Shady (Armor Magic Property): Difference between revisions

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::* Your attacks behave as normal.
::* Your attacks behave as normal.
::* Non-damaging effects behave as normal.
::* Non-damaging effects behave as normal.
::* Force effects, such as [[Magic Missile (Sorcerer/Wizard Spell]] and [[Wall of Force (Sorcerer/Wizard Spell]] have normal effect upon you.
::* Force effects, such as [[Magic Missile (Sorcerer/Wizard Spell)]] and [[Wall of Force (Sorcerer/Wizard Spell)]] have normal effect upon you.





Revision as of 16:26, 16 June 2019

{{Magic Property

| PlusCost=+2


| Description=This armor blurs the wearer when it is desired, rendering them vaguely unreal, as a portion of their existence is rendered null. This brief effect is usually used to 'ride out' a powerful attack, although clever owners may come up with additional uses as allowed by the GM on a case-by-case basis.

While weariing Shady armor, once per day, when activated as a free action, after a damage roll is resolved against you, cut the damage in half retroactively. This halving is taken after any applicable damage resistance is subtracted, not before.

Note that: