Glossary of Terms: Difference between revisions
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:* '''AKA:''' [[Full Night's Rest]] | :* '''AKA:''' [[Full Night's Rest]] | ||
: Resting is a realism rule to reflect the time your character spends sleeping and resting during the game. (See also [[Time]].) Note that the PLAYERS should not sleep at the table. There are limits to role-playing. A Rest in Epic Path is always a Full Night's Rest, defined at the handy link above. This game does not have or need a 'short rest', 'pause', or '5-minute rest' mechanic, that function is filled by the [[Action Points]] system during combat. | : Resting is a realism rule to reflect the time your character spends sleeping and resting during the game. (See also [[Time]].) Note that the PLAYERS should not sleep at the table. There are limits to role-playing. A Rest in Epic Path is always a Full Night's Rest, defined at the handy link above. This game does not have or need a 'short rest', 'pause', or '5-minute rest' mechanic, that function is expected to be taken care of by the players of healers and buffers, or in a pinch, can be filled by the [[Action Points]] system during combat. | ||
=== [[Between Adventures | Retraining]] === | === [[Between Adventures | Retraining]] === |