Deafened: Difference between revisions

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[[Category:Epic Path]]
{{Template:StatusCondition
[[Category:Status Conditions]]
<small>[[Epic Path]] \ [[Status Conditions]] \ {{PAGENAME}}</small>


| Severity = Weak


'''Condition Severity:''' Weak
| Effects = A deafened character cannot hear. He takes a -4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a -4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.


A deafened character cannot hear. He takes a -4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a -4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong|Fascinated
}}</onlyinclude>


| Moderate=<onlyinclude>{{#ifeq:{{{transcludesection|Moderate}}}
| Moderate|Blind
}}</onlyinclude>


: '''Array:'''
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Deafened
}}</onlyinclude>


: [[Fascinated]] &larr; [[Blind]] &larr; Deafened
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Target fails auditory perception checks. Spellcasting is impaired.
}}</onlyinclude>
 
}}

Revision as of 21:11, 23 June 2016


Condition Severity: Weak

Effects

  • A deafened character cannot hear. He takes a -4 penalty on initiative checks, automatically fails Perception checks based on sound, takes a -4 penalty on opposed Perception checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • -

Array

DeafenedBlindFascinated