Hydrazine: Difference between revisions

From Epic Path
Jump to navigation Jump to search
Line 95: Line 95:
'''CMB:''' 2
'''CMB:''' 2


'''CMD:''' 16
'''CMD:''' 17


{| border="1"
{| border="1"
Line 106: Line 106:
|-
|-
| Bomb
| Bomb
| +2 +4 dex +1 circumstance = +7
| +2 +5 dex +1 circumstance = +8
| 2d6+4
| 2d6+5
| -
| -
| 20
| 20
|
|
|-
| Light Crossbow
| +2 +4 dex = +6
| 1d8
| 19-20/x2
| 80
| 30
|-
|-
| Dagger
| Dagger
| +2 melee, +2 +4 dex = +6 ranged
| +2 melee, +2 +5 dex = +7 ranged
| 1d4
| 1d4
| 19-20/x2
| 19-20/x2
Line 126: Line 119:
| 2
| 2
|-
|-
| Faux Careen
| +1 Sling
| +2 +4 dex = +6 ranged
| +2 +5 dex +1 magic = +8
| 1d6
| 1d4+1, 1d6+1 bullet, 1d8+1 dural, 1 groaning, smoke
| 20/x2
| 19-20/x2
| 10
| 80
| 1
| 30 bullets, 10 dural, 5 groaning, 5 smoke
|-
|
|
|
|
|
|
|}
|}



Revision as of 02:46, 6 May 2014

Description

Name: Hydrazine Instoff

Class: Alchemist 3

Race: Male Human

Height: 5'7"

Weight: 165 lbs

Hair: Unnaturally Bright Red

Eyes: Fluorescent Green

Alignment: CG

Languages: Common, Ancient Lelnian, Latin, Infernal, Celestial

XP: 5852/5000

Abilities

Ability Score Modifier Damaged Current
Str 10
Dex 18 (16 + 2 + 2 magic) +5
Con 11 (13 - 2)
Int 18 (16 + 2 + 2 magic) +5
Wis 14 +2
Cha 10

HP: 11 + (4 + 1) + (3 + 1) + (2 + 1) = 23 + 2 tmp

Damage:

Initiative: +5

Speed: 30

Defenses

AC: 10 + 4 Armor + 5 Dex = 19

Touch: 10 + 5 Dex =15

Flat-footed: 10 + 4 Armor = 14

Saves

Fortitude: 3 + 0 con + 1 magic = 4 (+2 poison)

Reflex: 3 + 5 dex + 1 magic = 9

Will: 1 + 2 wis + 1 magic = 4

Attacks

BAB: +2

CMB: 2

CMD: 17

Weapon Attack Bonus Damage Critical Range Ammunition
Bomb +2 +5 dex +1 circumstance = +8 2d6+5 - 20
Dagger +2 melee, +2 +5 dex = +7 ranged 1d4 19-20/x2 10 2
+1 Sling +2 +5 dex +1 magic = +8 1d4+1, 1d6+1 bullet, 1d8+1 dural, 1 groaning, smoke 19-20/x2 80 30 bullets, 10 dural, 5 groaning, 5 smoke

Feats

Trait:

Feat (human bonus): Extra_Discovery - Frost_Bomb

Feat (1st): Point-Blank_Shot

Feat (3rd): Precise_Shot

Class Features

Alchemy

Bomb 2d6+5 Splash (7) DC 16 (lvl + int per day) 8 (4 used)/day

Brew potion

Mutagen

Throw Anything

Tweaking File

Discovery (2nd) Precise_Bombs

Racial Abilities

Bonus Feat

Extra Skill Points

Skills

Skill Total Bonus Ranks Stat Bonus Other
Acrobatics 4 4
Appraise 8 1 4 +3 Class
Bluff 0
Climb 0 0
Craft Alchemy 10 3 4 +3 Class
Diplomacy 0
Disable Device 10 3 4 +3 class
Disguise 0
Escape Artist 4 4
Fly 4 4 (class)
Handle Animal 0 0
Heal 7 2 2 +3 Class
Intimidate 0
Knowledge Arcana 9 2 4 +3 class
Knowledge Nature 10 3 4 +3 class
Linguistics 4 4
Perception 8 3 2 +3 Class
Ride 4 4
Sense Motive 2 2
Sleigh of Hand 10 3 4 +3 Class
Spellcraft 10 3 4 +3 class
Stealth 4 4
Survival 6 1 2 +3 Class
Swim 0
Use Magical Device 6 3 +3 Class

Items

Clothes - plain clothes

Extract Book with Formulae

Chain Shirt

12 Acid vials

Light Crossbow

30 bolts

2 Daggers

Backpack

Blank Journal, ink, ink pen, charcoal, chalk

Waterskin

11,710 gp

10 days good rations

Headband of Vast Intelligence +2

Belt of Dexterity +2

Cloak of Resistance +1

Formulae

Spells: 1:3+2

Formulae Book

Lvl 1

  1. Bomber's Eye
  2. Cure Light Wounds
  3. Detect Undead
  4. Enlarge Person
  5. Expeditious Retreat
  6. Shield
  7. Targeted Bomb Admixture
  8. True Strike

Formulae Prepared

Lvl 1

  • Targeted Bomb Admixture (used)
  • True Strike
  • Enlarge Person
  • (Pending)
  • (Pending)