Template:Pattern: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:<span style="border-bottom-style: none; position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} | {{#vardefine:Pattern-Name|{{PAGENAME}}}}{{DISPLAYTITLE:<span style="border-bottom-style: none; position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} | ||
[[Category:Epic Path]][[Category:Pattern]] | [[Category:Epic Path]][[Category:Pattern]] | ||
{{#ifeq:{{#len:{{{Picture}}}}}|0|[[Image:Pattern_1.png|550x550px|right|Not just anybody can do this, you know. Well, okay, they can if they have this pattern. But otherwise...]]|[[Image:{{{Picture}}}|550x550px|right|{{{Picture-Text|x}}}]]}} | {{#ifeq:{{#len:{{{Picture}}}}}|0|[[Image:Pattern_1.png|550x550px|right|Not just anybody can do this, you know. Well, okay, they can if they have this pattern. But otherwise...]]|[[Image:{{{Picture}}}|550x550px|right|{{{Picture-Text|x}}}]]}} | ||
Line 27: | Line 27: | ||
: '''Init:''' {{#ifexpr:{{{Initiative-Adj|0}}}>0|+{{{Initiative-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Initiative-Adj|0}}}<0|{{{Initiative-Adj|}}} CRs less than base creature.|-}}}} | : '''Init:''' {{#ifexpr:{{{Initiative-Adj|0}}}>0|+{{{Initiative-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Initiative-Adj|0}}}<0|{{{Initiative-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Ambush Chance:''' | : '''Ambush Chance:''' {{#ifexpr:{{{Ambush-Chance-Nudge|0}}}>0|+{{{Ambush-Chance-Nudge}}} (worse at ambushes)|{{#ifexpr:{{{Ambush-Chance-Nudge|0}}}<0|{{{Ambush-Chance-Nudge|}}} (better at ambushes)|-}}}} | ||
: '''Senses:''' | : '''Senses:''' {{#ifeq:{{{Blind-to-Vision}}}|Y|{{#!: | ||
::* [[Blind]] to Vision}}|{{#!: | |||
::* [[Standard Vision]]}}}}{{#ifeq:{{{Blind-to-Sound}}}|Y|{{#!: | |||
::* [[Blind]] to Sound}}|{{#!: | |||
::* [[Standard Hearing]]}}}}{{#ifeq:{{{Blind-to-Smell}}}|Y|{{#!: | |||
::* [[Blind]] to Smell}}|{{#!: | |||
::* [[Standard Smell]]}}}}{{#ifeq:{{{Low-Light-Vision}}}|Y|{{#!: | |||
::* [[Low-Light Vision]]}}|}}{{#ifexpr:{{{Darkvision-Range|}}}|{{#!: | |||
::* [[Darkvision]] {{{Darkvision-Range}}} ft.}}|}}{{#ifexpr:{{{Heartsight-Range|}}}|{{#!: | |||
::* [[Heartsight]] {{{Heartsight-Range}}} ft.}}|}}{{#ifexpr:{{{Keen-Hearing-Range|}}}|{{#!: | |||
::* [[Keen Hearing]] {{{Keen-Hearing-Range}}} ft.}}|}}{{#ifexpr:{{{Precise-Hearing-Range|}}}|{{#!: | |||
::* [[Precise Hearing]] {{{Precise-Hearing-Range}}} ft.}}|}}{{#ifexpr:{{{Echolocation-Range|}}}|{{#!: | |||
::* [[Echolocation]] {{{Echolocation-Range}}} ft.}}|}}{{#ifexpr:{{{Scent-Range|}}}|{{#!: | |||
::* [[Scent]] {{{Scent-Range}}} ft.}}|}}{{#ifexpr:{{{Keen-Scent-Range|}}}|{{#!: | |||
::* [[Keen Scent]] {{{Keen-Scent-Range}}} ft.}}|}}{{#ifexpr:{{{Perfect-Scent-Range|}}}|{{#!: | |||
::* [[Perfect Scent]] {{{Perfect-Scent-Range}}} ft.}}|}}{{#ifexpr:{{{Airsense-Range|}}}|{{#!: | |||
::* [[Airsense]] {{{Airsense-Range}}} ft.}}|}}{{#ifexpr:{{{Blindsense-Range|}}}|{{#!: | |||
::* [[Blindsense]] {{{Blindsense-Range}}} ft.}}|}}{{#ifexpr:{{{Cloudsense-Range|}}}|{{#!: | |||
::* [[Cloudsense]] {{{Cloudsense-Range}}} ft.}}|}}{{#ifexpr:{{{Lifesense-Range|}}}|{{#!: | |||
::* [[Lifesense]] {{{Lifesense-Range}}} ft.}}|}}{{#ifexpr:{{{Mindsense-Range|}}}|{{#!: | |||
::* [[Mindsense]] {{{Mindsense-Range}}} ft.}}|}}{{#ifexpr:{{{Tremorsense-Range|}}}|{{#!: | |||
::* [[Tremorsense]] {{{Tremorsense-Range}}} ft.}}|}}{{#ifexpr:{{{Watersense-Range|}}}|{{#!: | |||
::* [[Watersense]] {{{Watersense-Range}}} ft.}}|}} | |||
: '''Perception:''' | : '''Perception:''' {{#ifexpr:{{{Skill-Perception-Adj|0}}}>0|+{{{Skill-Perception-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Skill-Perception-Adj|0}}}<0|{{{Skill-Perception-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Movement Types:''' | : '''Movement Types:''' {{#ifexpr:{{{Increase-All-Existing-Moves|}}}|{{#!: | ||
::* Increase all move speeds by {{{Increase-All-Existing-Moves}}} ft.}}|}}{{#ifexpr:{{{Walk-Speed|}}}|{{#!: | |||
::* [[Walk]] {{{Walk-Speed}}} ft.}}|}}{{#ifexpr:{{{Burrowing-Speed|}}}|{{#!: | |||
::* [[Burrowing]] {{{Burrowing-Speed}}} ft.}}|}}{{#ifexpr:{{{Tunneling-Speed|}}}|{{#!: | |||
::* [[Tunneling]] {{{Tunneling-Speed}}} ft.}}|}}{{#ifexpr:{{{Earth-Glide-Speed|}}}|{{#!: | |||
::* [[Earth Glide]] {{{Earth-Glide-Speed}}} ft.}}|}}{{#ifexpr:{{{Lesser-Climb-Speed|}}}|{{#!: | |||
::* [[Lesser Climb]] {{{Lesser-Climb-Speed}}} ft.}}|}}{{#ifexpr:{{{Greater-Climb-Speed|}}}|{{#!: | |||
::* [[Greater Climb]] {{{Greater-Climb-Speed}}} ft.}}|}}{{#ifexpr:{{{Brachiating-Speed|}}}|{{#!: | |||
::* [[Brachiating]] {{{Brachiating-Speed}}} ft.}}|}}{{#ifexpr:{{{Vaulting-Speed|}}}|{{#!: | |||
::* [[Vaulting]] {{{Vaulting-Speed}}} ft.}}|}}{{#ifexpr:{{{Hover-Speed|}}}|{{#!: | |||
::* [[Hover]] {{{Hover-Speed}}} ft.}}|}}{{#ifexpr:{{{Lesser-Flight-Speed|}}}|{{#!: | |||
::* [[Lesser Flight]] {{{Lesser-Flight-Speed}}} ft.}}|}}{{#ifexpr:{{{Greater-Flight-Speed|}}}|{{#!: | |||
::* [[Greater Flight]] {{{Greater-Flight-Speed}}} ft.}}|}}{{#ifexpr:{{{Lesser-Swim-Speed|}}}|{{#!: | |||
::* [[Lesser Swim]] {{{Lesser-Swim-Speed}}} ft.}}|}}{{#ifexpr:{{{Greater-Swim-Speed|}}}|{{#!: | |||
::* [[Greater Swim]] {{{Greater-Swim-Speed}}} ft.}}|}}{{#ifexpr:{{{Jet-Speed|}}}|{{#!: | |||
::* [[Jet]] {{{Jet-Speed}}} ft.}}|}}{{#ifexpr:{{{Lesser-Teleport-Speed|}}}|{{#!: | |||
::* [[Lesser Teleport]] {{{Lesser-Teleport-Speed}}} ft.}}|}}{{#ifexpr:{{{Greater-Teleport-Speed|}}}|{{#!: | |||
::* [[Greater Teleport]] {{{Greater-Teleport-Speed}}} ft.}}|}} | |||
<h2 class="bestiary">Defense</h2> | <h2 class="bestiary">Defense</h2> | ||
: '''AC:''' | : '''AC:''' {{#ifexpr:{{{AC-Adj|0}}}>0|+{{{AC-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{AC-Adj|0}}}<0|{{{AC-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Maneuver Defense:''' | : '''Maneuver Defense:''' {{#ifexpr:{{{Maneuver-Defense-Adj|0}}}>0|+{{{Maneuver-Defense-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Maneuver-Defense-Adj|0}}}<0|{{{Maneuver-Defense-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Hit Points:''' | : '''Hit Points:''' {{#ifexpr:{{{Hit-Points-Adj|0}}}>0|+{{{Hit-Points-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Hit-Points-Adj|0}}}<0|{{{Hit-Points-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Fort:''' | : '''Fort:''' {{#ifexpr:{{{Fort-Adj|0}}}>0|+{{{Fort-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Fort-Adj|0}}}<0|{{{Fort-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Refl:''' | : '''Refl:''' {{#ifexpr:{{{Refl-Adj|0}}}>0|+{{{Refl-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Refl-Adj|0}}}<0|{{{Refl-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Will:''' | : '''Will:''' {{#ifexpr:{{{Will-Adj|0}}}>0|+{{{Will-Adj}}} CRs greater than base creature.|{{#ifexpr:{{{Will-Adj|0}}}<0|{{{Will-Adj|}}} CRs less than base creature.|-}}}} | ||
: '''Special Defenses:''' | : '''Special Defenses:''' {{#if:{{#len:{{{Special-Defenses-1|}}}>0|{{#!: | ||
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-1|}}}}}|}}{{#if:{{#len:{{{Special-Defenses-2|}}}>0|{{#!: | |||
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-2|}}}}}|}}{{#if:{{#len:{{{Special-Defenses-3|}}}>0|{{#!: | |||
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-3|}}}}}|}} | |||
: '''Strong Against:''' | : '''Strong Against:''' {{#if:{{#len:{{{Strong-Against-1|}}}>0|{{#!: | ||
::* ({{#var:Pattern-Name}}) {{{Strong-Against-1|}}}}}|}}{{#if:{{#len:{{{Strong-Against-2|}}}>0|{{#!: | |||
::* ({{#var:Pattern-Name}}) {{{Strong-Against-2|}}}}}|}}{{#if:{{#len:{{{Strong-Against-3|}}}>0|{{#!: | |||
::* ({{#var:Pattern-Name}}) {{{Strong-Against-3|}}}}}|}} | |||
: '''Weak Against:''' | : '''Weak Against:''' |
Revision as of 13:44, 22 January 2021
[[Image:{{{Picture}}}|550x550px|right|x]]
Pattern Pattern (+{{{CR-Adj}}} CR)
- Alignment: changes to {{{Change-Alignment}}}
- Size: changes by {{{Size-Adj}}} size category
- Type: changes to {{{Change-Type}}}
- Subtype: add {{{Add-Subtype}}} to subtypes
This pattern does not have a description
This pattern does not have a short description
General
- Init: -
- Ambush Chance: -
- Perception: -
- Movement Types:
Defense
- AC: -
- Maneuver Defense: -
- Hit Points: -
- Fort: -
- Refl: -
- Will: -
- Special Defenses: {{#if:2{{#if:2{{#if:2
- Strong Against: {{#if:2{{#if:2{{#if:2
- Weak Against:
Offense
- Space / Reach:
- To-Hits:
- Damage:
- Maneuver Offense:
- Save DC's:
- Action Points:
Statistics
- Str: - Dex: - Con: - Int: - Wis: - Cha: -
- Feats:
- Skills:
- All other skills:
Special Abilities
Combat Tactics
Out of Combat
Rewards
- XP:
- Treasure: