Difference between revisions of "Winged Rod"

From Epic Path
Jump to: navigation, search
 
Line 52: Line 52:
 
If a targeted creature has spell resistance, the wielder of the rod must first make a [[Bailiwick]] skill check against the target's [[Maneuver Defense]].  If they equal or exceed this number, the spell is resolved against the target as normal.  If the check fails, the spell is cast from the rod (using up a charge) but has no effect on the target creature.
 
If a targeted creature has spell resistance, the wielder of the rod must first make a [[Bailiwick]] skill check against the target's [[Maneuver Defense]].  If they equal or exceed this number, the spell is resolved against the target as normal.  If the check fails, the spell is cast from the rod (using up a charge) but has no effect on the target creature.
  
{{Rod-Costs|sp=3|max=35|save=Y}}
+
{{Rod-Costs|sp=3|max=35|dam=N}}
  
 
   <!--  This text describes what this item actually does                                                      -->
 
   <!--  This text describes what this item actually does                                                      -->

Latest revision as of 17:49, 13 September 2019

Winged Rod

Winged Rod

CL 5 Magic Rod • Weak Enchantment
Cost: 3,750 gp
Weight: 4 lbs.

This rod is made of wood, elaborately carved with stylized feathers and wings wrapping and spiraling around the length of the rod. It is capped at both ends with elaborate silver endpieces stylized as a pair of wings, dramatically upswept, with fine detailing of the feathered details. When moved quickly, it seems to catch at the air and attempt to lift off, and will scatter light breezes when it is activated.

Wielders of this rod can utter a command word as a standard action to cast a Fly spell, using up one charge from the rod.

When the rod is activated, it stirs gentle zephyrs around it. You can then touch yourself or another willing target and impart upon you or them the ability to Fly. Higher level versions of this Rod grant no more flight ability, but the higher Creator Level does make the effect stronger and more difficult to Dispel.

If a targeted creature has spell resistance, the wielder of the rod must first make a Bailiwick skill check against the target's Maneuver Defense. If they equal or exceed this number, the spell is resolved against the target as normal. If the check fails, the spell is cast from the rod (using up a charge) but has no effect on the target creature.

You can purchase this rod at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the spell as described above, but also increases the cost, as follows:

Creator Level Cost Save DC Damage Dealt
- -  - -
- -  - -
- -  - -
- -  - -
5 11,250 gp  18 -
6 15,000 gp  19 -
7 18,750 gp  20 -
8 24,000 gp  21 -
9 30,000 gp  22 -
10 37,500 gp  24 -
11 46,500 gp  25 -
12 56,250 gp  26 -
13 68,250 gp  26 -
14 84,000 gp  27 -
15 106,500 gp  28 -
16 144,750 gp  29 -
17 195,000 gp  30 -
18 270,000 gp  30 -
19 360,000 gp  31 -
20 480,000 gp  32 -
Creator Level Cost Save DC Damage Dealt
21 637,500 gp  32 -
22 855,000 gp  33 -
23 1,132,500 gp  34 -
24 1,500,000 gp  35 -
25 1,950,000 gp  35 -
26 2,625,000 gp  36 -
27 3,450,000 gp  36 -
28 4,650,000 gp  37 -
29 6,150,000 gp  38 -
30 8,175,000 gp  39 -
31 10,800,000 gp  40 -
32 14,175,000 gp  41 -
33 18,750,000 gp  42 -
34 24,825,000 gp  43 -
35 33,075,000 gp  44 -

This magic item does not require an attunement period, and grants its benefits immediately upon being worn or wielded.

Creation: Creator (Feat), Bailiwick Check (DC 20 (10 + double CL)), Languid (tier 1) remnant, An item symbolic of the enchantment, 1,875 gp (minus cost of symbolic item).