Glossary of Terms: Difference between revisions

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''Spell-like abilities'' are magical abilities that work much like spells, except that they are ''not'' spells and so have no verbal, somatic, focus, or material [[components]]). They can replicate nearly any effect that a spell could produce, and typically require a standard action to activate.  Refer to the ability's description for details.
''Spell-like abilities'' are magical abilities that work much like spells, except that they are ''not'' spells and so have no verbal, somatic, focus, or material [[components]]). They can replicate nearly any effect that a spell could produce, and typically require a standard action to activate.  Refer to the ability's description for details.


Spell-like abilities, like spells, immediately end when in an area without magic, such as an [[Antimagic Field (Spell)]], and cannot be reactivated until the non-magical area is left, or the effect preventing magic is ended.  ''Spell-like abilities'' are subject to [[Spell Resistance (SR)]], unless specifically noted otherwise in the ability's description.  Just like spells, ''spell-like abilities'' provoke attacks of opportunity from threatening enemies unless the creature activating it makes a [[caster check]] to cast defensively  (DC 10 + (spell level x 4)).   
Spell-like abilities, like spells, immediately end when in an area without magic, such as an [[Antimagic Field (Sorcerer/Wizard Spell)]], and cannot be reactivated until the non-magical area is left, or the effect preventing magic is ended.  ''Spell-like abilities'' are subject to [[Spell Resistance (SR)]], unless specifically noted otherwise in the ability's description.  Just like spells, ''spell-like abilities'' provoke attacks of opportunity from threatening enemies unless the creature activating it makes a [[caster check]] to cast defensively  (DC 10 + (spell level x 4)).   


Monsters with ''spell-like abilities'' are considered to be spell casters outside of combat, able to cast nearly any spell appropriate to their CR that the GM feels the creature might know.  Inside of combat, monsters rely solely on their listed ''spell-like abilities'' to produce the equivalent of spell effects.  That is, even though they may know a wide variety of spells that they can use outside of combat, they can '''only''' use the ''spell-like abilities'' listed in their special abilities section during combat.  Monster ''spell-like abilities'' always list the caster check information at the beginning of the ability's description, including the target DC of the check.
Monsters with ''spell-like abilities'' are considered to be spell casters outside of combat, able to cast nearly any spell appropriate to their CR that the GM feels the creature might know.  Inside of combat, monsters rely solely on their listed ''spell-like abilities'' to produce the equivalent of spell effects.  That is, even though they may know a wide variety of spells that they can use outside of combat, they can '''only''' use the ''spell-like abilities'' listed in their special abilities section during combat.  Monster ''spell-like abilities'' always list the caster check information at the beginning of the ability's description, including the target DC of the check.

Revision as of 14:39, 6 June 2019