Walloping (Shield Magic Property): Difference between revisions

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| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description|A Walloping shield deals +8 points of [[Base Weapon Damage]] when used to perform a [[Shield Bash]].  Base weapon damage is multiplied when you reach levels 8, 15, 22, and 29.  It is also multiplied on a critical hit, as it is NOT bonus damage.
| Description|A Walloping shield deals +8 points of [[Base Weapon Damage]] when used to perform a [[Shield Bash]].  Base weapon damage is multiplied when you reach levels 6, 11, 16, 21, 26, and 31.  It is also multiplied on a critical hit, as it is NOT bonus damage.


Only [[Shield, Light (Weapon)|light]] and [[Shield, Heavy (Weapon)|heavy shield]]s can have this ability; Bucklers, War Shields, and Tower Shields may not.
Only [[Shield, Light (Weapon)|light]] and [[Shield, Heavy (Weapon)|heavy shield]]s can have this ability; Bucklers, War Shields, and Tower Shields may not.

Revision as of 12:52, 15 November 2019

Walloping (Shield Magic Property)

Enchant Cost: +2

A Walloping shield deals +8 points of Base Weapon Damage when used to perform a Shield Bash. Base weapon damage is multiplied when you reach levels 6, 11, 16, 21, 26, and 31. It is also multiplied on a critical hit, as it is NOT bonus damage.

Only light and heavy shields can have this ability; Bucklers, War Shields, and Tower Shields may not.

Creation: Creator (Feat), Bailiwick Check (DC 23), a languid remnant (tier 1), and an item symbolic of the enchantment.