Drow Strategist: Difference between revisions

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'''Base Atk''' +14; '''CMB''' +27; '''CMD''' 31
'''Base Atk''' +14; '''CMB''' +27; '''CMD''' 31


'''Feats''' <pick one or two thematically relevant feats; avoid complicated ones.>
'''Feats''' Improved Bull Rush +4 Bull Rush, included above


'''Skills''' <choose only if relevant, values around 1.5 x creature’s CR>
'''Skills''' Bluff +21, Sense Motive +21, Diplomacy +21, Warcraft +23


'''Languages''' <copy from source>
'''Languages''' Common, Undercommon, Unseely,


=== Special Abilities ===
=== Special Abilities ===

Revision as of 20:08, 12 September 2015


xx

Drow Strategist (CR 14) (Leader Role)

Referees should adjust the numbers presented below by small amounts to better fit the theme of the monster being converted.

<insert descriptive text here>


General

CR 14 Hit Dice 20

XP 76,800

LE, medium, Fey

Init +6; Senses Superior Darkvision 120 ft, Perception +25


Defense

AC 36, touch 21, flat-footed 32 (+9 armor, +4 dex, +6 natural, +7 deflection)

hp 630

Fort +13, Ref +15, Will +17

Aura Commanding Presence

SR -

Special Defenses -

Immunities -

Weaknesses Vulnerability to Cold Iron


Offense

Speed 40 ft., Climb 40 ft.

Space / Reach: 5 ft. / 5 ft.

Single Melee Leader's Baton +20 (2d8+10/19-20x2) + Bull Rush

Full Melee 3x Leader's Baton +20 (2d8+10/19-20x2) + Bull Rush

Ranged None, but see Darkfire and Terrible Remorse

Special Attacks Aura of Commanding Presence, Graceful Repose, Terrible Rebuke, Darkfire

Action Points 0

Statistics

Str 12, Dex 18, Con 20, Int 16, Wis 22, Cha 20

Base Atk +14; CMB +27; CMD 31

Feats Improved Bull Rush +4 Bull Rush, included above

Skills Bluff +21, Sense Motive +21, Diplomacy +21, Warcraft +23

Languages Common, Undercommon, Unseely,

Special Abilities

<special abilities should have a save DC 22>

<special attack damage (standard action): 7d6+1>

<special attack damage (aoe’s, swift actions or inflicting status effects): 3d6+3>


<ability name>

<ability description>


<ability name>

<ability description>


Treasure

sell value of approximately 27,500 gp, Leader Role included

Combat Tactics

<describe typical actions taken during combat here>