Preserve Organs (Discovery): Difference between revisions

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m (Reese moved page Preserve Organs to Preserve Organs (Discovery) without leaving a redirect)
 
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[[Category:Epic Path]]
{{Template:Discovery
[[Category:Alchemist Discoveries]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Alchemist]] page.''
* ''Go back to the [[Alchemist Discoveries]] page.''


| IsBombMod=<onlyinclude>{{#ifeq:{{{transcludesection|IsBombMod}}}
| IsBombMod|
}}</onlyinclude>


=== Preserve Organs ===
| Flavor =  


'''Prerequisites''': -
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|-
}}</onlyinclude>


'''Benefit''': The alchemist learns how to preserve and protect his vital organs, reducing the chance of a mortal wound. When a critical hit or sneak attack is scored on the alchemist, there is a 25% chance that the critical hit or sneak attack is negated and damage is instead rolled normally.
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|The alchemist with this discovery has learned how to protect their vital organs and vulnerable areas, reducing the chance of a mortal wound. Once per day, the alchemist can declare that a successful critical hit made against them, or an attack that includes precision damage (such as a sneak attack), is resolved as a normal attack instead, inflicting no additional critical damage or precision damage.


'''Special:''' This discovery can be taken more than once.  Each time it is taken, the alchemist gains one additional use of this ability per day.
}}</onlyinclude>


'''Special''': This does not stack with similar abilities that negate critical hits and sneak attacks (such as fortification armor). An alchemist can take this discovery up to three times; the effects stack, increasing this chance to 50% and then 75%.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Once per day, force a sneak attack or critical hit made against you to be resolved as a normal hit.
}}</onlyinclude>
 
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Latest revision as of 14:51, 23 November 2019

Ability Type: Ex

Prerequisites: -

Benefit: The alchemist with this discovery has learned how to protect their vital organs and vulnerable areas, reducing the chance of a mortal wound. Once per day, the alchemist can declare that a successful critical hit made against them, or an attack that includes precision damage (such as a sneak attack), is resolved as a normal attack instead, inflicting no additional critical damage or precision damage.

Special: This discovery can be taken more than once. Each time it is taken, the alchemist gains one additional use of this ability per day.