Template:Monster: Difference between revisions

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: '''Standard Attack:'''{{#ifeq:{{{Override-Pri-Atk--Std-Atk-Qty}}}|0||{{#!:
: '''Standard Attack:'''{{#ifeq:{{{Override-Pri-Atk--Std-Atk-Qty}}}|0||{{#!:
::*
::*
}} {{#if: {{{Override-Pri-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Pri-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Pri-Atk--Std-Atk-Qty}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{PriAtkName|Unnamed Attack 1}}} {{#if:{{{PriAtkIsAuto-Hit|}}}|({{{PriAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Pri-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:PrimaryToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:PrimaryToHit}}}}}} ({{#if: {{{Override-Pri-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Pri-Atk--Std-Atk-Damage--Notes}}}|{{#var:PriDamage-StdAtk}}{{#var:Pri-Atk-Crit-Range}}}}) as {{#ifexist: {{{Pri-Atk-Dmg-Type}}}|[[{{{Pri-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{PriAtkNotes|}}}|&#59; {{{PriAtkNotes}}}|}}}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Sec-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Sec-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Pri-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Pri-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Pri-Atk--Std-Atk-Qty}}}}} | {{#if: {{{TerAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Primary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{PriAtkName|Unnamed Attack 1}}} {{#if:{{{PriAtkIsAuto-Hit|}}}|({{{PriAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Pri-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:PrimaryToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:PrimaryToHit}}}}}} ({{#if: {{{Override-Pri-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Pri-Atk--Std-Atk-Damage--Notes}}}|{{#var:PriDamage-StdAtk}}{{#var:Pri-Atk-Crit-Range}}) as {{#ifexist: {{{Pri-Atk-Dmg-Type}}}|[[{{{Pri-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Pri-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}}}{{#if:{{{PriAtkNotes|}}}|&#59; {{{PriAtkNotes}}}|}}}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifeq:{{{Override-Sec-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Sec-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
::*
::*
}} {{#if: {{{Override-Sec-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Sec-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Sec-Atk--Std-Atk-Qty}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{SecAtkName|Unnamed Attack 2}}} {{#if:{{{SecAtkIsAuto-Hit|}}}|({{{SecAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Sec-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:SecondaryToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:SecondaryToHit}}}}}} ({{#if: {{{Override-Sec-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Sec-Atk--Std-Atk-Damage--Notes}}}|{{#var:SecDamage-StdAtk}}{{#var:Sec-Atk-Crit-Range}}}}) as {{#ifexist: {{{Sec-Atk-Dmg-Type}}}|[[{{{Sec-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{SecAtkNotes|}}}|&#59; {{{SecAtkNotes}}}|}}|}}}}|}}{{#if: {{{TerAtkName|}}}|{{#ifeq:{{{Override-Ter-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Ter-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:
}} {{#if: {{{Override-Sec-Atk--Std-Atk-Qty|}}} | {{#iferror: {{#expr: {{{Override-Sec-Atk--Std-Atk-Qty|}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{{Override-Sec-Atk--Std-Atk-Qty}}}}} | {{#if: {{{QuaAtkName|}}} | {{#expr: {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}} - {{MonsterAtkQty|transcludesection=Quaternary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}} | {{MonsterAtkQty|transcludesection=Secondary-Standard-{{#var:MonsterAtkQtyMatrix}}}}}}}}x {{{SecAtkName|Unnamed Attack 2}}} {{#if:{{{SecAtkIsAuto-Hit|}}}|({{{SecAtkIsAuto-Hit}}} -- auto-hit)|{{#ifeq:{{{Sec-Atk-Is-Touch}}}|Y|+{{#expr:{{#var:SecondaryToHit}} + 4}} vs. AC (always hits on a 17+ on the die)|+{{#var:SecondaryToHit}}}}}} ({{#if: {{{Override-Sec-Atk--Std-Atk-Damage--Notes|}}}|{{{Override-Sec-Atk--Std-Atk-Damage--Notes}}}|{{#var:SecDamage-StdAtk}}{{#var:Sec-Atk-Crit-Range}}}}) as {{#ifexist: {{{Sec-Atk-Dmg-Type}}}|[[{{{Sec-Atk-Dmg-Type}}}]] <span style="font-size:85%">({{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Type}}, {{:{{{Sec-Atk-Dmg-Type}}}|transcludesection=Abundance}})</span>|<span style="color:red">(undefined damage type)</span>}}{{#if:{{{SecAtkNotes|}}}|&#59; {{{SecAtkNotes}}}|}}|}}}}|}}{{#if: {{{TerAtkName|}}}|{{#ifeq:{{{Override-Ter-Atk--Std-Atk-Qty}}}|0||{{#ifexpr: {{MonsterAtkQty|transcludesection=Tertiary-Standard-{{#var:MonsterAtkQtyMatrix}}}} or {{#ifexpr:{{{Override-Ter-Atk--Std-Atk-Qty}}}|1|0}}|{{#!:

Revision as of 17:22, 15 August 2019


{{{MonsterName}}}

Monster Name (CR -)

? - Medium - ?
No description found.

General

Lore Check: Know (Local) (Basic: DC 2; Full: DC 17)
Init: +-12
Ambush Chance: 10+ on d20 (req's 1 minute prep)
Senses:
Passive Perception: -2 (Spot: +-12, req's move action)

Defense

AC: 0
Maneuver Defense (MD): 0
Hit Points: 0     (Bloodied Value: 0)    Hit Dice: 0
Fort: +Expression error: Unrecognized punctuation character "[".    Refl: +Expression error: Unrecognized punctuation character "[".    Will: +Expression error: Unrecognized punctuation character "[".
Special Defenses:
Strong Against:
  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Movement Types: Walk 30 ft.
Space / Reach: 5 ft. / 5 ft.
Standard Attack:
  • 0x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Full Attack:
  • 0x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Standard Ranged:
Maneuver Offense: +Expression error: Unrecognized punctuation character "[".
Siege Damage: Not siege capable
Special Attacks: -
Action Points: 0

Statistics

Str: -    Dex: -    Con: -    Int: -    Wis: -    Cha: -
Feats:
Skills:
Languages: -

Special Abilities

None


Combat Tactics

-

Out of Combat

-

Rewards

XP: 0
Treasure: Sellable Goods worth 0 gp.
Weight: 10 lbs.     Volume: 0 cu ft
Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Roll a d20:
Result Remnant Found (If Any)
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
Table 2: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
Table 3: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)