Flying Flaming Corpses (True Dweomer): Difference between revisions
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When this spell is cast, the caster animates a number of corpses as indicated above as horrible burning monstrosities, flesh charring, bones cracking, giving | When this spell is cast, the caster animates a number of corpses as indicated above as horrible burning monstrosities, flesh charring, bones cracking, giving off terrible sounds as the dire spirits inhabiting then express their awful joy in destruction. Each corpse is treated as a ray attack, originating from the square where they fell to a space inhabited by their target. Each such corpse must have line of effect from its origin space to the target space, and the caster must have line of sight to all targets, but not to all origin spaces. | ||
Each flaming corpse must be targeted at a separate enemy. If a successful ranged touch attack is made, each corpse impacts its target (or misses to no effect if the attack fails). Each successful attack inflicts {{circle|TD1}} of {{dmg|darkfire}} damage to that target, and the corpse is reduced to dried, charred fragments. Note that the fragments left by this spell are sufficient, both to raise dead or resurrect, or, to act as material components for further castings of this wretched Working. | Each flaming corpse must be targeted at a separate enemy. If a successful ranged touch attack is made, each corpse impacts its target (or misses to no effect if the attack fails). Each successful attack inflicts {{circle|TD1}} of {{dmg|darkfire}} damage to that target, and the corpse is reduced to dried, charred fragments. Note that the fragments left by this spell are sufficient, both to raise dead or resurrect, or, to act as material components for further castings of this wretched Working. |