Difference between revisions of "Template:Monster"

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}}{{
 
}}{{
 
#vardefine:HitPoints|{{#expr:{{MonsterHPs|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}HitPoints}}|1}} + {{#ifexpr:{{{NudgeHitPoints|}}}|{{{NudgeHitPoints}}}|0}} round 0}}
 
#vardefine:HitPoints|{{#expr:{{MonsterHPs|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}HitPoints}}|1}} + {{#ifexpr:{{{NudgeHitPoints|}}}|{{{NudgeHitPoints}}}|0}} round 0}}
 +
}}{{
 +
#vardefine:Bloodied-Hit-Points|{{#expr: floor((({{MonsterHPs|transcludesection={{{CR}}}}}*{{#if:{{{Role|}}}|{{Monster Role|transcludesection={{{Role}}}HitPoints}}|1}}) + {{#ifexpr:{{{NudgeHitPoints|}}}|{{{NudgeHitPoints}}}|0}}) * 0.5)}}
 
}}{{
 
}}{{
 
#vardefine:ConcentrationStrongAdder|{{#ifeq: {{{Feat1}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{#ifeq: {{{Feat2}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{#ifeq: {{{Feat3}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{#ifeq: {{{Feat4}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{MonsterConcentrationAdder|transcludesection={{{CR}}}}}}}}}}}}}
 
#vardefine:ConcentrationStrongAdder|{{#ifeq: {{{Feat1}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{#ifeq: {{{Feat2}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{#ifeq: {{{Feat3}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{#ifeq: {{{Feat4}}}|Combat Casting|{{#expr:{{MonsterConcentrationAdder|transcludesection={{{CR}}}}} + 4}}|{{MonsterConcentrationAdder|transcludesection={{{CR}}}}}}}}}}}}}
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: '''Maneuver Defense ([[Maneuver Defense|MD]]):''' {{#expr:{{Challenging-Skill-DC|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Nudge-Maneuver-Defense|}}}|{{{Nudge-Maneuver-Defense|}}}|0}}}} {{#if:{{{Maneuver-Defense-Notes|}}}| ({{{Maneuver-Defense-Notes}}})|}}
 
: '''Maneuver Defense ([[Maneuver Defense|MD]]):''' {{#expr:{{Challenging-Skill-DC|transcludesection={{{CR}}}}} + {{#ifexpr:{{{Nudge-Maneuver-Defense|}}}|{{{Nudge-Maneuver-Defense|}}}|0}}}} {{#if:{{{Maneuver-Defense-Notes|}}}| ({{{Maneuver-Defense-Notes}}})|}}
  
: '''Hit Points:''' {{Hit-Points}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}}    ('''Bloodied Value:''' {{Bloodied-Hit-Points}})    '''Hit Dice:''' {{Hit-Dice}}
+
: '''Hit Points:''' {{#var:HitPoints}} {{#if: {{{Role|}}}|({{{Role}}} role included)|}}    ('''Bloodied Value:''' {{#var:Bloodied-Hit-Points}})    '''Hit Dice:''' {{#var:HitDice}}
  
 
: '''Fort:''' +{{#expr:{{#ifeq: {{{Fort}}}|S|{{MonsterStrongSave|transcludesection={{{CR}}}}}|{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#ifexpr:{{{NudgeFort|}}}|{{{NudgeFort|}}}|0}}}}    '''Refl:''' +{{#expr:{{#ifeq: {{{Refl}}}|S|{{MonsterStrongSave|transcludesection={{{CR}}}}}|{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#ifexpr:{{{NudgeRefl|}}}|{{{NudgeRefl|}}}|0}}}}    '''Will:''' +{{#expr:{{#ifeq: {{{Will}}}|S|{{MonsterStrongSave|transcludesection={{{CR}}}}}|{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#ifexpr:{{{NudgeWill|}}}|{{{NudgeWill|}}}|0}}}}
 
: '''Fort:''' +{{#expr:{{#ifeq: {{{Fort}}}|S|{{MonsterStrongSave|transcludesection={{{CR}}}}}|{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#ifexpr:{{{NudgeFort|}}}|{{{NudgeFort|}}}|0}}}}    '''Refl:''' +{{#expr:{{#ifeq: {{{Refl}}}|S|{{MonsterStrongSave|transcludesection={{{CR}}}}}|{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#ifexpr:{{{NudgeRefl|}}}|{{{NudgeRefl|}}}|0}}}}    '''Will:''' +{{#expr:{{#ifeq: {{{Will}}}|S|{{MonsterStrongSave|transcludesection={{{CR}}}}}|{{MonsterWeakSave|transcludesection={{{CR}}}}}}} + {{#ifexpr:{{{NudgeWill|}}}|{{{NudgeWill|}}}|0}}}}

Revision as of 00:31, 29 October 2019

{{{MonsterName}}}

Monster Name (CR -)

? - Medium - ?
No description found.

General

Lore Check: Know (Local) (Basic: DC 2; Full: DC 17)
Init: +-12
Ambush Chance: 10+ on d20 (req's 1 minute prep)
Senses:
Passive Perception: -2 (Spot: +-12, req's move action)

Defense

AC: 0
Maneuver Defense (MD): 0
Hit Points: 0     (Bloodied Value: 0)    Hit Dice: 0
Fort: +0    Refl: +0    Will: +0
Special Defenses:
Strong Against:
  • (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:

Offense

Movement Types: Walk 30 ft.
Space / Reach: 5 ft. / 5 ft.
Standard Attack:
  • 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Full Attack:
  • 1x Unnamed Attack 1 +0 (0/x2) as (undefined damage type)
Standard Ranged:
Maneuver Offense: +0
Siege Damage: Not siege capable
Special Attacks: -
Action Points: 0

Statistics

Str: -    Dex: -    Con: -    Int: -    Wis: -    Cha: -
Feats:
Skills:
Languages: -

Special Abilities

None


Combat Tactics

-

Out of Combat

-

Rewards

XP: 0
Treasure: Sellable Goods worth 0 gp.
Weight: 10 lbs.     Volume: 0 cu ft
Optional Treasure Rules: Roll on the following table once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Roll a d20:
Result Remnant Found (If Any)
1 - 10 Nothing Found
11 - 14 1 Languid Remnant (tier 1)
15 - 17 1 Pale Remnant (tier 2)
18 - 19 1 Bright Remnant (tier 3)
20 Roll on Table 2
Table 2: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Languid Remnants (tier 1)
6 - 10 3 Pale Remnants (tier 2)
11 - 14 1 Intense Remnant (tier 4)
15 - 17 1 Blazing Remnant (tier 5)
18 - 19 1 Vital Remnant (tier 6)
20 Roll on Table 3
Table 3: Roll a d20:
Result Remnant(s) Found
1 - 5 3 Bright Remnants (tier 3)
6 - 8 3 Intense Remnants (tier 4)
9 - 11 3 Blazing Remnants (tier 5)
12 - 14 3 Vital Remnants (tier 6)
15 - 17 1 Prime Remnant (tier 7)
18 - 19 1 Mythic Remnant (tier 8)
20 1 Empyrean Remnant (tier 9)