Templates: Difference between revisions

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Saves +10 bonus to all saves
Saves +10 bonus to all saves


Abilities Add up to 70 points to the ability array, no more than +20 to any single one, recalculate hits, damage, saves, and hitpoints
Abilities Add up to 70 points to the ability array, no more than +20 to any single one, recalculate hits, damage, saves, and hit points


Skills +10 bonus on all skills
Skills +10 bonus on all skills
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Saves +8 bonus to all saves
Saves +8 bonus to all saves


Abilities Add up to 55 points to the ability array, no more than +18 to any single one, recalculate hits, damage, saves, and hitpoints
Abilities Add up to 55 points to the ability array, no more than +18 to any single one, recalculate hits, damage, saves, and hit points


Skills +10 bonus on all skills
Skills +10 bonus on all skills
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The Potent template is a weaker version of the paragon template. While the paragon template is designed to create a single truly exceptional individual creature, the potent template is designed to create a vastly more potent version of a class of creatures. As a result, there is more flexibility in the potent template than the paragon template, mainly in the ability to customize the abilities of the creature. At the same time, the potent template is simpler and less powerful than the paragon template.
The Potent template is a weaker version of the paragon template. While the paragon template is designed to create a single truly exceptional individual creature, the potent template is designed to create a vastly more potent version of a class of creatures. As a result, there is more flexibility in the potent template than the paragon template, mainly in the ability to customize the abilities of the creature. At the same time, the potent template is simpler and less powerful than the paragon template.


A word on ability points: The potent template allows you to add 55 to the base array of the monster. This is not 55 more points to buy higher abilities off the standard purchase chart, this is 55 more stat points. If the creature has a 15 Strength, you can add none to it, or 1 to it, or up to 18 to it, giving the potent creature a 33 strength. You then recalculate its to hit and damage with the new bonuses for exceptional strength, added to the bonuses for luck, insight, etc.
A word on ability points: The potent template allows you to add 55 to the base array of the monster. This is not 55 more points to buy higher abilities off the standard purchase chart, this is 55 more stat points. If the creature has a 15 Strength, you can add none to it, or 1 to it, or up to 18 to it, giving the potent creature a 33 strength. You then recalculate its to hit and damage with the new bonuses for exceptional strength, added to the bonuses.




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Saves +7 bonus to all saves
Saves +7 bonus to all saves


Abilities Add up to 42 points to the ability array, no more than +12 to any single one, recalculate hits, damage, saves, and hitpoints
Abilities Add up to 42 points to the ability array, no more than +12 to any single one, recalculate hits, damage, saves, and hit points


Skills +7 Competence bonus on all skills
Skills +7 Competence bonus on all skills
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Saves +7 bonus to all saves
Saves +7 bonus to all saves


Abilities Add up to 24 points to the ability array, no more than +10 to any single one, recalculate hits, damage, saves, and hitpoints
Abilities Add up to 24 points to the ability array, no more than +10 to any single one, recalculate hits, damage, saves, and hit points


Skills +6 bonus on all skills
Skills +6 bonus on all skills
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Saves +5 bonus to all saves
Saves +5 bonus to all saves


Abilities Add up to 18 points to the ability array, no more than +6 to any single one, recalculate hits, damage, saves, and hitpoints
Abilities Add up to 18 points to the ability array, no more than +6 to any single one, recalculate hits, damage, saves, and hit points


Skills +5 bonus on all skills
Skills +5 bonus on all skills
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Saves +4 bonus to all saves
Saves +4 bonus to all saves


Abilities Add up to 12 points to the ability array, no more than +6 to any single one, recalculate hits, damage, saves, and hitpoints
Abilities Add up to 12 points to the ability array, no more than +6 to any single one, recalculate hits, damage, saves, and hit points


Skills +4 bonus on all skills
Skills +4 bonus on all skills
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Saves +4 bonus to all saves
Saves +4 bonus to all saves


Abilities Add up to 12 points to the ability array, no more than +6 to any single one, recalculate hits, damage, saves, and hitpoints
Abilities Add up to 12 points to the ability array, no more than +6 to any single one, recalculate hits, damage, saves, and hit points


Skills +4 bonus on all skills
Skills +4 bonus on all skills
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Attacks: Add one more attack with its primary attack, at full BAB, to both a regular attack and a full attack.
Attacks: Add one more attack with its primary attack, at full BAB, to both a regular attack and a full attack.


Damage: Add its CR after applying this template as a deadly damage bonus to all attacks doing hitpoint damage.
Damage: Add its CR after applying this template as a deadly damage bonus to all attacks doing hit point damage.


Special Attacks: +8 bonus to one aspect of each attack, if applicable.
Special Attacks: +8 bonus to one aspect of each attack, if applicable.
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Space/Reach: 10 ft./5 ft.
Space/Reach: 10 ft./5 ft.


Special Attacks: Improved grab, pounce, rake 2d4+4+10 Deadly +8 insight
Special Attacks: Improved grab, pounce, rake 2d4+4+10 Deadly +8  


Special Qualities: Low-light vision, scent
Special Qualities: Low-light vision, scent
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Speed: 100 ft. (130 if hasted)
Speed: 100 ft. (130 if hasted)


Armor Class: 42 (-1 size, +12 Dex, +11 natural, +10 insight, +10 Luck), touch 31
Armor Class: 42 (-1 size, +12 Dex, +11 natural, +10 , +10 ), touch 31


Base Attack/Grapple: +33/+37
Base Attack/Grapple: +33/+37
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Space/Reach: 10/5
Space/Reach: 10/5


Special Attacks: Rend, autohit, Damage 6d6 +59 (+18 Str, +10 Insight, +8 Deadly Insight, +3 Deadly, +20 Luck)
Special Attacks: Rend, autohit, Damage 6d6 +59 (+18 Str, +10 , +8 , +3 , +20 )


Special Qualities:Low Light Vision, Scent, ER10/-, DR20/Epic, SR 33, Fast Healing 20
Special Qualities:Low Light Vision, Scent, ER10/-, DR20/Epic, SR 33, Fast Healing 20

Latest revision as of 15:33, 29 July 2020