Living Breath Weapon: Difference between revisions

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   <!-- Put any DR or ER values here -->
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| StrongAgainst = '''''Immune (no effect):''''' Electricity, Sonic
| StrongAgainst = '''''Immune (no effect):''''' {{dmg|lightning}} and {{dmg|sonic}} damage
::* '''''Immune (no effect):''''' any combat maneuver or forced movement (unless performed with a weapon dealing full damage to incorporeal creatures)
::* '''''Immune (no effect):''''' any combat maneuver or forced movement (unless performed with a weapon dealing full damage to incorporeal creatures)
::* '''''Immune (no effect):''''' Critical Hits
::* '''''Immune (no effect):''''' Critical Hits
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   <!-- name of primary attack, weapons or natural attacks (e.g. "Longsword" or "Bite") -->
   <!-- name of primary attack, weapons or natural attacks (e.g. "Longsword" or "Bite") -->


| Pri-Atk-Dmg-Type =  
| Pri-Atk-Dmg-Type = lightning
   <!-- name of the damage type used; if the type isn't defined, create a new page using the 'Dmg-Type' template (see Using Templates) -->
   <!-- name of the damage type used; if the type isn't defined, create a new page using the 'Dmg-Type' template (see Using Templates) -->


| PriAtkNotes = as electricity damage
| PriAtkNotes =  
   <!-- add any specials; adds the word "plus" automatically. (e.g. "filth fever (see below)") -->
   <!-- add any specials; adds the word "plus" automatically. (e.g. "filth fever (see below)") -->


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   <!-- Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it -->
   <!-- Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded; will auto-detect Combat Casting and include it -->


| Ability-1-Description = Once per encounter as a full round action, the living breath weapon can instantly arc to three separate locations within 100 feet of its starting point. At each of these three locations, the living breath weapon creates a 2x2 square (ten foot square) zone of crackling lightning. It may make a touch attack against any creature inside of each space, +{{#var:Special1TouchAttack}} to hit, dealing {{#var:Special1StandardDmg}} points of electricity damage. It may overlap the areas of effect, but it may not attack any creature more than once. After the attacks are resolved, the living breath weapon returns to the space it began the round in.
| Ability-1-Description = Once per encounter as a full round action, the living breath weapon can instantly arc to three separate locations within 100 feet of its starting point. At each of these three locations, the living breath weapon creates a 2x2 square (ten foot square) zone of crackling lightning. It may make a touch attack against any creature inside of each space, {{Touch-Attack}}, dealing {{Special-Standard-Dmg}} points of {{dmg|lightning}} damage. It may overlap the areas of effect, but it may not attack any creature more than once. After the attacks are resolved, the living breath weapon returns to the space it began the round in.


: Hit or miss, all spaces affected by Discharge continue to crackle with electricity for the remainder of the encounter, and for each square a creature moves through the effect, it deals {{#var:Special1SwiftDmg}} points of additional electricity damage (cumulatively).  The living breath weapon may place the three affected 10'x10' areas anywhere within range, but if any areas overlap, the affected creatures are only targeted once by the attack.
: Hit or miss, all spaces affected by Discharge continue to crackle with electricity for the remainder of the encounter, and for each affected square that a creature enters, it deals {{Special-Swift-Dmg}} points of additional {{dmg|lightning}} damage.  The living breath weapon may place the three affected 10'x10' areas anywhere within range, but if any areas overlap, the affected creatures only suffer the damage once when entering an affected square.


: Note that blue dragons can use this lingering electricity as a destination point for their Ride the Lightning ability.
: Note that blue dragons can use this lingering electricity as a destination point for their Ride the Lightning ability.
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   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded-->
   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded-->


| Ability-2-Description = Living Breath Weapons are [[Incorporeal]], meaning that they do not have a physical body. Incorporeal creatures are immune to all non-magical attack forms. Incorporeal creatures take half damage (50%) from magic weapons, spells, spell-like effects, and supernatural effects. Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all force effects.
| Ability-2-Description = Living Breath Weapons are [[Incorporeal]], meaning that they do not have a physical body. Incorporeal creatures are immune to all non-magical attack forms. Incorporeal creatures take half damage (50%) from magic weapons, spells, spell-like effects, and supernatural effects. Incorporeal creatures take full damage from other incorporeal creatures and effects, as well as all {{dmg|force}} effects.


: In addition, the living breath weapon can occupy the same space as corporeal creatures without inflicting a squeeze penalty on itself or the creature it is sharing a space with.  The living breath weapon cannot be grappled except by other incorporeal creatures, nor can it initiate a grapple.  Living breath weapons can pass through or hide inside objects, but if they make an attack, they must emerge from the object to do so, and gain no cover bonuses after attacking.
: In addition, the living breath weapon can occupy the same space as corporeal creatures without inflicting a squeeze penalty on itself or the creature it is sharing a space with.  The living breath weapon cannot be grappled except by other incorporeal creatures, nor can it initiate a grapple.  Living breath weapons can pass through or hide inside objects, but if they make an attack, they must emerge from the object to do so, and gain no cover bonuses after attacking.

Revision as of 19:23, 11 July 2019