Common Green Dragon: Revision history

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16 February 2021

  • curprev 18:3418:34, 16 February 2021Reese talk contribsm 70,485 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Add-Skirmisher-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 15:5315:53, 16 February 2021Reese talk contribsm 70,174 bytes +312 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Shooter-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" o...
  • curprev 02:5102:51, 16 February 2021Reese talk contribsm 69,862 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Minion-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 01:1201:12, 16 February 2021Reese talk contribsm 69,551 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Legend-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...

15 February 2021

  • curprev 21:4721:47, 15 February 2021Reese talk contribsm 69,240 bytes +311 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Leader-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or...
  • curprev 20:4220:42, 15 February 2021Reese talk contribsm 68,929 bytes +307 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Add-Killer-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stan...
  • curprev 15:5015:50, 15 February 2021Reese talk contribsm 68,622 bytes +308 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Role-Only--Replace-Rez-Power--Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "s...
  • curprev 03:5003:50, 15 February 2021Reese talk contribsm 68,314 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-9-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-9-Actio...
  • curprev 02:4502:45, 15 February 2021Reese talk contribsm 68,026 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-8-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-8-Actio...

14 February 2021

  • curprev 23:0323:03, 14 February 2021Reese talk contribsm 67,738 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-7-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-7-Actio...
  • curprev 21:0021:00, 14 February 2021Reese talk contribsm 67,450 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-6-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-6-Actio...
  • curprev 19:0019:00, 14 February 2021Reese talk contribsm 67,162 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-5-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-5-Actio...
  • curprev 15:0815:08, 14 February 2021Reese talk contribsm 66,874 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-4-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-4-Actio...
  • curprev 04:5604:56, 14 February 2021Reese talk contribsm 66,586 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Actio...
  • curprev 02:2602:26, 14 February 2021Reese talk contribsm 66,298 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Actio...

13 February 2021

  • curprev 21:2221:22, 13 February 2021Reese talk contribsm 66,010 bytes +288 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-A...

4 February 2021

  • curprev 14:2714:27, 4 February 2021Reese talk contribsm 65,722 bytes +6,029 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...
  • curprev 01:4001:40, 4 February 2021Reese talk contribsm 59,693 bytes +6,137 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

3 February 2021

  • curprev 23:0223:02, 3 February 2021Reese talk contribsm 53,556 bytes +3,787 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

24 January 2021

23 January 2021

  • curprev 21:5821:58, 23 January 2021Reese talk contribsm 49,342 bytes +264 Text replacement - " <!-- Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank -->" to " <!-- Values: any positive or negative number, or leave blank. Changes the base CR of the monster's value. Max recommended is +/-4 -->"

20 January 2021

19 January 2021

16 January 2021

12 January 2021

10 January 2021

  • curprev 03:1103:11, 10 January 2021Reese talk contribsm 50,163 bytes +119 Text replacement - "| Sense-Watersense-Range = " to "| Sense-Watersense-Range = <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank --> | Senses-Custom-Text = "

9 January 2021

  • curprev 23:2823:28, 9 January 2021Reese talk contribsm 50,044 bytes +125 Text replacement - "| Move-Type-Greater-Teleport-Speed = " to "| Move-Type-Greater-Teleport-Speed = <!-- If you want custom text in the 'Move Type' field, use the field below, or leave blank --> | Move-Type-Custom-Text = "
  • curprev 19:0019:00, 9 January 2021Reese talk contribsm 49,919 bytes 0 Text replacement - "| Move-Type-Lesser Flight-Speed = | Move-Type-Greater Flight-Speed = " to "| Move-Type-Lesser-Flight-Speed = | Move-Type-Greater-Flight-Speed = "
  • curprev 18:1418:14, 9 January 2021Reese talk contribsm 49,919 bytes +50 Text replacement - " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-Sound = | Sense-Is-Blin...

3 January 2021

  • curprev 22:3222:32, 3 January 2021Reese talk contribsm 49,869 bytes +735 Text replacement - "| NudgeSpace" to " <!-- MOVE TYPES --> <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; if they don't have that movement type, leave it blank -->...
  • curprev 18:1418:14, 3 January 2021Reese talk contribsm 49,134 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

  • curprev 19:2019:20, 2 January 2021Reese talk contribsm 48,308 bytes +455 Text replacement - " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank --> }}</onlyinclude> | Description" to " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, o...

28 November 2019

27 November 2019

15 August 2019

13 August 2019

31 July 2019

  • curprev 18:3718:37, 31 July 2019Reese talk contribsm 60,448 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 17:5017:50, 31 July 2019Reese talk contribsm 60,451 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 23:1023:10, 30 July 2019Reese talk contribsm 60,454 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

28 February 2019

1 August 2018

  • curprev 20:2020:20, 1 August 2018Reese talk contribsm 60,124 bytes +204 Text replacement - "\| NudgeBasicLoreValue = (.*) <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- Values: any positive or negative number, or leave blank\. Max recommended is \+\/-4 --> \| NudgeFullLo...
  • curprev 18:3618:36, 1 August 2018Reese talk contribsm 59,920 bytes +164 Text replacement - "\| PriAtkName = (.*) <!-- name of primary attack, weapons or natural attacks \(e\.g\. "Longsword" or "Bite"\) --> \| PriAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)",...
  • curprev 16:2416:24, 1 August 2018Reese talk contribsm 59,756 bytes +164 Text replacement - "\| SecAtkName = (.*) <!-- name of secondary attack, natural attacks only \(e\.g\. "Claw"\); leave blank for none --> \| SecAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)...
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