Template:Alchemical-Item-Costs: Difference between revisions
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* '''save''' = Values: 0 through 4 or N. Sets the potency of the item's save DC. "N" will blank out the field (for items with no save). Default is 1. | * '''save''' = Values: 0 through 4 or N. Sets the potency of the item's save DC. "N" will blank out the field (for items with no save). Default is 1. | ||
* '''dam''' = Values: 0 through 4 or N. Sets the potency of the item's damage. "N" will blank out the field (for non-damaging items). Default is 1. | * '''dam''' = Values: 0 through 4 or N. Sets the potency of the item's damage. "N" will blank out the field (for non-damaging items). Default is 1. | ||
* '''off''' = Values: 0 through 4 or N. Sets the potency of the item's Maneuver Offense. "N" will blank out the field (for items which don't need a maneuver offense roll). Default is 1. | |||
* '''def''' = Values: 0 through 4 or N. Sets the potency of the item's Maneuver Defense. "N" will blank out the field (for items which don't need a maneuver defense DC). Default is 1. | |||
* '''min''' = Values: 2 through 34 or leave blank. Sets the minimum level the item is available to purchase. Default is level 1. | * '''min''' = Values: 2 through 34 or leave blank. Sets the minimum level the item is available to purchase. Default is level 1. | ||
* '''max''' = Values: 2 through 34 or leave blank. Sets the maximum level the item is available to purchase. Default is level 35. | * '''max''' = Values: 2 through 34 or leave blank. Sets the maximum level the item is available to purchase. Default is level 35. | ||
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{| class="ep-default2" style="display:inline-block; float:left; text-align:center; font-size:85%; border-collapse:collapse;" width="455px" | {| class="ep-default2" style="display:inline-block; float:left; text-align:center; font-size:85%; border-collapse:collapse;" width="455px" | ||
|- style="{{linear-gradient|top|#C0D7EF, #FFF2FB}}; Color:#000;" | |- style="{{linear-gradient|top|#C0D7EF, #FFF2FB}}; Color:#000;" | ||
! width=" | ! width="70" height="25" | Creator Level | ||
! width=" | ! width="80" | Cost | ||
! width=" | ! width="70" | Save DC | ||
! width=" | ! width="70" | Damage Dealt | ||
! width="70" | Man Off | |||
! width="70" | Man Def | |||
|- | |- | ||
| {{#vardefine:lvl|1}}{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#var:lvl}}}} | | {{#vardefine:lvl|1}}{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#var:lvl}}}} | ||
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| {{#ifeq:{{{save}}}|N|-|{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#expr:{{#switch:{{{save}}}|0=-1|1=0|2=1|3=2|4=3|#default=0}}+{{MonsterAttackSave|transcludesection={{#var:lvl}}}}}}}}}} | | {{#ifeq:{{{save}}}|N|-|{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#expr:{{#switch:{{{save}}}|0=-1|1=0|2=1|3=2|4=3|#default=0}}+{{MonsterAttackSave|transcludesection={{#var:lvl}}}}}}}}}} | ||
| {{#ifeq:{{{dam}}}|N|-|{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#switch:{{{dam}}}|0 = {{dice|{{#var:lvl}}|d=4}}|1 = {{dice|{{#var:lvl}}|d=6}}|2 = {{dice|{{#var:lvl}}|d=6|add=x1}}|3 = {{dice|{{#var:lvl}}|d=6|add=x2}}|4 = {{dice|{{#var:lvl}}|d=6|add=x3}}|#default={{dice|{{#var:lvl}}|d=6}}}}}}}} | | {{#ifeq:{{{dam}}}|N|-|{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#switch:{{{dam}}}|0 = {{dice|{{#var:lvl}}|d=4}}|1 = {{dice|{{#var:lvl}}|d=6}}|2 = {{dice|{{#var:lvl}}|d=6|add=x1}}|3 = {{dice|{{#var:lvl}}|d=6|add=x2}}|4 = {{dice|{{#var:lvl}}|d=6|add=x3}}|#default={{dice|{{#var:lvl}}|d=6}}}}}}}} | ||
| {{#ifeq:{{{off}}}|N|-|{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|d20+{{#expr:{{Challenging-Skill-DC|transcludesection={{#var:lvl}}}}-{{#switch:{{{off}}}|0=-12|1=-10|2=-8|3=-6|4=-4|#default=-10}}}}}}}} | |||
| {{#ifeq:{{{def}}}|N|-|{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#expr:{{Challenging-Skill-DC|transcludesection={{#var:lvl}}}}+{{#switch:{{{def}}}|0=-2|1=0|2=2|3=4|4=6|#default=0}}}}}}}} | |||
|- | |- | ||
| {{#vardefine:lvl|2}}{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#var:lvl}}}} | | {{#vardefine:lvl|2}}{{#ifexpr:{{{min|1}}}>{{#var:lvl}} or {{{max|35}}}<{{#var:lvl}}|-|{{#var:lvl}}}} |
Revision as of 18:57, 1 October 2022
Outputs a table of creator level-based alchemical item costs, adjusted via a nudge modifier. Call as follows:
{{Alchemical-Item-Costs | cost= | save= | dam= | min= | max= }}
Parameters:
- cost = Values: 0 through 4. Sets the item's cost factor. Default is 1.
- save = Values: 0 through 4 or N. Sets the potency of the item's save DC. "N" will blank out the field (for items with no save). Default is 1.
- dam = Values: 0 through 4 or N. Sets the potency of the item's damage. "N" will blank out the field (for non-damaging items). Default is 1.
- off = Values: 0 through 4 or N. Sets the potency of the item's Maneuver Offense. "N" will blank out the field (for items which don't need a maneuver offense roll). Default is 1.
- def = Values: 0 through 4 or N. Sets the potency of the item's Maneuver Defense. "N" will blank out the field (for items which don't need a maneuver defense DC). Default is 1.
- min = Values: 2 through 34 or leave blank. Sets the minimum level the item is available to purchase. Default is level 1.
- max = Values: 2 through 34 or leave blank. Sets the maximum level the item is available to purchase. Default is level 35.
Example:
{{Alchemical-Item-Costs|cost=0|save=N}}
Outputs:
You can purchase this item at a higher creator level than the minimum required to cast the spell. Doing so increases the potency of the item as described above, but also increases the cost, as follows:
Creator Level | Cost | Save DC | Damage Dealt | Man Off | Man Def |
---|---|---|---|---|---|
1 | 25 gp | - | 1d6 | d20+25 | 15 |
2 | 56 gp | - | 2d6 | ||
3 | 94 gp | - | 3d6 | ||
4 | 138 gp | - | 4d6 | ||
5 | 188 gp | - | 5d6 | ||
6 | 250 gp | - | 6d6 | ||
7 | 313 gp | - | 7d6 | ||
8 | 400 gp | - | 8d6 | ||
9 | 500 gp | - | 9d6 | ||
10 | 625 gp | - | 10d6 | ||
11 | 775 gp | - | 11d6 | ||
12 | 938 gp | - | 12d6 | ||
13 | 1,138 gp | - | 13d6 | ||
14 | 1,400 gp | - | 14d6 | ||
15 | 1,775 gp | - | 15d6 | ||
16 | 2,413 gp | - | 16d6 | ||
17 | 3,250 gp | - | 17d6 | ||
18 | 4,500 gp | - | 18d6 | ||
19 | 6,000 gp | - | 19d6 | ||
20 | 8,000 gp | - | 20d6 |
Creator Level | Cost | Save DC | Damage Dealt |
---|---|---|---|
21 | 10,625 gp | - | 21d6 |
22 | 14,250 gp | - | 22d6 |
23 | 18,875 gp | - | 23d6 |
24 | 25,000 gp | - | 24d6 |
25 | 32,500 gp | - | 25d6 |
26 | 43,750 gp | - | 26d6 |
27 | 57,500 gp | - | 27d6 |
28 | 77,500 gp | - | 28d6 |
29 | 102,500 gp | - | 29d6 |
30 | 136,250 gp | - | 30d6 |
31 | 180,000 gp | - | 31d6 |
32 | 236,250 gp | - | 32d6 |
33 | 312,500 gp | - | 33d6 |
34 | 413,750 gp | - | 34d6 |
35 | 551,250 gp | - | 35d6 |