Template:Monster: Difference between revisions
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| height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | | | height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | | ||
|- | |- | ||
| style=" | | style="{{class-gradient}}" | '''Lore:''' || colspan="3" style="background:#f7e98e;" | {{#var:Lore-Check-Skill}} | ||
|- | |- | ||
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Lore-Check-Basic-DC}}''' || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Lore-Check-Full-DC}}''' | | colspan="2" style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Lore-Check-Basic-DC}}''' || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Lore-Check-Full-DC}}''' | ||
|- | |- | ||
| colspan="2" style="background:# | | colspan="2" style="background:#f7e98e;" | [[{{PAGENAMEE}}_(Basic_Lore){{!}}Basic DC]] || colspan="2" style="background:#f7e98e;" | [[{{PAGENAME}}{{!}}Full DC]] | ||
|} | |} | ||
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| height="1" width="60" style="padding:0; border:0;" | | | height="1" width="60" style="padding:0; border:0;" | | ||
|- | |- | ||
| style=" | | style="{{class-gradient}}" | '''Init:''' | ||
|- | |- | ||
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Initiative}}''' | | style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Initiative}}''' | ||
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| height="1" width="70" style="padding:0; border:0;" | || height="1" width="70" style="padding:0; border:0;" | | | height="1" width="70" style="padding:0; border:0;" | || height="1" width="70" style="padding:0; border:0;" | | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="{{class-gradient}}" | '''Perception:''' | ||
|- | |- | ||
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Passive-Perception}}''' || style="font-size:150%; background:#FFFBE6;" | '''+{{#var:Active-Perception}}''' | | style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Passive-Perception}}''' || style="font-size:150%; background:#FFFBE6;" | '''+{{#var:Active-Perception}}''' | ||
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| height="1" width="60" style="padding:0; border:0;" | | | height="1" width="60" style="padding:0; border:0;" | | ||
|- | |- | ||
| style=" | | style="{{class-gradient}}" | '''Ambush:''' | ||
|- | |- | ||
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Ambush-Chance}}+''' | | style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Ambush-Chance}}+''' | ||
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{| style="display:inline-block; float:left; text-align:center; font-size:85%; border-collapse:collapse; padding:3px 3px 3px 3px;" border="0px" | {| style="display:inline-block; float:left; text-align:center; font-size:85%; border-collapse:collapse; padding:3px 3px 3px 3px;" border="0px" | ||
|- | |- | ||
| height="10px" width="50px" style=" | | height="10px" width="50px" style="{{class-gradient|fighter}}; border:1px solid; padding-bottom:3px; box-shadow:4px 4px 4px #8c775c;" | '''AC''' | ||
|- | |- | ||
| height="62px" | <div style="position:relative; font-size:150%">[[Image: Shield_Icon_3.png|frameless|45px|]] | | height="62px" | <div style="position:relative; font-size:150%">[[Image: Shield_Icon_3.png|frameless|45px|]] | ||
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{| style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse; padding:3px 3px 3px 3px;" border="0px" | {| style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse; padding:3px 3px 3px 3px;" border="0px" | ||
|- | |- | ||
| height="10px" width="50px" style=" | | height="10px" width="50px" style="{{class-gradient|fighter}}; border:1px solid; padding-bottom:3px; box-shadow:4px 4px 4px #8c775c;" | '''Man Def''' | ||
|- | |- | ||
| height="62px" | <div style="position:relative; font-size:150%;">[[Image: Shield_Icon_3.png|frameless|45px|]] | | height="62px" | <div style="position:relative; font-size:150%;">[[Image: Shield_Icon_3.png|frameless|45px|]] | ||
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{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;" | {| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;" | ||
|- | |- | ||
| style=" | | style="{{class-gradient|barbarian}}" colspan="3" | '''Monster Health''' | ||
|- | |- | ||
| style="font-size:150%" height="40" width="60" | '''{{#var:HitPoints}}''' || style="font-size:150%" width="60" | '''{{#var:Bloodied-Hit-Points}}''' || style="font-size:150%" width="60" | '''{{#var:HitDice}}''' | | style="font-size:150%" height="40" width="60" | '''{{#var:HitPoints}}''' || style="font-size:150%" width="60" | '''{{#var:Bloodied-Hit-Points}}''' || style="font-size:150%" width="60" | '''{{#var:HitDice}}''' | ||
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{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;" | {| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border-collapse:collapse;" | ||
|- | |- | ||
| style=" | | style="{{class-gradient|barbarian}}" colspan="2" | '''Saving Throws''' | ||
|- | |- | ||
| style="background:#8e2525; color:#FFFFFF;" width="30" | '''Fort:''' || width="40" | '''{{#var:Fort-Save}}''' | | style="background:#8e2525; color:#FFFFFF;" width="30" | '''Fort:''' || width="40" | '''{{#var:Fort-Save}}''' | ||
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| height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | | | height="1" width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | || width="35" style="padding:0; border:0;" | | ||
|- | |- | ||
| style=" | | style="{{class-gradient}}" | '''Size:''' || colspan="3" style="background:#f7e98e;" | '''{{#var:Adjusted-Size}}''' | ||
|- | |- | ||
| colspan="2" style="font-size:150%; background:#FFFBE6;" height="30px" | '''{{#var:Monster-Space}}''' ft. || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Monster-Reach}}''' ft. | | colspan="2" style="font-size:150%; background:#FFFBE6;" height="30px" | '''{{#var:Monster-Space}}''' ft. || colspan="2" style="font-size:150%; background:#FFFBE6;" | '''{{#var:Monster-Reach}}''' ft. | ||
|- | |- | ||
| colspan="2" style=" | | colspan="2" style="{{class-gradient}}" | '''Space''' || colspan="2" style="{{class-gradient}}" | '''Reach''' | ||
|} | |} | ||
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{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border:0px; border-collapse:collapse;" | {| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border:0px; border-collapse:collapse;" | ||
|- | |- | ||
| style=" | | style="{{class-gradient|rogue}}; border:1px solid;" | '''To-Hit''' | ||
|- | |- | ||
| height="53px" | <div style="font-size:150%">'''+{{#var:PrimaryToHit}}'''</div>[[Image: Sword_Icon_3.png|frameless|45px|]] | | height="53px" | <div style="font-size:150%">'''+{{#var:PrimaryToHit}}'''</div>[[Image: Sword_Icon_3.png|frameless|45px|]] | ||
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{| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border:0px; border-collapse:collapse;" | {| class="ep-default2" style="display:inline-block; text-align:center; font-size:85%; border:0px; border-collapse:collapse;" | ||
|- | |- | ||
| style=" | | style="{{class-gradient|rogue}}; border:1px solid;" | '''Man Off''' | ||
|- | |- | ||
| height="53px" | <div style="font-size:150%">'''+{{#var:Maneuver-Offense}}'''</div>[[Image: Sword_Icon_3.png|frameless|45px|]] | | height="53px" | <div style="font-size:150%">'''+{{#var:Maneuver-Offense}}'''</div>[[Image: Sword_Icon_3.png|frameless|45px|]] | ||
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| height="1" width="60" style="padding:0; border:0;" | | | height="1" width="60" style="padding:0; border:0;" | | ||
|- | |- | ||
| style=" | | style="{{class-gradient}}" | '''Action''' | ||
|- | |- | ||
| style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Action-Points}}''' | | style="font-size:150%; background:#FFFBE6;" height="30" | '''{{#var:Action-Points}}''' | ||
|- | |- | ||
| style=" | | style="{{class-gradient}}" | '''Points''' | ||
|}{{#if:{{#pos: {{{Type|}}} {{{Subtype|}}} {{{Subtype2|}}} {{{Subtype3|}}} {{{Subtype4|}}} {{{Subtype5|}}} {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Change-Type|}}|{{:{{{Pattern1}}}|transcludesection=Change-Type|}}|}}|}} {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Add-Subtype|}}|{{:{{{Pattern1}}}|transcludesection=Add-Subtype|}}|}}|}} {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Change-Type|}}|{{:{{{Pattern2}}}|transcludesection=Change-Type|}}|}}|}} {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Add-Subtype|}}|{{:{{{Pattern2}}}|transcludesection=Add-Subtype|}}|}}|}}|Swarm}} | |}{{#if:{{#pos: {{{Type|}}} {{{Subtype|}}} {{{Subtype2|}}} {{{Subtype3|}}} {{{Subtype4|}}} {{{Subtype5|}}} {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Change-Type|}}|{{:{{{Pattern1}}}|transcludesection=Change-Type|}}|}}|}} {{#if:{{{Pattern1|}}}|{{#ifexpr:{{:{{{Pattern1}}}|transcludesection=Add-Subtype|}}|{{:{{{Pattern1}}}|transcludesection=Add-Subtype|}}|}}|}} {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Change-Type|}}|{{:{{{Pattern2}}}|transcludesection=Change-Type|}}|}}|}} {{#if:{{{Pattern2|}}}|{{#ifexpr:{{:{{{Pattern2}}}|transcludesection=Add-Subtype|}}|{{:{{{Pattern2}}}|transcludesection=Add-Subtype|}}|}}|}}|Swarm}} | ||
| {{#!: | | {{#!: |
Revision as of 19:07, 25 April 2021
Monster Name (CR 1)
? - Medium - ? |
---|
Lore: | Know (Local) | ||
2 | 17 | ||
Basic DC | Full DC |
Init: |
3 |
Init |
Perception: | |
13 | +3 |
Passive | Active |
Ambush: |
10+ |
on a d20 |
Senses:
Movement Types:
Defense
AC |
Man Def |
Monster Health | ||
0 | 0 | 0 |
Hit Points | Bloodied | Hit Dice |
Saving Throws | |
Fort: | +0 |
Refl: | +0 |
Will: | +0 |
Strong Against:
- (Mindless) Immune (no effect): all mind-affecting effects (charms, compulsions, fear, morale effects, patterns, and phantasms)
Weak Against:
Offense
Size: | Medium | ||
0 ft. | 0 ft. | ||
Space | Reach |
To-Hit |
+0
|
Man Off |
+3
|
Action |
0 |
Points |
Standard Attack (Melee):
- 1x Unnamed Attack 1 +0 (0/x2)
as undefined damage type
Full Attack (Melee):
- 1x Unnamed Attack 1 +0 (0/x2)
as undefined damage type
Standard Attack (Ranged):
Full Attack (Ranged):
Siege Damage: Not siege capable
Statistics
— |
STR |
— |
DEX |
— |
CON |
— |
INT |
— |
WIS |
— |
CHA |
Feats:
Special Abilities
Monster Name
No description found.
Combat Tactics
-
Out of Combat
-
Rewards
XP: 400
Treasure: Sellable Goods worth 219 gp.
- Weight: 10 lbs. Volume: 0.4 cu. ft.
Optional Treasure Rules: Roll a d20 on Table 1 below once per encounter (NOT per creature). Any items discovered are in addition to the normal treasure for the encounter.
Table 1: Remnant(s) Found | |
---|---|
1 - 10 | Nothing Found |
11 - 14 | 1 Languid Remnant (tier 1) |
15 - 17 | 1 Pale Remnant (tier 2) |
18 - 19 | 1 Bright Remnant (tier 3) |
20 | Roll on Table 2 |
### | Nothing to see here! |
### | Or here. Move along. |
Table 2: Remnant(s) Found | |
---|---|
1 - 5 | 3 Languid Remnants (tier 1) |
6 - 10 | 3 Pale Remnants (tier 2) |
11 - 14 | 1 Intense Remnant (tier 4) |
15 - 17 | 1 Blazing Remnant (tier 5) |
18 - 19 | 1 Vital Remnant (tier 6) |
20 | Roll on Table 3 |
### | Or here. Move along. |
Table 3: Remnant(s) Found | |
---|---|
1 - 5 | 3 Bright Remnants (tier 3) |
6 - 8 | 3 Intense Remnants (tier 4) |
9 - 11 | 3 Blazing Remnants (tier 5) |
12 - 14 | 3 Vital Remnants (tier 6) |
15 - 17 | 1 Prime Remnant (tier 7) |
18 - 19 | 1 Mythic Remnant (tier 8) |
20 | 1 Empyrean Remnant (tier 9) |