}}}}) as {{#ifexist: {{{Sec-Atk-Dmg-Type}}}|[[{{{Sec-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{SecAtkNotes-FullAtkOnly|}}}|&#59; {{{SecAtkNotes-FullAtkOnly}}}|{{#if:{{{SecAtkNotes|}}}|&#59; {{{SecAtkNotes}}}|}}}}|}}}}|}}{{#if: {{{TerAtkName|}}}|{{#ifeq:{{{Override-Ter-Atk--Full-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Ter-Atk--Full-Atk-Qty}}}|1|0}}|{{#!:
::*
::*
}} {{#if: {{{Override-Ter-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ter-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Ter-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{TerAtkName|Unnamed Attack 3}}} {{#if:{{{TerAtkIsAuto-Hit|}}}|({{{TerAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{TerAtkVSTouchAC}}}|Y|+{{#expr:{{#var:TertiaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:TertiaryToHit}}}}}} ({{#if: {{{Override-Ter-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ter-Atk--Full-Atk-Damage--Notes}}}|{{#var:TerDamage-FullAtk}}{{#var:Ter-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ter-Atk-Dmg-Type}}}|[[{{{Ter-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{TerAtkNotes-FullAtkOnly|}}}|&#59; {{{TerAtkNotes-FullAtkOnly}}}|{{#if:{{{TerAtkNotes|}}}|&#59; {{{TerAtkNotes}}}|}}}}|}}}}|}}{{#if: {{{QuaAtkName|}}}|{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Qua-Atk--Full-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Qua-Atk--Full-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Ter-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ter-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Ter-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Tertiary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{TerAtkName|Unnamed Attack 3}}} {{#if:{{{TerAtkIsAuto-Hit|}}}|({{{TerAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ter-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:TertiaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:TertiaryToHit}}}}}} ({{#if: {{{Override-Ter-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ter-Atk--Full-Atk-Damage--Notes}}}|{{#var:TerDamage-FullAtk}}{{#var:Ter-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ter-Atk-Dmg-Type}}}|[[{{{Ter-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ter-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{TerAtkNotes-FullAtkOnly|}}}|&#59; {{{TerAtkNotes-FullAtkOnly}}}|{{#if:{{{TerAtkNotes|}}}|&#59; {{{TerAtkNotes}}}|}}}}|}}}}|}}{{#if: {{{QuaAtkName|}}}|{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Qua-Atk--Full-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Qua-Atk--Full-Atk-Qty}}}|1|0}}|{{#!:
::*
::*
}} {{#if: {{{Override-Qua-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Qua-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Qua-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{QuaAtkName|Unnamed Attack 4}}} {{#if:{{{QuaAtkIsAuto-Hit|}}}|({{{QuaAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{QuaAtkVSTouchAC}}}|Y|+{{#expr:{{#var:QuaternaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:QuaternaryToHit}}}}}} ({{#if: {{{Override-Qua-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Qua-Atk--Full-Atk-Damage--Notes}}}|{{#var:QuaDamage-FullAtk}}{{#var:Qua-Atk-Crit-Range}}}}) as {{#ifexist: {{{Qua-Atk-Dmg-Type}}}|[[{{{Qua-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{QuaAtkNotes-FullAtkOnly|}}}|&#59; {{{QuaAtkNotes-FullAtkOnly}}}|{{#if:{{{QuaAtkNotes|}}}|&#59; {{{QuaAtkNotes}}}|}}}}|}}}}|}}|}}
}} {{#if: {{{Override-Qua-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Qua-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}} | {{{Override-Qua-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Quaternary-Full-{{#var:MonsterAtkQtyMatrix}}}}}}x {{{QuaAtkName|Unnamed Attack 4}}} {{#if:{{{QuaAtkIsAuto-Hit|}}}|({{{QuaAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Qua-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:QuaternaryToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:QuaternaryToHit}}}}}} ({{#if: {{{Override-Qua-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Qua-Atk--Full-Atk-Damage--Notes}}}|{{#var:QuaDamage-FullAtk}}{{#var:Qua-Atk-Crit-Range}}}}) as {{#ifexist: {{{Qua-Atk-Dmg-Type}}}|[[{{{Qua-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Qua-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{QuaAtkNotes-FullAtkOnly|}}}|&#59; {{{QuaAtkNotes-FullAtkOnly}}}|{{#if:{{{QuaAtkNotes|}}}|&#59; {{{QuaAtkNotes}}}|}}}}|}}}}|}}|}}


: '''Standard Ranged:''' {{#if:{{{RangedAtkName|}}}|{{#ifeq:{{{Override-Ranged-Atk--Std-Atk-Qty}}}|0||{{#!:
: '''Standard Ranged:''' {{#if:{{{RangedAtkName|}}}|{{#ifeq:{{{Override-Ranged-Atk--Std-Atk-Qty}}}|0||{{#!:
::*
::*
}} {{#if: {{{Override-Ranged-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName|Unnamed Ranged Attack}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{RangedAtkVSTouchAC}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Std-Atk-Damage--Notes}}}|{{#var:RangedDamage-StdAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes|}}}|&#59; {{{RangedAtkNotes}}}}}|}}{{#if:{{{HasRangedFullAttack|}}}|{{#ifeq:{{{Override-Ranged-Atk--Full-Atk-Qty}}}|0||{{#!:
}} {{#if: {{{Override-Ranged-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Std-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Std-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName|Unnamed Ranged Attack}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Std-Atk-Damage--Notes}}}|{{#var:RangedDamage-StdAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes|}}}|&#59; {{{RangedAtkNotes}}}}}|}}{{#if:{{{HasRangedFullAttack|}}}|{{#ifeq:{{{Override-Ranged-Atk--Full-Atk-Qty}}}|0||{{#!:
: '''Full Ranged:'''  
: '''Full Ranged:'''  
::*
::*
}} {{#if: {{{Override-Ranged-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{RangedAtkVSTouchAC}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Full-Atk-Damage--Notes}}}|{{#var:RangedDamage-FullAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes-FullAtkOnly|}}}|&#59; {{{RangedAtkNotes-FullAtkOnly}}}|{{#if:{{{RangedAtkNotes|}}}|&#59; {{{RangedAtkNotes}}}|}}}}|}}}}|}}
}} {{#if: {{{Override-Ranged-Atk--Full-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Ranged-Atk--Full-Atk-Qty|}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}} | {{{Override-Ranged-Atk--Full-Atk-Qty}}}}} | {{MonsterAtkQty|transcludesection=Primary-Full-{{#var:RangedAtkQtyMatrix}}}}}}x {{{RangedAtkName}}} {{#if:{{{RangedAtkIsAuto-Hit|}}}|({{{RangedAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Ranged-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:RangedToHit}} + 4}} vs. AC (always hits on a 16+ on the die)|+{{#var:RangedToHit}}}}}} ({{#if: {{{Override-Ranged-Atk--Full-Atk-Damage--Notes|}}}|{{{Override-Ranged-Atk--Full-Atk-Damage--Notes}}}|{{#var:RangedDamage-FullAtk}}{{#var:Ranged-Atk-Crit-Range}}}}) as {{#ifexist: {{{Ranged-Atk-Dmg-Type}}}|[[{{{Ranged-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Ranged-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}} {{#ifexpr:{{{RangedAtkIncrementDistance|}}}|(Increment: {{{RangedAtkIncrementDistance|10}}} ft.; {{#ifexpr: {{{RangedAtkNumberOfIncrements|}}}|Max Range: {{#expr:{{{RangedAtkIncrementDistance|10}}}*{{{RangedAtkNumberOfIncrements|5}}}}} ft.)|Max Range: 50 ft.)}}|}} {{#if:{{{RangedAtkNotes-FullAtkOnly|}}}|&#59; {{{RangedAtkNotes-FullAtkOnly}}}|{{#if:{{{RangedAtkNotes|}}}|&#59; {{{RangedAtkNotes}}}|}}}}|}}}}|}}


:'''Maneuver Offense:''' +{{
:'''Maneuver Offense:''' +{{

Revision as of 23:13, 30 July 2019


{{{MonsterName}}}

Monster Name (CR -)

? - Medium - ?
No description found.

General

Lore Check: Know (Local) (Basic: DC 2; Full: DC 17)
Init: +-12
Ambush Chance: 10+ on d20 (req's 1 minute prep)
Senses:
Passive Perception: -2 (Spot: +-12, req's move action)

Defense

AC: 0
Maneuver Defense (MD): 0
Hit Points: 0     (Bloodied Value: 0)    Hit Dice: 0
Fort: +Expression error: Unrecognized punctuation character "[".    Refl: +Expression error: Unrecognized punctuation character "[".    Will: +Expression error: Unrecognized punctuation character "[".
Special Defenses:
Strong Against:
  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Movement Types: Walk 30 ft.
Space / Reach: 5 ft. / 5 ft.
Standard Attack:
  • 0x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Full Attack:
  • 0x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Standard Ranged:
Maneuver Offense: +Expression error: Unrecognized punctuation character "[".
Siege Damage: Not siege capable
Special Attacks: -
Action Points: 0

Statistics

Str: -    Dex: -    Con: -    Int: -    Wis: -    Cha: -
Feats:
Skills:
Languages: -

Special Abilities

None


Combat Tactics

-

Out of Combat

-

Rewards

XP: 0
Treasure: Sellable Goods worth 0 gp.
Weight: 10 lbs.     Volume: 0 cu ft
Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Roll a d20:
Result Remnant Found (If Any)
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
Table 2: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
Table 3: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)