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Monster Name (CR 1)
Initiative
|
3
|
Defense
AC
|
0
|
Man Def
|
0
|
Monster Health
|
0 |
0 |
0
|
Hit Points |
Bloodied |
Hit Dice
|
Saving Throws
|
Fort: |
+0
|
Refl: |
+0
|
Will: |
+0
|
Strong Against:
- (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:
Offense
|
|
|
|
Size: |
Medium
|
0 ft. |
0 ft.
|
Space |
Reach
|
To-Hit
|
+0
|
Man Off
|
+3
|
Standard Attack (Melee):
- 1x Unnamed Attack 1 +0 (0/x2)
as undefined damage type
Full Attack (Melee):
- 1x Unnamed Attack 1 +0 (0/x2)
as undefined damage type
Standard Attack (Ranged):
Siege Damage: Not siege capable
Statistics
Feats:
Special Abilities
Monster Name
No description found.
Combat Tactics
-
Out of Combat
-
Rewards
XP: 400
Treasure: Sellable Goods worth 219 gp.
- Weight: 10 lbs. Volume: 0.4 cu. ft.
Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Remnant(s) Found
|
1 - 10 |
Nothing Found
|
11 - 14 |
1 Languid Remnant (tier 1)
|
15 - 17 |
1 Pale Remnant (tier 2)
|
18 - 19 |
1 Bright Remnant (tier 3)
|
20 |
Roll on Table 2
|
### |
Nothing to see here!
|
### |
Or here. Move along.
|
Table 2: Remnant(s) Found
|
1 - 5 |
3 Languid Remnants (tier 1)
|
6 - 10 |
3 Pale Remnants (tier 2)
|
11 - 14 |
1 Intense Remnant (tier 4)
|
15 - 17 |
1 Blazing Remnant (tier 5)
|
18 - 19 |
1 Vital Remnant (tier 6)
|
20 |
Roll on Table 3
|
### |
Or here. Move along.
|
Table 3: Remnant(s) Found
|
1 - 5 |
3 Bright Remnants (tier 3)
|
6 - 8 |
3 Intense Remnants (tier 4)
|
9 - 11 |
3 Blazing Remnants (tier 5)
|
12 - 14 |
3 Vital Remnants (tier 6)
|
15 - 17 |
1 Prime Remnant (tier 7)
|
18 - 19 |
1 Mythic Remnant (tier 8)
|
20 |
1 Empyrean Remnant (tier 9)
|