Template:Monster: Difference between revisions
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}} {{#if: {{{TerAtkName|}}}|{{#expr: {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}} - {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}}}}|{{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}}}}x {{{PriAtkName|<primary attack>}}} +{{MonsterToHit|transcludesection={{{CR}}}}} ({{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriDamage|transcludesection={{{CR}}}}}{{#ifeq:{{{MeleeOrNatural}}}|Melee|/19-20x2)|/x2)}} {{#if:{{{PriAtkNotes|}}}|{{{PriAtkNotes}}}|}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifexpr: {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}} > 0|{{#!: | }} {{#if: {{{TerAtkName|}}}|{{#expr: {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}} - {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}}}}|{{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}}}}x {{{PriAtkName|<primary attack>}}} +{{MonsterToHit|transcludesection={{{CR}}}}} ({{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriDamage|transcludesection={{{CR}}}}}{{#ifeq:{{{MeleeOrNatural}}}|Melee|/19-20x2)|/x2)}} {{#if:{{{PriAtkNotes|}}}|{{{PriAtkNotes}}}|}}{{#ifeq: {{{MeleeOrNatural}}}|Natural|{{#ifexpr: {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}} > 0|{{#!: | ||
::* | ::* | ||
}} {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}}x {{{SecAtkName|<secondary attack>}}} +{{#if:{{{CR|}}} | }} {{{{#var:MonsterDamageMatrix}}Natural-SecSingleAtkQty|transcludesection={{{CR}}}}}x {{{SecAtkName|<secondary attack>}}} +{{MonsterToHit|transcludesection={{{CR}}}}} ({{{{#var:MonsterDamageMatrix}}Natural-SecDamage|transcludesection={{{CR}}}}}{{#ifeq:{{{MeleeOrNatural}}}|Melee|/19-20x2)|/x2)}} {{#if:{{{SecAtkNotes|}}}|{{{SecAtkNotes}}}|}}|}}|}}{{#ifeq {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}} > 0|{{#!: | ||
::* | |||
}} {{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}}x {{{TerAtkName|<tertiary attack>}}} +{{MonsterToHit|transcludesection={{{CR}}}}} ({{{{#var:MonsterDamageMatrix}}{{{MeleeOrNatural}}}-PriDamage|transcludesection={{{CR}}}}}{{#ifeq:{{{MeleeOrNatural}}}|Melee|/19-20x2)|/x2)}} {{#if:{{{TerAtkNotes|}}}|{{{TerAtkNotes}}}|}}|}} | |||
: '''Full Attack:'''{{#!: | : '''Full Attack:'''{{#!: |
Revision as of 19:17, 5 May 2016
Monster Name (CR ?)
? Medium ?
- <insert descriptive text here>
General
- Init: +?
- Senses: <any special senses (darkvision, low-light, tremorsense, etc.)>
- Perception: +?
Defense
- AC: ?, Touch: ?, Flat-Footed: ?
- Hit Points: 0 (Hit Dice: ?)
- Fort: +0, Refl: +0, Will: +0
- SR: -
- Special Defenses: -
- Strong Against: -
- Weak Against: -
Offense
- Movement Types: Walk 30 ft.
- Space / Reach: 5 ft. / 5 ft.
- Standard Attack:
- {{MonsterSingleDamage{{{MeleeOrNatural}}}-PriSingleAtkQty|transcludesection={{{CR}}}}}x <primary attack> +0 ({{MonsterSingleDamage{{{MeleeOrNatural}}}-PriDamage|transcludesection={{{CR}}}}}/x2) {{#ifeq {{MonsterSingleDamage{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}} > 0|
- {{MonsterSingleDamage{{{MeleeOrNatural}}}-TerSingleAtkQty|transcludesection={{{CR}}}}}x <tertiary attack> +0 ({{MonsterSingleDamage{{{MeleeOrNatural}}}-PriDamage|transcludesection={{{CR}}}}}/x2) |}}
- Full Attack:
- {{MonsterSingleDamage{{{MeleeOrNatural}}}-PriFullAtkQty|transcludesection={{{CR}}}}}x <primary attack> +0 ({{MonsterSingleDamage{{{MeleeOrNatural}}}-PriDamage|transcludesection={{{CR}}}}}/x2) Expression error: Unrecognized punctuation character "[".
- Standard Ranged: None
- Special Attacks: -
- Action Points: 0
Statistics
- Str: ?, Dex: ?, Con: ?, Int: ?, Wis: ?, Cha: ?
- Base Atk: +?; CMB: +?; CMD: ?
- Feats: -
- Skills: -
- Languages: -
Special Abilities
- None
Combat Tactics
- None (They just stand around)
Out of Combat
- -
Rewards
- XP: 0
- Treasure: Sell value of 0 gp.