Whipsaw (Rage Power): Difference between revisions

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m (Reese moved page Whirling Rip (Rage Power) to Whipsaw (Rage Power) without leaving a redirect)

Revision as of 20:07, 27 May 2023


Whirling Rip (Su)

Requires: Barbarian 1
Benefit: Once per round as a free action, you can activate Whirling Rip to augment the next attack you make before the start of your next turn. If the attack hits, it is resolved as normal against your target, but it also deals your base weapon damage dice to a second target within your reach. There is no attack roll for the second target, it simply hits. Note that this second attack is just the dice for your base weapon damage, and does not include any adders, such as your STR modifier, CON modifier, weapon enhancement bonuses, feat bonuses, etc. Just the dice.
If the attack against the first target is a critical hit, you instead deal your base weapon damage dice times your weapon's critical multiplier to the second target.
You must activate Whirling Rip before you make your attack, and if you fail to make an attack before the start of your next turn, or if the attack augmented by Whirling Rip misses, the benefit is lost.

Progression:

  • 11th Level: Add your Strength modifier to the damage you deal to your secondary target. This is multiplied like the base weapon dice, if your attack against the first target is a critical hit.
  • 21st Level: Add your Constitution modifier to the damage you deal to your secondary target. This is multiplied like the base weapon dice, if your attack against the first target is a critical hit.
  • 31st Level: The damage caused by Whirling Rip is now equal to the damage you deal with your normal attacks. You only roll the damage once, and apply the damage to both targets. Even on a critical hit, you roll your critical damage once and apply it to both targets.