Death Ward (Spell): Difference between revisions
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Move to settlements page? | |||
Template:Spell | |||
<!-- Spell Level --> | <!-- Spell Level --> | ||
<!-- Values: Integer (spell level if castable) or leave blank (if not | <!-- Values: Integer (spell level if castable) or leave blank (if not | ||
available to listed class) --> | available to listed class) --> | ||
| Alchemist = 4 | | Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}} | ||
| Bard = | | Alchemist|4 | ||
| Cleric = 4 | }}</onlyinclude> | ||
| Druid = 5 | |||
| Paladin = 4 | | Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}} | ||
| Ranger = | | Bard| | ||
| Sorcerer/Wizard = | }}</onlyinclude> | ||
| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}} | |||
| Cleric|4 | |||
}}</onlyinclude> | |||
| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}} | |||
| Druid|5 | |||
}}</onlyinclude> | |||
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | |||
| Paladin|4 | |||
}}</onlyinclude> | |||
| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}} | |||
| Pariah| | |||
}}</onlyinclude> | |||
| Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}} | |||
| Ranger| | |||
}}</onlyinclude> | |||
| Sorcerer/Wizard=<onlyinclude>{{#ifeq:{{{transcludesection|Sorcerer/Wizard}}} | |||
| Sorcerer/Wizard| | |||
}}</onlyinclude> | |||
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Necromancy]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | | CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}} | ||
| CastTime| | | CastTime|Standard | ||
<!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
| Range| | | Range|Touch | ||
<!-- Values: Self, Touch, Close, Medium, Long, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | | Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}} | ||
| Duration|1 min/lvl | | Duration|1 min/lvl | ||
<!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save| | | Save|HWillNegates | ||
<!-- Values: None, | |||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | |||
ReflHalf, ReflNegates, HReflHalf, HReflNegates, | |||
WillHalf, WillNegates, HWillHalf, HWillNegates, or anything else | |||
--> | |||
}}</onlyinclude> | |||
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | |||
| Save-DC| | |||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | |||
}}</onlyinclude> | |||
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}} | |||
| Lays-Charge| | |||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | |||
| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}} | |||
| Lays-Dual-Charge| | |||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | |||
| Charge-Notes=<onlyinclude>{{#ifeq:{{{transcludesection|Charge-Notes}}} | |||
| Charge-Notes| | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR|yes (harmless) | | SR|yes (harmless) | ||
<!-- Values: Y, or leave blank --> | |||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description = The subject gains a +4 [ | | Description = The subject gains a +4 [Morale Bonus]] on saves against all "Death" spells and magical effects. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is [[immune]] to essence damage ([[Essence Suppression|suppression]], [[Essence Omission|omission]], and [[Essence Destruction|destruction]]) and any [[negative energy]] effects, including negative energy from [[Channel Divinity (Su)]]. | ||
: This spell does not remove | : This spell does not remove essence damage that the subject has already gained, but it does temporarily restore abilities lost to essence damage for the duration of its effect. | ||
: ''Death Ward'' does not protect against other sorts of attacks, even if those attacks might be lethal. | : ''Death Ward'' does not protect against other sorts of attacks, even if those attacks might be lethal. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
| ShortDesc|Grants bonuses against "Death" spells and | | ShortDesc|Grants bonuses against "Death" spells and negative energy. | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Reviewed = N | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed|N | |||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | |||
}}</onlyinclude> | |||
}} | }} |
Latest revision as of 00:14, 28 June 2019
Move to settlements page?
Template:Spell
| Alchemist=4
| Bard=
| Cleric=4
| Druid=5
| Paladin=4
| Pariah=
| Ranger=
| Sorcerer/Wizard=
| School=Necromancy
| CastTime=Standard
| Components=V, S, DF
| Range=Touch
| Target=living creature touched
| Duration=1 min/lvl
| Save=HWillNegates
| Save-DC=
| Lays-Charge=
| Lays-Dual-Charge=
| Charge-Notes=
| SR=yes (harmless)
| Description = The subject gains a +4 [Morale Bonus]] on saves against all "Death" spells and magical effects. The subject is granted a save to negate such effects even if one is not normally allowed. The subject is immune to essence damage (suppression, omission, and destruction) and any negative energy effects, including negative energy from Channel Divinity (Su).
- This spell does not remove essence damage that the subject has already gained, but it does temporarily restore abilities lost to essence damage for the duration of its effect.
- Death Ward does not protect against other sorts of attacks, even if those attacks might be lethal.
| ShortDesc=Grants bonuses against "Death" spells and negative energy.
| Reviewed=N }}