Template:Pattern: Difference between revisions

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{{#ifeq:{{#len:{{{Picture}}}}}|0|[[Image:Pattern_1.png|550x550px|right|Not just anybody can do this, you know.  Well, okay, they can if they have this pattern. But otherwise...]]|[[Image:{{{Picture}}}|550x550px|right|{{{Picture-Text|x}}}]]}}
{{#ifeq:{{#len:{{{Picture}}}}}|0|[[Image:Pattern_1.png|550x550px|right|Not just anybody can do this, you know.  Well, okay, they can if they have this pattern. But otherwise...]]|[[Image:{{{Picture}}}|550x550px|right|{{{Picture-Text|x}}}]]}}
<div style="clear:right; float:right; font-size:85%;">__TOC__</div><h2 class="bestiary_main">{{PAGENAME}} Pattern {{smaller|(+{{{CR-Adj}}} CR)}}</h2>
<div style="clear:right; float:right; font-size:85%;">__TOC__</div><h2 class="bestiary_main">{{PAGENAME}} Pattern {{smaller|(+{{{CR-Adj}}} CR)}}</h2>
 
{{#if:{{{Change-Alignment|}}}|{{#!:
{{#ifeq:{{#len:{{{Change-Alignment}}}}}|0||{{#!:
: '''Alignment:''' changes to {{{Change-Alignment}}}
: '''Alignment:''' changes to {{{Change-Alignment}}}
}}
}}
}}{{#ifeq:{{#len:{{{Size-Adj}}}}}|0||{{#!:
|}}{{#if:{{{Size-Adj|}}}|{{#!:
: '''Size:''' changes by {{{Size-Adj}}} size category
: '''Size:''' changes by {{{Size-Adj}}} size category
}}
}}
}}{{#ifeq:{{#len:{{{Change-Type}}}}}|0||{{#!:
|}}{{#if:{{{Change-Type|}}}|{{#!:
: '''Type:''' changes to {{{Change-Type}}}
: '''Type:''' changes to {{{Change-Type}}}
}}
}}
}}{{#ifeq:{{#len:{{{Add-Subtype}}}}}|0||{{#!:
|}}{{#if:{{{Add-Subtype|}}}|{{#!:
: '''Subtype:''' add {{{Add-Subtype}}} to subtypes
: '''Subtype:''' add {{{Add-Subtype}}} to subtypes
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}}
}}
|}}
 


<div style="margin-left:1.5em">
<div style="margin-left:1.5em">
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: '''Senses:''' {{#ifeq:{{{Blind-to-Vision}}}|Y|{{#!:
: '''Senses:''' {{#ifeq:{{{Blind-to-Vision}}}|Y|{{#!:
::* [[Blind]] to Vision}}|{{#!:
::* [[Blind]] to Vision}}|}}{{#ifeq:{{{Blind-to-Sound}}}|Y|{{#!:
::* [[Standard Vision]]}}}}{{#ifeq:{{{Blind-to-Sound}}}|Y|{{#!:
::* [[Blind]] to Sound}}|}}{{#ifeq:{{{Blind-to-Smell}}}|Y|{{#!:
::* [[Blind]] to Sound}}|{{#!:
::* [[Blind]] to Smell}}|}}{{#ifeq:{{{Low-Light-Vision}}}|Y|{{#!:
::* [[Standard Hearing]]}}}}{{#ifeq:{{{Blind-to-Smell}}}|Y|{{#!:
::* [[Blind]] to Smell}}|{{#!:
::* [[Standard Smell]]}}}}{{#ifeq:{{{Low-Light-Vision}}}|Y|{{#!:
::* [[Low-Light Vision]]}}|}}{{#ifexpr:{{{Darkvision-Range|}}}|{{#!:
::* [[Low-Light Vision]]}}|}}{{#ifexpr:{{{Darkvision-Range|}}}|{{#!:
::* [[Darkvision]] {{{Darkvision-Range}}} ft.}}|}}{{#ifexpr:{{{Heartsight-Range|}}}|{{#!:
::* [[Darkvision]] {{{Darkvision-Range}}} ft.}}|}}{{#ifexpr:{{{Heartsight-Range|}}}|{{#!:
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: '''Special Defenses:''' {{#if:{{{Special-Defenses-1|}}}|{{#!:
: '''Special Defenses:''' {{#if:{{{Special-Defenses-1|}}}|{{#!:
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-1|}}}
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-1|}}}
}}|}}{{#if:{{#len:{{{Special-Defenses-2|}}}>3}}|{{#!:
}}|}}{{#if:{{{Special-Defenses-2|}}}|{{#!:
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-2|}}}
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-2|}}}
}}|}}{{#if:{{#len:{{{Special-Defenses-3|}}}>3}}|{{#!:
}}|}}{{#if:{{{Special-Defenses-3|}}}|{{#!:
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-3|}}}
::* ({{#var:Pattern-Name}}) {{{Special-Defenses-3|}}}
}}|}}
}}|}}
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: '''Strong Against:''' {{#if:{{{Strong-Against-1|}}}|{{#!:
: '''Strong Against:''' {{#if:{{{Strong-Against-1|}}}|{{#!:
::* ({{#var:Pattern-Name}}) {{{Strong-Against-1|}}}
::* ({{#var:Pattern-Name}}) {{{Strong-Against-1|}}}
}}|}}{{#if:{{#len:{{{Strong-Against-2|}}}>3}}|{{#!:
}}|}}{{#if:{{{Strong-Against-2|}}}|{{#!:
::* ({{#var:Pattern-Name}}) {{{Strong-Against-2|}}}
::* ({{#var:Pattern-Name}}) {{{Strong-Against-2|}}}
}}|}}{{#if:{{#len:{{{Strong-Against-3|}}}>3}}|{{#!:
}}|}}{{#if:{{{Strong-Against-3|}}}|{{#!:
::* ({{#var:Pattern-Name}}) {{{Strong-Against-3|}}}
::* ({{#var:Pattern-Name}}) {{{Strong-Against-3|}}}
}}|}}
}}|}}

Revision as of 14:14, 22 January 2021

[[Image:{{{Picture}}}|550x550px|right|x]]

Pattern Pattern (+{{{CR-Adj}}} CR)


This pattern does not have a description

This pattern does not have a short description

General

Init: -
Ambush Chance:
Senses:
Perception: -
Movement Types:

Defense

AC: -
Maneuver Defense: -
Hit Points: -
Fort: -
Refl: -
Will: -
Special Defenses:
Strong Against:
Weak Against:

Offense

Space / Reach:
To-Hits:
Damage:
Maneuver Offense:
Save DC's:
Action Points:

Statistics

Str: -    Dex: -    Con: -    Int: -    Wis: -    Cha: -
Feats:
Skills:
  • All other skills:
Languages:

Special Abilities

Combat Tactics


Out of Combat


Rewards

XP:
Treasure: